openmw-tes3coop/components
scrawl 9f03982e0b Use a dedicated VBO for RigGeometry's vertices and normals
The VBO used by the source geometry's arrays may be unintentionally shared with other RigGeometries.

The vertices and normals are the only attributes that are modified at all, so using a dedicated VBO for these should improve performance further.
2016-03-11 19:08:48 +01:00
..
bsa Mark thread safe methods in BsaFile 2016-02-08 15:55:05 +01:00
compiler Implement 'Show' script instruction 2016-02-27 13:40:53 +01:00
config Launcher: ensure to clear previous settings when reloading settings 2015-11-27 20:52:29 +01:00
contentselector Fix cppcheck warnings 2016-01-03 20:19:38 +01:00
esm Update comment 2016-03-07 22:46:15 +01:00
esmterrain Add ESM::Land::DEFAULT_HEIGHT 2016-02-28 16:49:18 +01:00
fallback Read fallback settings in OpenCS 2016-01-11 23:10:16 +01:00
files Improved error reporting under POSIX using errno and strerror(). 2015-12-08 23:35:03 -05:00
fontloader Build fix for MyGUI 3.2.1 2015-06-04 17:13:42 +02:00
interpreter Fix an inverted condition (Bug #3209) 2016-02-18 01:25:52 +01:00
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
myguiplatform Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency 2016-03-11 01:35:57 +01:00
nif Implement support for sphere map NiTextureEffects (Fixes #1827) 2016-02-24 21:06:41 +01:00
nifbullet Don't attempt to create a collision shape for an empty TriShape 2016-02-19 14:23:55 +01:00
nifosg Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW 2016-03-11 16:10:39 +01:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Make ResourceManager destructor virtual 2016-03-02 21:58:11 +01:00
sceneutil Use a dedicated VBO for RigGeometry's vertices and normals 2016-03-11 19:08:48 +01:00
sdlutil disable opengles for Android by default 2016-02-25 22:39:18 +03:00
settings Fix 'duplicate setting' errors when running installation wizard 2015-11-27 20:32:45 +01:00
shader Implement NiTexturingProperty::DecalTexture 2016-03-01 18:41:36 +01:00
terrain Share the state attributes for terrain techniques 2016-03-11 01:08:53 +01:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation Fix cppcheck issues 2014-09-26 17:48:14 +02:00
version Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00
vfs Fix clang analyzer warnings 2016-02-16 19:17:04 +01:00
widgets Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) 2015-12-07 15:33:04 +01:00
CMakeLists.txt Introduce ShaderManager & ShaderVisitor 2016-02-18 19:37:56 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00