forked from teamnwah/openmw-tes3coop
a35f7c73ae
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size. Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset. |
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.. | ||
launcher | ||
mac | ||
materials | ||
mygui | ||
opencs | ||
ui | ||
water | ||
CMakeLists.txt | ||
opencs.cfg | ||
opencs.desktop | ||
openmw.bmp | ||
openmw.cfg | ||
openmw.cfg.local | ||
openmw.desktop | ||
settings-default.cfg | ||
transparency-overrides.cfg |