forked from teamnwah/openmw-tes3coop
b249162ca1
Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet. |
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.. | ||
amx | ||
processors | ||
Script | ||
Cell.cpp | ||
Cell.hpp | ||
CellController.cpp | ||
CellController.hpp | ||
CMakeLists.txt | ||
main.cpp | ||
MasterClient.cpp | ||
MasterClient.hpp | ||
Networking.cpp | ||
Networking.hpp | ||
Player.cpp | ||
Player.hpp | ||
Utils.cpp | ||
Utils.hpp |