openmw-tes3coop/apps/openmw-mp/Script
David Cernat b6099024df [General] Rework PlayerAttribute packets so they are of minimal size
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.

This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.

(cherry picked from commit b0965f094a)
2018-04-19 17:26:20 +03:00
..
API [Server] Allow timers callbacks to restart timers 2017-05-08 05:48:04 +08:00
Functions [General] Rework PlayerAttribute packets so they are of minimal size 2018-04-19 17:26:20 +03:00
LangLua [Server] Remove redundant newlines & keep ~120 columns 2017-02-27 17:13:07 +08:00
LangNative [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
LangPawn [General] Add basic integrity check to reading of ActorList packets 2017-05-16 14:20:40 +03:00
Language.hpp Fixed types in all GetInterface functions 2016-08-02 18:10:06 +08:00
Platform.hpp Fix include guard 2016-11-17 13:22:34 +08:00
Script.cpp [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
Script.hpp [General] Move Utils from server to components 2017-03-04 13:08:22 +08:00
ScriptFunction.cpp [Server] Add expected ‘;’ 2017-06-30 19:58:14 +08:00
ScriptFunction.hpp Some patches for lua on windows 2016-12-16 19:04:47 +03:00
ScriptFunctions.cpp [Server] Fix confusing script function names 2018-04-18 19:10:58 +03:00
ScriptFunctions.hpp [Server] Fix confusing script function names 2018-04-18 19:10:58 +03:00
SystemInterface.hpp Fixed types in all GetInterface functions 2016-08-02 18:10:06 +08:00
Types.hpp [General] Move Utils from server to components 2017-03-04 13:08:22 +08:00