openmw-tes3coop/components
David Cernat b6099024df [General] Rework PlayerAttribute packets so they are of minimal size
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.

This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.

(cherry picked from commit b0965f094a)
2018-04-19 17:26:20 +03:00
..
bsa http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
compiler allow . and - in the name part of a begin script statement, but not at the beginning of a name. Fixes #4061 2018-01-12 16:37:06 +01:00
config Make hasMaster() behavior consistent with isGameFile() (fixes #3618) 2018-03-28 15:43:51 +03:00
contentselector purge the rest of boost::shared and any other boost related things that no longer are required 2017-06-09 19:08:53 +02:00
esm Merge pull request #408 from OpenMW/master 2018-04-18 18:05:09 +03:00
esmterrain Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
fallback Print a warning in case a fallback value wasn't found 2018-03-14 00:25:56 +03:00
files Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-07 23:10:58 +01:00
fontloader [Fix] Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
interpreter More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc Move toUpper() from StringUtils to the JournalViewModel 2017-11-23 19:37:45 +04:00
myguiplatform purge unnecessary imports 2017-06-09 19:08:53 +02:00
nif http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
nifbullet removed the unnecessary comment 2018-02-09 16:34:55 +01:00
nifosg Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
openmw-mp [General] Rework PlayerAttribute packets so they are of minimal size 2018-04-19 17:26:20 +03:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) 2017-11-10 22:51:32 +00:00
sceneutil Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
sdlutil remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 2018-03-27 20:20:40 +02:00
settings http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
shader Reduce error spam 2017-11-08 00:24:03 +00:00
terrain Fix timing error 2018-02-13 18:25:28 +00:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
widgets Add an option to disable GUI keyboard navigation (Bug #4333) 2018-03-08 23:39:35 +00:00
CMakeLists.txt Merge pull request #408 from OpenMW/master 2018-04-18 18:05:09 +03:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00