openmw-tes3coop/components/openmw-mp/Packets/Actor
David Cernat 7ffdb18bf9 [General] Implement ActorDeath packet, part 1
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets.

A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target.
2018-06-27 21:47:55 +03:00
..
ActorPacket.cpp
ActorPacket.hpp
PacketActorAI.cpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
PacketActorAI.hpp
PacketActorAnimFlags.cpp
PacketActorAnimFlags.hpp
PacketActorAnimPlay.cpp
PacketActorAnimPlay.hpp
PacketActorAttack.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
PacketActorAttack.hpp
PacketActorAuthority.cpp
PacketActorAuthority.hpp
PacketActorCellChange.cpp
PacketActorCellChange.hpp
PacketActorDeath.cpp [General] Implement ActorDeath packet, part 1 2018-06-27 21:47:55 +03:00
PacketActorDeath.hpp
PacketActorEquipment.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
PacketActorEquipment.hpp
PacketActorInteraction.cpp [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
PacketActorInteraction.hpp [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
PacketActorList.cpp
PacketActorList.hpp
PacketActorPosition.cpp
PacketActorPosition.hpp
PacketActorSpeech.cpp [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
PacketActorSpeech.hpp
PacketActorStatsDynamic.cpp
PacketActorStatsDynamic.hpp
PacketActorTest.cpp
PacketActorTest.hpp