forked from teamnwah/openmw-tes3coop
Flip the texture coordinates instead of flipping textures. This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it. |
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| .. | ||
| mwbase | ||
| mwclass | ||
| mwdialogue | ||
| mwgui | ||
| mwinput | ||
| mwmechanics | ||
| mwphysics | ||
| mwrender | ||
| mwscript | ||
| mwsound | ||
| mwstate | ||
| mwworld | ||
| android_commandLine.cpp | ||
| android_commandLine.h | ||
| android_main.c | ||
| CMakeLists.txt | ||
| crashcatcher.cpp | ||
| doc.hpp | ||
| engine.cpp | ||
| engine.hpp | ||
| main.cpp | ||