forked from teamnwah/openmw-tes3coop
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fcd31bf4a6
Projectile hits now send Attack packets with RANGED attacks, and their success or failure is now synchronized. Strike enchantments no longer require a valid victim to be synchronized. Additional debug messages have been added for attacks. |
6 years ago | |
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bsa | 7 years ago | |
compiler | 7 years ago | |
config | 7 years ago | |
contentselector | 7 years ago | |
crashcatcher | 6 years ago | |
esm | 7 years ago | |
esmterrain | 7 years ago | |
fallback | 7 years ago | |
files | 7 years ago | |
fontloader | 7 years ago | |
interpreter | 7 years ago | |
loadinglistener | 7 years ago | |
misc | 6 years ago | |
myguiplatform | 8 years ago | |
nif | 7 years ago | |
nifbullet | 6 years ago | |
nifosg | 6 years ago | |
openmw-mp | 6 years ago | |
process | 10 years ago | |
resource | 6 years ago | |
sceneutil | 7 years ago | |
sdlutil | 7 years ago | |
settings | 7 years ago | |
shader | 7 years ago | |
terrain | 7 years ago | |
to_utf8 | 9 years ago | |
translation | 8 years ago | |
version | 8 years ago | |
vfs | 7 years ago | |
widgets | 7 years ago | |
CMakeLists.txt | 6 years ago | |
doc.hpp |