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openmw-tes3mp/apps/openmw/mwgui/dialogue.cpp

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#include "dialogue.hpp"
#include <iostream>
#include <iterator>
#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
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#include <components/esm_store/store.hpp>
#include "../mwbase/environment.hpp"
#include "../mwdialogue/dialoguemanager.hpp"
#include "dialogue_history.hpp"
#include "window_manager.hpp"
#include "widgets.hpp"
#include "list.hpp"
#include "tradewindow.hpp"
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#include "inventorywindow.hpp"
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using namespace MWGui;
using namespace Widgets;
/**
*Copied from the internet.
*/
std::string lower_string(const std::string& str)
{
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std::string lowerCase;
std::transform (str.begin(), str.end(), std::back_inserter (lowerCase),
(int(*)(int)) std::tolower);
return lowerCase;
}
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
{
return lower_string(str).find(lower_string(substr),pos);
}
DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
: WindowBase("openmw_dialogue_window.layout", parWindowManager)
, mEnabled(true)
, mShowTrade(false)
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{
// Centre dialog
center();
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//History view
getWidget(mHistory, "History");
mHistory->setOverflowToTheLeft(true);
mHistory->setMaxTextLength(1000000);
Widget* eventbox;
//An EditBox cannot receive mouse click events, so we use an
//invisible widget on top of the editbox to receive them
getWidget(eventbox, "EventBox");
eventbox->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onHistoryClicked);
eventbox->eventMouseWheel += MyGUI::newDelegate(this, &DialogueWindow::onMouseWheel);
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//Topics list
getWidget(mTopicsList, "TopicsList");
mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic);
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MyGUI::ButtonPtr byeButton;
getWidget(byeButton, "ByeButton");
byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
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getWidget(mDispositionBar, "Disposition");
getWidget(mDispositionText,"DispositionText");
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static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
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}
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
{
ISubWidgetText* t = mHistory->getClient()->getSubWidgetText();
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if(t == nullptr)
return;
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const IntPoint& lastPressed = InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
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size_t cursorPosition = t->getCursorPosition(lastPressed);
MyGUI::UString color = mHistory->getColorAtPos(cursorPosition);
if (!mEnabled && color == "#572D21")
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
if(color != "#B29154")
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{
UString key = mHistory->getColorTextAt(cursorPosition);
if(color == "#686EBA") MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(key));
if(color == "#572D21") MWBase::Environment::get().getDialogueManager()->questionAnswered(lower_string(key));
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}
}
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void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
{
mTopicsList->adjustSize();
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}
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mHistory->getVScrollPosition() - _rel*0.3 < 0)
mHistory->setVScrollPosition(0);
else
mHistory->setVScrollPosition(mHistory->getVScrollPosition() - _rel*0.3);
}
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void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
{
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
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}
void DialogueWindow::onSelectTopic(std::string topic)
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{
if (!mEnabled) return;
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if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sBarter")->str)
{
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
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mWindowManager.pushGuiMode(GM_Barter);
mWindowManager.getTradeWindow()->startTrade(mPtr);
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}
else
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
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}
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void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
{
mEnabled = true;
mPtr = actor;
mTopicsList->setEnabled(true);
setTitle(npcName);
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mTopicsList->clear();
mHistory->eraseText(0,mHistory->getTextLength());
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updateOptions();
}
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void DialogueWindow::setKeywords(std::list<std::string> keyWords)
{
mTopicsList->clear();
bool anyService = mShowTrade;
if (mShowTrade)
mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sBarter")->str);
if (anyService)
mTopicsList->addSeparator();
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for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
{
mTopicsList->addItem(*it);
}
mTopicsList->adjustSize();
}
void DialogueWindow::removeKeyword(std::string keyWord)
{
if(mTopicsList->hasItem(keyWord))
{
mTopicsList->removeItem(keyWord);
}
mTopicsList->adjustSize();
}
void addColorInString(std::string& str, const std::string& keyword,std::string color1, std::string color2)
{
size_t pos = 0;
while((pos = find_str_ci(str,keyword, pos)) != std::string::npos)
{
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if(pos==0)
{
str.insert(pos,color1);
pos += color1.length();
pos += keyword.length();
str.insert(pos,color2);
pos+= color2.length();
}
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else
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{
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if(str.substr(pos -1,1) == " ")
{
str.insert(pos,color1);
pos += color1.length();
pos += keyword.length();
str.insert(pos,color2);
pos+= color2.length();
}
else
{
pos += keyword.length();
}
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}
}
}
std::string DialogueWindow::parseText(std::string text)
{
bool separatorReached = false; // only parse topics that are below the separator (this prevents actions like "Barter" that are not topics from getting blue-colored)
for(unsigned int i = 0;i<mTopicsList->getItemCount();i++)
{
std::string keyWord = mTopicsList->getItemNameAt(i);
if (separatorReached && keyWord != "")
addColorInString(text,keyWord,"#686EBA","#B29154");
else
separatorReached = true;
}
return text;
}
void DialogueWindow::addText(std::string text)
{
mHistory->addDialogText("#B29154"+parseText(text)+"#B29154");
}
void DialogueWindow::addTitle(std::string text)
{
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// This is called from the dialogue manager, so text is
// case-smashed - thus we have to retrieve the correct case
// of the text through the topic list.
for (size_t i=0; i<mTopicsList->getItemCount(); ++i)
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{
std::string item = mTopicsList->getItemNameAt(i);
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if (lower_string(item) == text)
text = item;
}
mHistory->addDialogHeading(text);
}
void DialogueWindow::askQuestion(std::string question)
{
mHistory->addDialogText("#572D21"+question+"#B29154"+" ");
}
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void DialogueWindow::updateOptions()
{
//Clear the list of topics
mTopicsList->clear();
mHistory->eraseText(0, mHistory->getTextLength());
mDispositionBar->setProgressRange(100);
mDispositionBar->setProgressPosition(40);
mDispositionText->eraseText(0, mDispositionText->getTextLength());
mDispositionText->addText("#B29154"+std::string("40/100")+"#B29154");
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}
void DialogueWindow::goodbye()
{
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGoodbye")->str);
mTopicsList->setEnabled(false);
mEnabled = false;
}
void DialogueWindow::onReferenceUnavailable()
{
mWindowManager.removeGuiMode(GM_Dialogue);
}