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<?xml version="1.0" encoding="UTF-8"?>
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<MyGUI type="Resource" version="1.1">
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<!-- The 'box' frame that surrounds various HUD items and other elements -->
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<Resource type="ResourceSkin" name="HUD_Box" size="40 40">
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<!-- The interior of the box -->
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<Child type="Widget" skin="BlackBG" offset="0 0 40 40" align="Stretch" name="Client"/>
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<!-- Borders -->
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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</Resource>
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<Resource type="ResourceSkin" name="HUD_Box_Transparent" size="40 40">
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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</Resource>
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<Resource type="ResourceSkin" name="HUD_Box_NoTransp" size="40 40">
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<!-- The interior of the box -->
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<Child type="Widget" skin="DialogBG" offset="0 0 40 40" align="Stretch" name="Client"/>
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<!-- Borders -->
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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</Resource>
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<Resource type="ResourceSkin" name="HUD_Box_NoTransp_Owned" size="40 40">
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<!-- The interior of the box -->
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<Child type="Widget" skin="DialogBG_Owned" offset="0 0 40 40" align="Stretch" name="Client"/>
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<!-- Borders -->
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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</Resource>
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<!-- Defines crosshair color -->
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<Resource type="ResourceSkin" name="HUD_Crosshair" size="32 32" texture="textures\target.dds">
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<BasisSkin type="MainSkin" offset="0 0 32 32">
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<State name="normal" offset="0 0 32 32"/>
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</BasisSkin>
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</Resource>
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<!-- Defines owned crosshair color -->
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<Resource type="ResourceSkin" name="HUD_Crosshair_Owned" size="32 32" texture="textures\target.dds">
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<Property key="Colour" value="#{setting=GUI,color crosshair owned}"/>
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<BasisSkin type="MainSkin" offset="0 0 32 32">
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<State name="normal" offset="0 0 32 32"/>
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</BasisSkin>
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</Resource>
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</MyGUI>
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