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/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008-2010 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.sourceforge.net/
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This file (cpp_bsaarchive.cpp) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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#include "bsa_archive.hpp"
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#include <OgreFileSystem.h>
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#include <OgreArchive.h>
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#include <OgreArchiveFactory.h>
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#include <OgreArchiveManager.h>
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#include "bsa_file.hpp"
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#include "../files/constrainedfiledatastream.hpp"
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namespace
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{
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using namespace Ogre;
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using namespace Bsa;
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struct PathPatternMatcher
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{
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PathPatternMatcher (char const * pattern) : pattern (pattern)
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{
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}
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bool operator () (char const * input)
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{
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char const * p = pattern;
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char const * i = input;
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while (*p && *i)
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{
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if (*p == '*')
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{
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++p;
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while (*i && *i != *p && *i != '/' && *i != '\\')
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++i;
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}
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else
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if (*p == '?')
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{
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if (*i == '/' || *i == '\\')
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break;
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++i, ++p;
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}
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if (*p == '/' || *p == '\\')
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{
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if (*i != '/' && *i != '\\')
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break;
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++i, ++p;
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}
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else
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{
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if (*i != *p)
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break;
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++i, ++p;
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}
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}
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return *p == 0 && *i == 0;
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}
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private:
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char const * pattern;
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};
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struct FileNameGatherer
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{
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StringVectorPtr ptr;
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FileNameGatherer (StringVectorPtr ptr) : ptr (ptr)
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{
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}
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void operator () (std::string const & filename) const
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{
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ptr->push_back (filename);
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}
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};
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struct FileInfoGatherer
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{
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Archive const * archive;
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FileInfoListPtr ptr;
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FileInfoGatherer (Archive const * archive, FileInfoListPtr ptr) :
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archive (archive), ptr (ptr)
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{
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}
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void operator () (std::string filename) const
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{
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FileInfo fi;
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std::size_t pt = filename.rfind ('/');
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if (pt == std::string::npos)
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pt = 0;
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fi.archive = const_cast <Archive *> (archive);
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fi.path = filename.substr (0, pt);
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fi.filename = filename.substr (pt);
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fi.compressedSize = fi.uncompressedSize = 0;
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ptr->push_back(fi);
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}
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};
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template <typename file_iterator, typename filename_extractor, typename match_handler>
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void matchFiles (bool recursive, std::string const & pattern, file_iterator begin, file_iterator end, filename_extractor filenameExtractor, match_handler matchHandler)
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{
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if (recursive && pattern == "*")
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{
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for (file_iterator i = begin; i != end; ++i)
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matchHandler (filenameExtractor (*i));
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}
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else
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{
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PathPatternMatcher matcher (pattern.c_str ());
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if (recursive)
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{
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for (file_iterator i = begin; i != end; ++i)
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{
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char const * filename = filenameExtractor (*i);
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char const * matchable_part = filename;
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for (char const * j = matchable_part; *j; ++j)
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{
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if (*j == '/' || *j == '\\')
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matchable_part = j + 1;
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}
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if (matcher (matchable_part))
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matchHandler (filename);
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}
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}
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else
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{
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for (file_iterator i = begin; i != end; ++i)
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{
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char const * filename = filenameExtractor (*i);
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if (matcher (filename))
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matchHandler (filename);
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}
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}
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}
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}
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static bool fsstrict = false;
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/// An OGRE Archive wrapping a BSAFile archive
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class DirArchive: public Ogre::Archive
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{
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typedef std::map <std::string, std::string> index;
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index mIndex;
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static char strict_normalize_char(char ch)
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{
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return ch == '\\' ? '/' : ch;
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}
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static char nonstrict_normalize_char(char ch)
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{
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return ch == '\\' ? '/' : std::tolower (ch);
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}
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static std::string normalize_path (std::string::const_iterator begin, std::string::const_iterator end)
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{
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std::string normalized;
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normalized.reserve (end-begin);
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char (*normalize_char) (char) = fsstrict ? &strict_normalize_char : &nonstrict_normalize_char;
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std::transform (begin, end, std::back_inserter (normalized), normalize_char);
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return normalized;
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}
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index::const_iterator lookup_filename (std::string const & filename) const
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{
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std::string normalized = normalize_path (filename.begin (), filename.end ());
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return mIndex.find (normalized);
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}
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static char const * extractFilename (index::value_type const & entry)
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{
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return entry.first.c_str ();
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}
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public:
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DirArchive(const String& name)
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: Archive(name, "Dir")
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{
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typedef boost::filesystem::recursive_directory_iterator directory_iterator;
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directory_iterator end;
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size_t prefix = name.size ();
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if (name.size () > 0 && name [prefix - 1] != '\\' && name [prefix - 1] != '/')
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++prefix;
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for (directory_iterator i (name); i != end; ++i)
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{
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if(boost::filesystem::is_directory (*i))
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continue;
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std::string proper = i->path ().string ();
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std::string searchable = normalize_path (proper.begin () + prefix, proper.end ());
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mIndex.insert (std::make_pair (std::move (searchable), std::move (proper)));
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}
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}
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bool isCaseSensitive() const { return fsstrict; }
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// The archive is loaded in the constructor, and never unloaded.
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void load() {}
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void unload() {}
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DataStreamPtr open(const String& filename, bool readonly = true) const
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{
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index::const_iterator i = lookup_filename (filename);
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if (i == mIndex.end ())
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{
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std::ostringstream os;
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os << "The file '" << filename << "' could not be found.";
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throw std::runtime_error (os.str ());
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}
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return openConstrainedFileDataStream (i->second.c_str ());
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}
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StringVectorPtr list(bool recursive = true, bool dirs = false)
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{
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return find ("*", recursive, dirs);
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}
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FileInfoListPtr listFileInfo(bool recursive = true, bool dirs = false)
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{
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return findFileInfo ("*", recursive, dirs);
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}
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StringVectorPtr find(const String& pattern, bool recursive = true,
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bool dirs = false)
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{
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std::string normalizedPattern = normalize_path (pattern.begin (), pattern.end ());
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StringVectorPtr ptr = StringVectorPtr(new StringVector());
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matchFiles (recursive, normalizedPattern, mIndex.begin (), mIndex.end (), extractFilename, FileNameGatherer (ptr));
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return ptr;
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}
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bool exists(const String& filename)
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{
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return lookup_filename (filename) != mIndex.end ();
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}
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time_t getModifiedTime(const String&) { return 0; }
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FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
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bool dirs = false) const
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{
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FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
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FileInfoGatherer gatherer (this, ptr);
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std::string normalizedPattern = normalize_path (pattern.begin (), pattern.end ());
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index::const_iterator i = mIndex.find (normalizedPattern);
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if (i != mIndex.end ())
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{
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gatherer (i->first);
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}
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else
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{
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matchFiles (recursive, normalizedPattern, mIndex.begin (), mIndex.end (), extractFilename, gatherer);
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}
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return ptr;
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}
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};
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class BSAArchive : public Archive
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{
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BSAFile arc;
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static char const * extractFilename (BSAFile::FileStruct const & entry)
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{
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return entry.name;
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}
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public:
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BSAArchive(const String& name)
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: Archive(name, "BSA")
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{ arc.open(name); }
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bool isCaseSensitive() const { return false; }
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// The archive is loaded in the constructor, and never unloaded.
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void load() {}
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void unload() {}
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DataStreamPtr open(const String& filename, bool recursive = true) const
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{
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// Get a non-const reference to arc. This is a hack and it's all
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// OGRE's fault. You should NOT expect an open() command not to
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// have any side effects on the archive, and hence this function
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// should not have been declared const in the first place.
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BSAFile *narc = const_cast<BSAFile*>(&arc);
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// Open the file
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return narc->getFile(filename.c_str());
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}
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bool exists(const String& filename) {
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return arc.exists(filename.c_str());
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}
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time_t getModifiedTime(const String&) { return 0; }
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// This is never called as far as I can see.
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StringVectorPtr list(bool recursive = true, bool dirs = false)
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{
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return find ("*", recursive, dirs);
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}
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// Also never called.
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FileInfoListPtr listFileInfo(bool recursive = true, bool dirs = false)
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{
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return findFileInfo ("*", recursive, dirs);
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}
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// After load() is called, find("*") is called once. It doesn't seem
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// to matter that we return an empty list, exists() gets called on
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// the correct files anyway.
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StringVectorPtr find(const String& pattern, bool recursive = true,
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bool dirs = false)
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{
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StringVectorPtr ptr = StringVectorPtr(new StringVector());
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matchFiles (recursive, pattern, arc.getList ().begin (), arc.getList ().end (), extractFilename, FileNameGatherer (ptr));
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return ptr;
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}
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/* Gets called once for each of the ogre formats, *.program,
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*.material etc. We ignore all these.
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However, it's also called by MyGUI to find individual textures,
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and we can't ignore these since many of the GUI textures are
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located in BSAs. So instead we channel it through exists() and
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set up a single-element result list if the file is found.
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*/
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FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
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bool dirs = false) const
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{
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FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
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matchFiles (recursive, pattern, arc.getList ().begin (), arc.getList ().end (), extractFilename, FileInfoGatherer (this, ptr));
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return ptr;
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}
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};
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// An archive factory for BSA archives
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class BSAArchiveFactory : public ArchiveFactory
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{
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public:
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const String& getType() const
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{
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static String name = "BSA";
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return name;
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}
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Archive *createInstance( const String& name )
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{
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return new BSAArchive(name);
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}
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void destroyInstance( Archive* arch) { delete arch; }
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};
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class DirArchiveFactory : public FileSystemArchiveFactory
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{
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public:
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const String& getType() const
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{
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static String name = "Dir";
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|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
Archive *createInstance( const String& name )
|
|
|
|
{
|
|
|
|
return new DirArchive(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
void destroyInstance( Archive* arch) { delete arch; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
static bool init = false;
|
|
|
|
static bool init2 = false;
|
|
|
|
|
|
|
|
static void insertBSAFactory()
|
|
|
|
{
|
|
|
|
if(!init)
|
|
|
|
{
|
|
|
|
ArchiveManager::getSingleton().addArchiveFactory( new BSAArchiveFactory );
|
|
|
|
init = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void insertDirFactory()
|
|
|
|
{
|
|
|
|
if(!init2)
|
|
|
|
{
|
|
|
|
ArchiveManager::getSingleton().addArchiveFactory( new DirArchiveFactory );
|
|
|
|
init2 = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace Bsa
|
|
|
|
{
|
|
|
|
|
|
|
|
// The function below is the only publicly exposed part of this file
|
|
|
|
|
|
|
|
void addBSA(const std::string& name, const std::string& group)
|
|
|
|
{
|
|
|
|
insertBSAFactory();
|
|
|
|
ResourceGroupManager::getSingleton().
|
|
|
|
addResourceLocation(name, "BSA", group, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void addDir(const std::string& name, const bool& fs, const std::string& group)
|
|
|
|
{
|
|
|
|
fsstrict = fs;
|
|
|
|
insertDirFactory();
|
|
|
|
|
|
|
|
ResourceGroupManager::getSingleton().
|
|
|
|
addResourceLocation(name, "Dir", group, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|