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openmw-tes3mp/apps/openmw/mwmp/processors/player/ProcessorPlayerMomentum.hpp

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#ifndef OPENMW_PROCESSORPLAYERMOMENTUM_HPP
#define OPENMW_PROCESSORPLAYERMOMENTUM_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerMomentum final: public PlayerProcessor
{
public:
ProcessorPlayerMomentum()
{
BPP_INIT(ID_PLAYER_MOMENTUM)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
if (!isLocal()) return;
LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received ID_PLAYER_MOMENTUM about LocalPlayer from server");
if (!isRequest())
{
LocalPlayer &localPlayer = static_cast<LocalPlayer&>(*player);
localPlayer.setMomentum();
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERMOMENTUM_HPP