|
|
|
#include "savegamedialog.hpp"
|
|
|
|
#include "widgets.hpp"
|
|
|
|
|
|
|
|
#include <OgreImage.h>
|
|
|
|
#include <OgreTextureManager.h>
|
|
|
|
|
|
|
|
#include <components/misc/stringops.hpp>
|
|
|
|
|
|
|
|
#include <components/settings/settings.hpp>
|
|
|
|
|
|
|
|
#include "../mwbase/statemanager.hpp"
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
|
|
#include "../mwbase/world.hpp"
|
|
|
|
#include "../mwbase/windowmanager.hpp"
|
|
|
|
|
|
|
|
#include "../mwstate/character.hpp"
|
|
|
|
|
|
|
|
namespace MWGui
|
|
|
|
{
|
|
|
|
SaveGameDialog::SaveGameDialog()
|
|
|
|
: WindowModal("openmw_savegame_dialog.layout")
|
|
|
|
, mSaving(true)
|
|
|
|
, mCurrentCharacter(NULL)
|
|
|
|
{
|
|
|
|
getWidget(mScreenshot, "Screenshot");
|
|
|
|
getWidget(mCharacterSelection, "SelectCharacter");
|
|
|
|
getWidget(mInfoText, "InfoText");
|
|
|
|
getWidget(mOkButton, "OkButton");
|
|
|
|
getWidget(mCancelButton, "CancelButton");
|
|
|
|
getWidget(mSaveList, "SaveList");
|
|
|
|
getWidget(mSaveNameEdit, "SaveNameEdit");
|
|
|
|
getWidget(mSpacer, "Spacer");
|
|
|
|
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SaveGameDialog::onOkButtonClicked);
|
|
|
|
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SaveGameDialog::onCancelButtonClicked);
|
|
|
|
mCharacterSelection->eventComboChangePosition += MyGUI::newDelegate(this, &SaveGameDialog::onCharacterSelected);
|
|
|
|
mSaveList->eventListChangePosition += MyGUI::newDelegate(this, &SaveGameDialog::onSlotSelected);
|
|
|
|
mSaveList->eventListSelectAccept += MyGUI::newDelegate(this, &SaveGameDialog::onSlotActivated);
|
|
|
|
mSaveNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &SaveGameDialog::onEditSelectAccept);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onSlotActivated(MyGUI::ListBox *sender, size_t pos)
|
|
|
|
{
|
|
|
|
onSlotSelected(sender, pos);
|
|
|
|
onOkButtonClicked(mOkButton);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onEditSelectAccept(MyGUI::EditBox *sender)
|
|
|
|
{
|
|
|
|
onOkButtonClicked(mOkButton);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::open()
|
|
|
|
{
|
|
|
|
WindowModal::open();
|
|
|
|
|
|
|
|
mSaveNameEdit->setCaption ("");
|
|
|
|
|
|
|
|
center();
|
|
|
|
|
|
|
|
MWBase::StateManager* mgr = MWBase::Environment::get().getStateManager();
|
|
|
|
if (mgr->characterBegin() == mgr->characterEnd())
|
|
|
|
return;
|
|
|
|
|
|
|
|
mCurrentCharacter = mgr->getCurrentCharacter (false);
|
|
|
|
|
|
|
|
std::string directory =
|
|
|
|
Misc::StringUtils::lowerCase (Settings::Manager::getString ("character", "Saves"));
|
|
|
|
|
|
|
|
mCharacterSelection->removeAllItems();
|
|
|
|
|
|
|
|
for (MWBase::StateManager::CharacterIterator it = mgr->characterBegin(); it != mgr->characterEnd(); ++it)
|
|
|
|
{
|
|
|
|
if (it->begin()!=it->end())
|
|
|
|
{
|
|
|
|
std::stringstream title;
|
|
|
|
title << it->getSignature().mPlayerName;
|
|
|
|
title << " (Level " << it->getSignature().mPlayerLevel << " " << it->getSignature().mPlayerClass << ")";
|
|
|
|
|
|
|
|
mCharacterSelection->addItem (title.str());
|
|
|
|
|
|
|
|
if (mCurrentCharacter == &*it ||
|
|
|
|
(!mCurrentCharacter && !mSaving && directory==Misc::StringUtils::lowerCase (
|
|
|
|
it->begin()->mPath.parent_path().filename().string())))
|
|
|
|
{
|
|
|
|
mCurrentCharacter = &*it;
|
|
|
|
mCharacterSelection->setIndexSelected(mCharacterSelection->getItemCount()-1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fillSaveList();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::setLoadOrSave(bool load)
|
|
|
|
{
|
|
|
|
mSaving = !load;
|
|
|
|
mSaveNameEdit->setVisible(!load);
|
|
|
|
mCharacterSelection->setUserString("Hidden", load ? "false" : "true");
|
|
|
|
mCharacterSelection->setVisible(load);
|
|
|
|
mSpacer->setUserString("Hidden", load ? "false" : "true");
|
|
|
|
|
|
|
|
if (!load)
|
|
|
|
{
|
|
|
|
mCurrentCharacter = MWBase::Environment::get().getStateManager()->getCurrentCharacter (false);
|
|
|
|
}
|
|
|
|
|
|
|
|
center();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onCancelButtonClicked(MyGUI::Widget *sender)
|
|
|
|
{
|
|
|
|
setVisible(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onOkButtonClicked(MyGUI::Widget *sender)
|
|
|
|
{
|
|
|
|
MyGUI::InputManager::getInstance().setKeyFocusWidget(NULL);
|
|
|
|
|
|
|
|
// Get the selected slot, if any
|
|
|
|
unsigned int i=0;
|
|
|
|
const MWState::Slot* slot = NULL;
|
|
|
|
|
|
|
|
if (mCurrentCharacter)
|
|
|
|
{
|
|
|
|
for (MWState::Character::SlotIterator it = mCurrentCharacter->begin(); it != mCurrentCharacter->end(); ++it,++i)
|
|
|
|
{
|
|
|
|
if (i == mSaveList->getIndexSelected())
|
|
|
|
slot = &*it;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mSaving)
|
|
|
|
{
|
|
|
|
MWBase::Environment::get().getStateManager()->saveGame (mSaveNameEdit->getCaption(), slot);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (mCurrentCharacter && slot)
|
|
|
|
MWBase::Environment::get().getStateManager()->loadGame (mCurrentCharacter, slot);
|
|
|
|
}
|
|
|
|
|
|
|
|
setVisible(false);
|
|
|
|
|
|
|
|
if (MWBase::Environment::get().getStateManager()->getState()==
|
|
|
|
MWBase::StateManager::State_NoGame)
|
|
|
|
{
|
|
|
|
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onCharacterSelected(MyGUI::ComboBox *sender, size_t pos)
|
|
|
|
{
|
|
|
|
MWBase::StateManager* mgr = MWBase::Environment::get().getStateManager();
|
|
|
|
|
|
|
|
unsigned int i=0;
|
|
|
|
const MWState::Character* character = NULL;
|
|
|
|
for (MWBase::StateManager::CharacterIterator it = mgr->characterBegin(); it != mgr->characterEnd(); ++it, ++i)
|
|
|
|
{
|
|
|
|
if (i == pos)
|
|
|
|
character = &*it;
|
|
|
|
}
|
|
|
|
assert(character && "Can't find selected character");
|
|
|
|
|
|
|
|
mCurrentCharacter = character;
|
|
|
|
fillSaveList();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::fillSaveList()
|
|
|
|
{
|
|
|
|
mSaveList->removeAllItems();
|
|
|
|
if (!mCurrentCharacter)
|
|
|
|
return;
|
|
|
|
for (MWState::Character::SlotIterator it = mCurrentCharacter->begin(); it != mCurrentCharacter->end(); ++it)
|
|
|
|
{
|
|
|
|
mSaveList->addItem(it->mProfile.mDescription);
|
|
|
|
}
|
|
|
|
onSlotSelected(mSaveList, MyGUI::ITEM_NONE);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveGameDialog::onSlotSelected(MyGUI::ListBox *sender, size_t pos)
|
|
|
|
{
|
|
|
|
if (pos == MyGUI::ITEM_NONE)
|
|
|
|
{
|
|
|
|
mInfoText->setCaption("");
|
|
|
|
mScreenshot->setImageTexture("");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const MWState::Slot* slot = NULL;
|
|
|
|
unsigned int i=0;
|
|
|
|
for (MWState::Character::SlotIterator it = mCurrentCharacter->begin(); it != mCurrentCharacter->end(); ++it, ++i)
|
|
|
|
{
|
|
|
|
if (i == pos)
|
|
|
|
slot = &*it;
|
|
|
|
}
|
|
|
|
assert(slot && "Can't find selected slot");
|
|
|
|
|
|
|
|
std::stringstream text;
|
|
|
|
time_t time = slot->mTimeStamp;
|
|
|
|
struct tm* timeinfo;
|
|
|
|
timeinfo = localtime(&time);
|
|
|
|
|
|
|
|
text << asctime(timeinfo) << "\n";
|
|
|
|
text << "Level " << slot->mProfile.mPlayerLevel << "\n";
|
|
|
|
text << slot->mProfile.mPlayerCell << "\n";
|
|
|
|
// text << "Time played: " << slot->mProfile.mTimePlayed << "\n";
|
|
|
|
|
|
|
|
int hour = int(slot->mProfile.mInGameTime.mGameHour);
|
|
|
|
bool pm = hour >= 12;
|
|
|
|
if (hour >= 13) hour -= 12;
|
|
|
|
if (hour == 0) hour = 12;
|
|
|
|
|
|
|
|
text
|
|
|
|
<< slot->mProfile.mInGameTime.mDay << " "
|
|
|
|
<< MWBase::Environment::get().getWorld()->getMonthName(slot->mProfile.mInGameTime.mMonth)
|
|
|
|
<< " " << hour << " " << (pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
|
|
|
|
|
|
|
|
mInfoText->setCaptionWithReplacing(text.str());
|
|
|
|
|
|
|
|
// Decode screenshot
|
|
|
|
std::vector<char> data = slot->mProfile.mScreenshot; // MemoryDataStream doesn't work with const data :(
|
|
|
|
Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&data[0], data.size()));
|
|
|
|
Ogre::Image image;
|
|
|
|
image.load(stream, "jpg");
|
|
|
|
|
|
|
|
const std::string textureName = "@savegame_screenshot";
|
|
|
|
Ogre::TexturePtr texture;
|
|
|
|
texture = Ogre::TextureManager::getSingleton().getByName(textureName);
|
|
|
|
mScreenshot->setImageTexture("");
|
|
|
|
if (texture.isNull())
|
|
|
|
{
|
|
|
|
texture = Ogre::TextureManager::getSingleton().createManual(textureName,
|
|
|
|
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
|
|
|
Ogre::TEX_TYPE_2D,
|
|
|
|
image.getWidth(), image.getHeight(), 0, Ogre::PF_BYTE_RGBA, Ogre::TU_DYNAMIC_WRITE_ONLY);
|
|
|
|
}
|
|
|
|
texture->unload();
|
|
|
|
texture->setWidth(image.getWidth());
|
|
|
|
texture->setHeight(image.getHeight());
|
|
|
|
texture->loadImage(image);
|
|
|
|
|
|
|
|
mScreenshot->setImageTexture(textureName);
|
|
|
|
}
|
|
|
|
}
|