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#ifndef OPENMW_ESM_BOOK_H
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#define OPENMW_ESM_BOOK_H
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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#include "record.hpp"
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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namespace ESM
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{
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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/*
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* Books, magic scrolls, notes and so on
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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*/
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struct Book
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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{
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struct BKDTstruct
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{
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float mWeight;
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int mValue, mIsScroll, mSkillID, mEnchant;
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};
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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BKDTstruct mData;
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std::string mName, mModel, mIcon, mScript, mEnchant, mText;
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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void load(ESMReader &esm);
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void save(ESMWriter &esm);
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};
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Finished ALCH, APPA, BOOK, CLOT, CREC, ENCH, GLOB, INGR, LIGH, MISC, RACE, SKIL, SNDG, SSCR and STAT. Phew!
15 years ago
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}
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#endif
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