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openmw-tes3mp/components/esm/loadbsgn.hpp

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#ifndef _ESM_BSGN_H
#define _ESM_BSGN_H
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#include <string>
#include "record.hpp"
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#include "spelllist.hpp"
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namespace ESM
{
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struct BirthSign : public Record
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{
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std::string mName, mDescription, mTexture;
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// List of powers and abilities that come with this birth sign.
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SpellList mPowers;
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void load(ESMReader &esm);
void save(ESMWriter &esm);
int getName() { return REC_BSGN; }
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};
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}
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#endif