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18 lines
439 B
C++
18 lines
439 B
C++
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#include "PacketPlayerResurrect.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Log.hpp>
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using namespace mwmp;
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PacketPlayerResurrect::PacketPlayerResurrect(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLAYER_RESURRECT;
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}
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void PacketPlayerResurrect::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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RW(player->resurrectType, send);
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}
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