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//
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// Created by koncord on 15.08.17.
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//
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "GUI.hpp"
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#include "Player.hpp"
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#include "Networking.hpp"
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#include <RakPeerInterface.h>
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void GUI::Init(LuaState &lua)
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{
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lua.getState()->new_usertype<GUI>("GUI",
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"messageBox", &GUI::messageBox,
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"customMessageBox", &GUI::customMessageBox,
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"inputDialog", &GUI::inputDialog,
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"passwordDialog", &GUI::passwordDialog,
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"listBox", &GUI::listBox,
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"setMapVisibility", &GUI::setMapVisibility,
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"setMapVisibilityAll", &GUI::setMapVisibilityAll,
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"createWindow", &GUI::createWindow,
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"deleteWindow", &GUI::deleteWindow
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);
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Window::Init(lua);
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}
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GUI::GUI(Player *player): BaseMgr(player)
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{
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}
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void GUI::processUpdate()
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{
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player->guiMessageBox = guiQueue.front().first;
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auto packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_GUI_MESSAGEBOX);
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packet->setPlayer(player);
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packet->Send(false);
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}
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uint64_t GUI::generateGuiId()
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{
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return RakNet::RakPeerInterface::Get64BitUniqueRandomNumber();
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}
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void GUI::messageBox(sol::function fn, const char *label, sol::this_environment te)
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{
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mwmp::BasePlayer::GUIMessageBox mbox;
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mbox.id = generateGuiId();
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mbox.label = label;
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mbox.type = Player::GUIMessageBox::Type::MessageBox;
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guiQueue.emplace(std::move(mbox), std::move(fn));
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setChanged();
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}
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void GUI::customMessageBox(sol::function fn, const char *label, const char *buttons, sol::this_environment te)
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{
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mwmp::BasePlayer::GUIMessageBox mbox;
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mbox.id = generateGuiId();
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mbox.label = label;
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mbox.buttons = buttons;
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mbox.type = Player::GUIMessageBox::Type::CustomMessageBox;
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guiQueue.emplace(std::move(mbox), std::move(fn));
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setChanged();
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}
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void GUI::inputDialog(sol::function fn, const char *label, const char *note, sol::this_environment te)
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{
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mwmp::BasePlayer::GUIMessageBox mbox;
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mbox.id = generateGuiId();
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mbox.label = label;
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mbox.note = note;
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mbox.type = Player::GUIMessageBox::Type::InputDialog;
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guiQueue.emplace(std::move(mbox), std::move(fn));
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setChanged();
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}
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void GUI::passwordDialog(sol::function fn, const char *label, const char *note, sol::this_environment te)
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{
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mwmp::BasePlayer::GUIMessageBox mbox;
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mbox.id = generateGuiId();
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mbox.label = label;
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mbox.note = note;
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mbox.type = Player::GUIMessageBox::Type::PasswordDialog;
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guiQueue.emplace(std::move(mbox), std::move(fn));
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setChanged();
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}
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void GUI::listBox(sol::function fn, const char *label, const char *items, sol::this_environment te)
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{
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mwmp::BasePlayer::GUIMessageBox mbox;
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mbox.id = generateGuiId();
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mbox.label = label;
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mbox.data = items;
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mbox.type = Player::GUIMessageBox::Type::ListBox;
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guiQueue.emplace(std::move(mbox), std::move(fn));
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setChanged();
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}
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void GUI::onGUIAction()
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{
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auto mbox = std::move(guiQueue.front().first);
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auto callback = std::move(guiQueue.front().second);
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guiQueue.pop();
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if (!guiQueue.empty())
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setChanged();
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if (player->guiMessageBox.id != mbox.id)
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Wrong MessageBox id from %s(%d).", player->npc.mName, player->getId());
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return;
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}
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if (callback.valid())
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callback.call(player, player->guiMessageBox.data);
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}
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void GUI::setMapVisibility(unsigned short targetPID, unsigned short affectedPID, unsigned short state)
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{
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LOG_MESSAGE(Log::LOG_WARN, "stub");
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}
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void GUI::setMapVisibilityAll(unsigned short targetPID, unsigned short state)
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{
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LOG_MESSAGE(Log::LOG_WARN, "stub");
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}
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std::shared_ptr<Window> GUI::createWindow(short x, short y, sol::function fn, sol::this_environment te)
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{
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int id = 0;
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for (auto &window : windows)
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{
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if (window.second == nullptr)
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{
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id = window.first;
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break;
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}
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}
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if (id == 0)
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id = lastWindowId++;
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auto window = std::make_shared<Window>(player, id);
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window->setSize(x, y);
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window->setCallback(fn);
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windows[id] = window;
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return window;
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}
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void GUI::deleteWindow(std::shared_ptr<Window> window)
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{
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auto it = windows.find(window->getID());
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if (it != windows.end())
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{
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it->second = nullptr;
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}
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}
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void GUI::onGUIWindowAction()
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{
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auto it = windows.find(player->guiWindow.id);
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if (it != windows.end() && it->second != nullptr)
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{
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it->second->call(player->guiWindow);
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}
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}
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void QuickKeys::Init(LuaState &lua)
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{
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lua.getState()->new_usertype<QuickKeys>("QuickKeys",
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"addQuickKey", &QuickKeys::addQuickKey,
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"getQuickKey", &QuickKeys::getQuickKey,
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"setQuickKey", &QuickKeys::setQuickKey,
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"clear", &QuickKeys::clear,
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"size", &QuickKeys::size
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);
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}
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QuickKeys::QuickKeys(Player *player) : BaseMgr(player)
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{
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}
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void QuickKeys::processUpdate()
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{
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auto packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_QUICKKEYS);
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packet->setPlayer(player);
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packet->Send(false);
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clear();
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}
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void QuickKeys::addQuickKey(const QuickKey &quickKey)
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{
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player->quickKeyChanges.quickKeys.push_back(quickKey.quickKey);
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setChanged();
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}
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QuickKey QuickKeys::getQuickKey(int id) const
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{
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return QuickKey(player->quickKeyChanges.quickKeys.at(id));
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}
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void QuickKeys::setQuickKey(int id, const QuickKey &quickKey)
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{
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player->quickKeyChanges.quickKeys.at(id) = quickKey.quickKey;
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setChanged();
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}
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void QuickKeys::clear()
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{
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player->quickKeyChanges.quickKeys.clear();
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setChanged();
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}
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size_t QuickKeys::size() const
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{
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return player->quickKeyChanges.quickKeys.size();
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}
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void QuickKey::Init(LuaState &lua)
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{
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lua.getState()->new_usertype<QuickKey>("QuickKey",
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"slot", sol::property(&QuickKey::getSlot, &QuickKey::setSlot),
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"type", sol::property(&QuickKey::getType, &QuickKey::setType),
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"itemId", sol::property(&QuickKey::getItemId, &QuickKey::setItemId)
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);
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}
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QuickKey::QuickKey(mwmp::QuickKey &quickKey): quickKey(quickKey)
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{
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}
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int QuickKey::getSlot() const
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{
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return quickKey.slot;
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}
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void QuickKey::setSlot(unsigned short slot)
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{
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quickKey.slot = slot;
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}
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mwmp::QuickKey::Type QuickKey::getType() const
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{
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return quickKey.type;
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}
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void QuickKey::setType(mwmp::QuickKey::Type type)
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{
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quickKey.type = type;
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}
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std::string QuickKey::getItemId() const
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{
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return quickKey.itemId;
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}
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void QuickKey::setItemId(const std::string &itemId)
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{
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quickKey.itemId = itemId;
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}
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