|
|
|
/*
|
|
|
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
|
|
|
Copyright (C) 2008-2010 Nicolay Korslund
|
|
|
|
Email: < korslund@gmail.com >
|
|
|
|
WWW: http://openmw.sourceforge.net/
|
|
|
|
|
|
|
|
This file (data.h) is part of the OpenMW package.
|
|
|
|
|
|
|
|
OpenMW is distributed as free software: you can redistribute it
|
|
|
|
and/or modify it under the terms of the GNU General Public License
|
|
|
|
version 3, as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, but
|
|
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
version 3 along with this program. If not, see
|
|
|
|
http://www.gnu.org/licenses/ .
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _NIF_DATA_H_
|
|
|
|
#define _NIF_DATA_H_
|
|
|
|
|
|
|
|
#include "controlled.hpp"
|
|
|
|
|
|
|
|
#include <OgreQuaternion.h>
|
|
|
|
#include <OgreVector3.h>
|
|
|
|
|
|
|
|
namespace Nif
|
|
|
|
{
|
|
|
|
|
|
|
|
class NiSourceTexture : public Named
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Is this an external (references a separate texture file) or
|
|
|
|
// internal (data is inside the nif itself) texture?
|
|
|
|
bool external;
|
|
|
|
|
|
|
|
std::string filename; // In case of external textures
|
|
|
|
NiPixelDataPtr data; // In case of internal textures
|
|
|
|
|
|
|
|
/* Pixel layout
|
|
|
|
0 - Palettised
|
|
|
|
1 - High color 16
|
|
|
|
2 - True color 32
|
|
|
|
3 - Compressed
|
|
|
|
4 - Bumpmap
|
|
|
|
5 - Default */
|
|
|
|
int pixel;
|
|
|
|
|
|
|
|
/* Mipmap format
|
|
|
|
0 - no
|
|
|
|
1 - yes
|
|
|
|
2 - default */
|
|
|
|
int mipmap;
|
|
|
|
|
|
|
|
/* Alpha
|
|
|
|
0 - none
|
|
|
|
1 - binary
|
|
|
|
2 - smooth
|
|
|
|
3 - default (use material alpha, or multiply material with texture if present)
|
|
|
|
*/
|
|
|
|
int alpha;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Named::read(nif);
|
|
|
|
|
|
|
|
external = !!nif->getChar();
|
|
|
|
if(external)
|
|
|
|
filename = nif->getString();
|
|
|
|
else
|
|
|
|
{
|
|
|
|
nif->getChar(); // always 1
|
|
|
|
data.read(nif);
|
|
|
|
}
|
|
|
|
|
|
|
|
pixel = nif->getInt();
|
|
|
|
mipmap = nif->getInt();
|
|
|
|
alpha = nif->getInt();
|
|
|
|
|
|
|
|
nif->getChar(); // always 1
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif)
|
|
|
|
{
|
|
|
|
Named::post(nif);
|
|
|
|
data.post(nif);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// Common ancestor for several data classes
|
|
|
|
class ShapeData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
std::vector<float> vertices, normals, colors, uvlist;
|
|
|
|
Ogre::Vector3 center;
|
|
|
|
float radius;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int verts = nif->getUShort();
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
nif->load(vertices, verts*3);
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
nif->load(normals, verts*3);
|
|
|
|
|
|
|
|
center = nif->getVector();
|
|
|
|
radius = nif->getFloat();
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
nif->load(colors, verts*4);
|
|
|
|
|
|
|
|
// Only the first 6 bits are used as a count. I think the rest are
|
|
|
|
// flags of some sort.
|
|
|
|
int uvs = nif->getUShort();
|
|
|
|
uvs &= 0x3f;
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
nif->load(uvlist, uvs*verts*2);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiTriShapeData : public ShapeData
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// Triangles, three vertex indices per triangle
|
|
|
|
std::vector<short> triangles;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
ShapeData::read(nif);
|
|
|
|
|
|
|
|
int tris = nif->getUShort();
|
|
|
|
if(tris)
|
|
|
|
{
|
|
|
|
// We have three times as many vertices as triangles, so this
|
|
|
|
// is always equal to tris*3.
|
|
|
|
int cnt = nif->getInt();
|
|
|
|
nif->load(triangles, cnt);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read the match list, which lists the vertices that are equal to
|
|
|
|
// vertices. We don't actually need need this for anything, so
|
|
|
|
// just skip it.
|
|
|
|
int verts = nif->getUShort();
|
|
|
|
for(int i=0;i<verts;i++)
|
|
|
|
{
|
|
|
|
// Number of vertices matching vertex 'i'
|
|
|
|
int num = nif->getUShort();
|
|
|
|
nif->skip(num*sizeof(short));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiAutoNormalParticlesData : public ShapeData
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int activeCount;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
ShapeData::read(nif);
|
|
|
|
|
|
|
|
// Should always match the number of vertices
|
|
|
|
activeCount = nif->getUShort();
|
|
|
|
|
|
|
|
// Skip all the info, we don't support particles yet
|
|
|
|
nif->getFloat(); // Active radius ?
|
|
|
|
nif->getUShort(); // Number of valid entries in the following arrays ?
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
{
|
|
|
|
// Particle sizes
|
|
|
|
nif->skip(activeCount * sizeof(float));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiRotatingParticlesData : public NiAutoNormalParticlesData
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
NiAutoNormalParticlesData::read(nif);
|
|
|
|
|
|
|
|
if(nif->getInt())
|
|
|
|
{
|
|
|
|
// Rotation quaternions. I THINK activeCount is correct here,
|
|
|
|
// but verts (vertex number) might also be correct, if there is
|
|
|
|
// any case where the two don't match.
|
|
|
|
nif->skip(activeCount * 4*sizeof(float));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiPosData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int count = nif->getInt();
|
|
|
|
int type = nif->getInt();
|
|
|
|
if(type != 1 && type != 2)
|
|
|
|
nif->fail("Cannot handle NiPosData type");
|
|
|
|
|
|
|
|
// TODO: Could make structs of these. Seems to be identical to
|
|
|
|
// translation in NiKeyframeData.
|
|
|
|
for(int i=0; i<count; i++)
|
|
|
|
{
|
|
|
|
/*float time =*/ nif->getFloat();
|
|
|
|
nif->getVector(); // This isn't really shared between type 1
|
|
|
|
// and type 2, most likely
|
|
|
|
if(type == 2)
|
|
|
|
{
|
|
|
|
nif->getVector();
|
|
|
|
nif->getVector();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiUVData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
// TODO: This is claimed to be a "float animation key", which is
|
|
|
|
// also used in FloatData and KeyframeData. We could probably
|
|
|
|
// reuse and refactor a lot of this if we actually use it at some
|
|
|
|
// point.
|
|
|
|
for(int i=0; i<2; i++)
|
|
|
|
{
|
|
|
|
int count = nif->getInt();
|
|
|
|
if(count)
|
|
|
|
{
|
|
|
|
nif->getInt(); // always 2
|
|
|
|
nif->skip(count * (sizeof(float) + 3*sizeof(float))); // Really one time float + one vector
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Always 0
|
|
|
|
nif->getInt();
|
|
|
|
nif->getInt();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiFloatData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int count = nif->getInt();
|
|
|
|
nif->getInt(); // always 2
|
|
|
|
nif->skip(count * (sizeof(float) + 3*sizeof(float))); // Really one time float + one vector
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiPixelData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
unsigned int rmask, gmask, bmask, amask;
|
|
|
|
int bpp, mips;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
nif->getInt(); // always 0 or 1
|
|
|
|
|
|
|
|
rmask = nif->getInt(); // usually 0xff
|
|
|
|
gmask = nif->getInt(); // usually 0xff00
|
|
|
|
bmask = nif->getInt(); // usually 0xff0000
|
|
|
|
amask = nif->getInt(); // usually 0xff000000 or zero
|
|
|
|
|
|
|
|
bpp = nif->getInt();
|
|
|
|
|
|
|
|
// Unknown
|
|
|
|
nif->skip(12);
|
|
|
|
|
|
|
|
mips = nif->getInt();
|
|
|
|
|
|
|
|
// Bytes per pixel, should be bpp * 8
|
|
|
|
/*int bytes =*/ nif->getInt();
|
|
|
|
|
|
|
|
for(int i=0; i<mips; i++)
|
|
|
|
{
|
|
|
|
// Image size and offset in the following data field
|
|
|
|
/*int x =*/ nif->getInt();
|
|
|
|
/*int y =*/ nif->getInt();
|
|
|
|
/*int offset =*/ nif->getInt();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Skip the data
|
|
|
|
unsigned int dataSize = nif->getInt();
|
|
|
|
nif->skip(dataSize);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiColorData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
struct ColorData
|
|
|
|
{
|
|
|
|
float time;
|
|
|
|
Ogre::Vector4 rgba;
|
|
|
|
};
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int count = nif->getInt();
|
|
|
|
nif->getInt(); // always 1
|
|
|
|
|
|
|
|
// Skip the data
|
|
|
|
nif->skip(count * 5*sizeof(float));
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiVisData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
struct VisData {
|
|
|
|
float time;
|
|
|
|
char isSet;
|
|
|
|
};
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int count = nif->getInt();
|
|
|
|
|
|
|
|
/* Skip VisData */
|
|
|
|
nif->skip(count*5);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiSkinInstance : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
NiSkinDataPtr data;
|
|
|
|
NodePtr root;
|
|
|
|
NodeList bones;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
data.read(nif);
|
|
|
|
root.read(nif);
|
|
|
|
bones.read(nif);
|
|
|
|
}
|
|
|
|
|
|
|
|
void post(NIFFile *nif);
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiSkinData : public Record
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
struct BoneTrafo
|
|
|
|
{
|
|
|
|
Ogre::Matrix3 rotation; // Rotation offset from bone?
|
|
|
|
Ogre::Vector3 trans; // Translation
|
|
|
|
float scale; // Probably scale (always 1)
|
|
|
|
};
|
|
|
|
struct BoneTrafoCopy
|
|
|
|
{
|
|
|
|
Ogre::Quaternion rotation;
|
|
|
|
Ogre::Vector3 trans;
|
|
|
|
float scale;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct VertWeight
|
|
|
|
{
|
|
|
|
short vertex;
|
|
|
|
float weight;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
struct BoneInfo
|
|
|
|
{
|
|
|
|
BoneTrafo trafo;
|
|
|
|
Ogre::Vector4 unknown;
|
|
|
|
std::vector<VertWeight> weights;
|
|
|
|
};
|
|
|
|
struct BoneInfoCopy
|
|
|
|
{
|
|
|
|
std::string bonename;
|
|
|
|
unsigned short bonehandle;
|
|
|
|
BoneTrafoCopy trafo;
|
|
|
|
Ogre::Vector4 unknown;
|
|
|
|
//std::vector<VertWeight> weights;
|
|
|
|
};
|
|
|
|
struct IndividualWeight
|
|
|
|
{
|
|
|
|
float weight;
|
|
|
|
unsigned int boneinfocopyindex;
|
|
|
|
};
|
|
|
|
|
|
|
|
BoneTrafo trafo;
|
|
|
|
std::vector<BoneInfo> bones;
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
trafo.rotation = nif->getMatrix();
|
|
|
|
trafo.trans = nif->getVector();
|
|
|
|
trafo.scale = nif->getFloat();
|
|
|
|
|
|
|
|
int boneNum = nif->getInt();
|
|
|
|
nif->getInt(); // -1
|
|
|
|
|
|
|
|
bones.resize(boneNum);
|
|
|
|
for(int i=0;i<boneNum;i++)
|
|
|
|
{
|
|
|
|
BoneInfo &bi = bones[i];
|
|
|
|
|
|
|
|
bi.trafo.rotation = nif->getMatrix();
|
|
|
|
bi.trafo.trans = nif->getVector();
|
|
|
|
bi.trafo.scale = nif->getFloat();
|
|
|
|
bi.unknown = nif->getVector4();
|
|
|
|
|
|
|
|
// Number of vertex weights
|
|
|
|
bi.weights.resize(nif->getUShort());
|
|
|
|
for(size_t j = 0;j < bi.weights.size();j++)
|
|
|
|
{
|
|
|
|
bi.weights[j].vertex = nif->getUShort();
|
|
|
|
bi.weights[j].weight = nif->getFloat();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class NiMorphData : public Record
|
|
|
|
{
|
|
|
|
float startTime;
|
|
|
|
float stopTime;
|
|
|
|
std::vector<Ogre::Vector3> initialVertices;
|
|
|
|
std::vector<std::vector<float> > relevantTimes;
|
|
|
|
std::vector<std::vector<Ogre::Vector3> > relevantData;
|
|
|
|
std::vector<std::vector<Ogre::Vector3> > additionalVertices;
|
|
|
|
|
|
|
|
public:
|
|
|
|
float getStartTime() const
|
|
|
|
{ return startTime; }
|
|
|
|
float getStopTime() const
|
|
|
|
{ return stopTime; }
|
|
|
|
|
|
|
|
void setStartTime(float time)
|
|
|
|
{ startTime = time; }
|
|
|
|
void setStopTime(float time)
|
|
|
|
{ stopTime = time; }
|
|
|
|
|
|
|
|
const std::vector<Ogre::Vector3>& getInitialVertices() const
|
|
|
|
{ return initialVertices; }
|
|
|
|
const std::vector<std::vector<Ogre::Vector3> >& getRelevantData() const
|
|
|
|
{ return relevantData; }
|
|
|
|
const std::vector<std::vector<float> >& getRelevantTimes() const
|
|
|
|
{ return relevantTimes; }
|
|
|
|
const std::vector<std::vector<Ogre::Vector3> >& getAdditionalVertices() const
|
|
|
|
{ return additionalVertices; }
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
int morphCount = nif->getInt();
|
|
|
|
int vertCount = nif->getInt();
|
|
|
|
nif->getChar();
|
|
|
|
int magic = nif->getInt();
|
|
|
|
/*int type =*/ nif->getInt();
|
|
|
|
|
|
|
|
for(int i = 0; i < vertCount; i++)
|
|
|
|
{
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
initialVertices.push_back(Ogre::Vector3(x, y, z));
|
|
|
|
}
|
|
|
|
|
|
|
|
for(int i=1; i<morphCount; i++)
|
|
|
|
{
|
|
|
|
magic = nif->getInt();
|
|
|
|
/*type =*/ nif->getInt();
|
|
|
|
std::vector<Ogre::Vector3> current;
|
|
|
|
std::vector<float> currentTime;
|
|
|
|
for(int i = 0; i < magic; i++)
|
|
|
|
{
|
|
|
|
// Time, data, forward, backward tangents
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
current.push_back(Ogre::Vector3(x,y,z));
|
|
|
|
currentTime.push_back(time);
|
|
|
|
//nif->getFloatLen(4*magic);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(magic)
|
|
|
|
{
|
|
|
|
relevantData.push_back(current);
|
|
|
|
relevantTimes.push_back(currentTime);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<Ogre::Vector3> verts;
|
|
|
|
for(int i = 0; i < vertCount; i++)
|
|
|
|
{
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
verts.push_back(Ogre::Vector3(x, y, z));
|
|
|
|
}
|
|
|
|
additionalVertices.push_back(verts);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class NiKeyframeData : public Record
|
|
|
|
{
|
|
|
|
std::string bonename;
|
|
|
|
//Rotations
|
|
|
|
std::vector<Ogre::Quaternion> quats;
|
|
|
|
std::vector<Ogre::Vector3> tbc;
|
|
|
|
std::vector<float> rottime;
|
|
|
|
float startTime;
|
|
|
|
float stopTime;
|
|
|
|
int rtype;
|
|
|
|
|
|
|
|
//Translations
|
|
|
|
std::vector<Ogre::Vector3> translist1;
|
|
|
|
std::vector<Ogre::Vector3> translist2;
|
|
|
|
std::vector<Ogre::Vector3> translist3;
|
|
|
|
std::vector<Ogre::Vector3> transtbc;
|
|
|
|
std::vector<float> transtime;
|
|
|
|
int ttype;
|
|
|
|
|
|
|
|
//Scalings
|
|
|
|
std::vector<float> scalefactor;
|
|
|
|
std::vector<float> scaletime;
|
|
|
|
std::vector<float> forwards;
|
|
|
|
std::vector<float> backwards;
|
|
|
|
std::vector<Ogre::Vector3> tbcscale;
|
|
|
|
int stype;
|
|
|
|
|
|
|
|
public:
|
|
|
|
void clone(const NiKeyframeData &c)
|
|
|
|
{
|
|
|
|
quats = c.getQuat();
|
|
|
|
tbc = c.getrTbc();
|
|
|
|
rottime = c.getrTime();
|
|
|
|
|
|
|
|
//types
|
|
|
|
ttype = c.getTtype();
|
|
|
|
rtype = c.getRtype();
|
|
|
|
stype = c.getStype();
|
|
|
|
|
|
|
|
|
|
|
|
translist1 = c.getTranslist1();
|
|
|
|
translist2 = c.getTranslist2();
|
|
|
|
translist3 = c.getTranslist3();
|
|
|
|
|
|
|
|
transtime = c.gettTime();
|
|
|
|
|
|
|
|
bonename = c.getBonename();
|
|
|
|
}
|
|
|
|
|
|
|
|
void setBonename(std::string bone)
|
|
|
|
{ bonename = bone; }
|
|
|
|
void setStartTime(float start)
|
|
|
|
{ startTime = start; }
|
|
|
|
void setStopTime(float end)
|
|
|
|
{ stopTime = end; }
|
|
|
|
|
|
|
|
void read(NIFFile *nif)
|
|
|
|
{
|
|
|
|
// Rotations first
|
|
|
|
int count = nif->getInt();
|
|
|
|
//std::vector<Ogre::Quaternion> quat(count);
|
|
|
|
//std::vector<float> rottime(count);
|
|
|
|
if(count)
|
|
|
|
{
|
|
|
|
//TYPE1 LINEAR_KEY
|
|
|
|
//TYPE2 QUADRATIC_KEY
|
|
|
|
//TYPE3 TBC_KEY
|
|
|
|
//TYPE4 XYZ_ROTATION_KEY
|
|
|
|
//TYPE5 UNKNOWN_KEY
|
|
|
|
rtype = nif->getInt();
|
|
|
|
//std::cout << "Count: " << count << "Type: " << type << "\n";
|
|
|
|
|
|
|
|
if(rtype == 1)
|
|
|
|
{
|
|
|
|
//We need to actually read in these values instead of skipping them
|
|
|
|
//nif->skip(count*4*5); // time + quaternion
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float w = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
|
|
|
quats.push_back(quat);
|
|
|
|
rottime.push_back(time);
|
|
|
|
//if(time == 0.0 || time > 355.5)
|
|
|
|
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(rtype == 3)
|
|
|
|
{
|
|
|
|
//Example - node 116 in base_anim.nif
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float w = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
|
|
|
|
float tbcx = nif->getFloat();
|
|
|
|
float tbcy = nif->getFloat();
|
|
|
|
float tbcz = nif->getFloat();
|
|
|
|
|
|
|
|
Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z));
|
|
|
|
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
|
|
|
quats.push_back(quat);
|
|
|
|
rottime.push_back(time);
|
|
|
|
tbc.push_back(vec);
|
|
|
|
//if(time == 0.0 || time > 355.5)
|
|
|
|
// std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(rtype == 4)
|
|
|
|
{
|
|
|
|
for(int j=0;j<count;j++)
|
|
|
|
{
|
|
|
|
nif->getFloat(); // time
|
|
|
|
for(int i=0; i<3; i++)
|
|
|
|
{
|
|
|
|
int cnt = nif->getInt();
|
|
|
|
int type = nif->getInt();
|
|
|
|
if(type == 1)
|
|
|
|
nif->skip(cnt*4*2); // time + unknown
|
|
|
|
else if(type == 2)
|
|
|
|
nif->skip(cnt*4*4); // time + unknown vector
|
|
|
|
else
|
|
|
|
nif->fail("Unknown sub-rotation type");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
nif->fail("Unknown rotation type in NiKeyframeData");
|
|
|
|
}
|
|
|
|
//first = false;
|
|
|
|
|
|
|
|
// Then translation
|
|
|
|
count = nif->getInt();
|
|
|
|
if(count)
|
|
|
|
{
|
|
|
|
ttype = nif->getInt();
|
|
|
|
|
|
|
|
//std::cout << "TransCount:" << count << " Type: " << type << "\n";
|
|
|
|
if(ttype == 1)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
|
|
|
|
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
|
|
|
translist1.push_back(trans);
|
|
|
|
transtime.push_back(time);
|
|
|
|
}
|
|
|
|
//nif->getFloatLen(count*4); // time + translation
|
|
|
|
}
|
|
|
|
else if(ttype == 2)
|
|
|
|
{
|
|
|
|
//Example - node 116 in base_anim.nif
|
|
|
|
for(int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
float x2 = nif->getFloat();
|
|
|
|
float y2 = nif->getFloat();
|
|
|
|
float z2 = nif->getFloat();
|
|
|
|
float x3 = nif->getFloat();
|
|
|
|
float y3 = nif->getFloat();
|
|
|
|
float z3 = nif->getFloat();
|
|
|
|
|
|
|
|
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
|
|
|
Ogre::Vector3 trans2 = Ogre::Vector3(x2, y2, z2);
|
|
|
|
Ogre::Vector3 trans3 = Ogre::Vector3(x3, y3, z3);
|
|
|
|
transtime.push_back(time);
|
|
|
|
translist1.push_back(trans);
|
|
|
|
translist2.push_back(trans2);
|
|
|
|
translist3.push_back(trans3);
|
|
|
|
}
|
|
|
|
|
|
|
|
//nif->getFloatLen(count*10); // trans1 + forward + backward
|
|
|
|
}
|
|
|
|
else if(ttype == 3)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float x = nif->getFloat();
|
|
|
|
float y = nif->getFloat();
|
|
|
|
float z = nif->getFloat();
|
|
|
|
float t = nif->getFloat();
|
|
|
|
float b = nif->getFloat();
|
|
|
|
float c = nif->getFloat();
|
|
|
|
Ogre::Vector3 trans = Ogre::Vector3(x, y, z);
|
|
|
|
Ogre::Vector3 tbc = Ogre::Vector3(t, b, c);
|
|
|
|
translist1.push_back(trans);
|
|
|
|
transtbc.push_back(tbc);
|
|
|
|
transtime.push_back(time);
|
|
|
|
}
|
|
|
|
//nif->getFloatLen(count*7); // trans1 + tension,bias,continuity
|
|
|
|
}
|
|
|
|
else nif->fail("Unknown translation type");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Finally, scalings
|
|
|
|
count = nif->getInt();
|
|
|
|
if(count)
|
|
|
|
{
|
|
|
|
stype = nif->getInt();
|
|
|
|
|
|
|
|
for(int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
//int size = 0;
|
|
|
|
if(stype >= 1 && stype < 4)
|
|
|
|
{
|
|
|
|
float time = nif->getFloat();
|
|
|
|
float scale = nif->getFloat();
|
|
|
|
scaletime.push_back(time);
|
|
|
|
scalefactor.push_back(scale);
|
|
|
|
//size = 2; // time+scale
|
|
|
|
}
|
|
|
|
else
|
|
|
|
nif->fail("Unknown scaling type");
|
|
|
|
|
|
|
|
if(stype == 2)
|
|
|
|
{
|
|
|
|
//size = 4; // 1 + forward + backward (floats)
|
|
|
|
float forward = nif->getFloat();
|
|
|
|
float backward = nif->getFloat();
|
|
|
|
forwards.push_back(forward);
|
|
|
|
backwards.push_back(backward);
|
|
|
|
}
|
|
|
|
else if(stype == 3)
|
|
|
|
{
|
|
|
|
//size = 5; // 1 + tbc
|
|
|
|
float tbcx = nif->getFloat();
|
|
|
|
float tbcy = nif->getFloat();
|
|
|
|
float tbcz = nif->getFloat();
|
|
|
|
Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz);
|
|
|
|
tbcscale.push_back(vec);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
stype = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int getRtype() const
|
|
|
|
{ return rtype; }
|
|
|
|
int getStype() const
|
|
|
|
{ return stype; }
|
|
|
|
int getTtype() const
|
|
|
|
{ return ttype; }
|
|
|
|
float getStartTime() const
|
|
|
|
{ return startTime; }
|
|
|
|
float getStopTime() const
|
|
|
|
{ return stopTime; }
|
|
|
|
const std::vector<Ogre::Quaternion>& getQuat() const
|
|
|
|
{ return quats; }
|
|
|
|
const std::vector<Ogre::Vector3>& getrTbc() const
|
|
|
|
{ return tbc; }
|
|
|
|
const std::vector<float>& getrTime() const
|
|
|
|
{ return rottime; }
|
|
|
|
|
|
|
|
const std::vector<Ogre::Vector3>& getTranslist1() const
|
|
|
|
{ return translist1; }
|
|
|
|
const std::vector<Ogre::Vector3>& getTranslist2() const
|
|
|
|
{ return translist2; }
|
|
|
|
const std::vector<Ogre::Vector3>& getTranslist3() const
|
|
|
|
{ return translist3; }
|
|
|
|
const std::vector<float>& gettTime() const
|
|
|
|
{ return transtime; }
|
|
|
|
const std::vector<float>& getScalefactor() const
|
|
|
|
{ return scalefactor; }
|
|
|
|
const std::vector<float>& getForwards() const
|
|
|
|
{ return forwards; }
|
|
|
|
const std::vector<float>& getBackwards() const
|
|
|
|
{ return backwards; }
|
|
|
|
const std::vector<Ogre::Vector3>& getScaleTbc() const
|
|
|
|
{ return tbcscale; }
|
|
|
|
|
|
|
|
const std::vector<float>& getsTime() const
|
|
|
|
{ return scaletime; }
|
|
|
|
const std::string& getBonename() const
|
|
|
|
{ return bonename; }
|
|
|
|
};
|
|
|
|
|
|
|
|
} // Namespace
|
|
|
|
#endif
|