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openmw-tes3mp/apps/openmw/mwscript/cellextensions.cpp

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#include "cellextensions.hpp"
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#include <limits>
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#include "../mwworld/esmstore.hpp"
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#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/actionteleport.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "interpretercontext.hpp"
namespace MWScript
{
namespace Cell
{
class OpCellChanged : public Interpreter::Opcode0
{
public:
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virtual void execute (Interpreter::Runtime& runtime)
{
runtime.push (MWBase::Environment::get().getWorld()->hasCellChanged() ? 1 : 0);
}
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};
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class OpCOC : public Interpreter::Opcode0
{
public:
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virtual void execute (Interpreter::Runtime& runtime)
{
std::string cell = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
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ESM::Position pos;
MWBase::World *world = MWBase::Environment::get().getWorld();
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if (world->findExteriorPosition(cell, pos))
{
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MWWorld::ActionTeleport("", pos, false).execute(world->getPlayerPtr());
world->fixPosition(world->getPlayerPtr());
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}
else
{
// Change to interior even if findInteriorPosition()
// yields false. In this case position will be zero-point.
world->findInteriorPosition(cell, pos);
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MWWorld::ActionTeleport(cell, pos, false).execute(world->getPlayerPtr());
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}
}
};
class OpCOE : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Integer x = runtime[0].mInteger;
runtime.pop();
Interpreter::Type_Integer y = runtime[0].mInteger;
runtime.pop();
ESM::Position pos;
MWBase::World *world = MWBase::Environment::get().getWorld();
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world->indexToPosition (x, y, pos.pos[0], pos.pos[1], true);
pos.pos[2] = 0;
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
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MWWorld::ActionTeleport("", pos, false).execute(world->getPlayerPtr());
world->fixPosition(world->getPlayerPtr());
}
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};
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class OpGetInterior : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
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if (!MWMechanics::getPlayer().isInCell())
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{
runtime.push (0);
return;
}
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bool interior =
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!MWMechanics::getPlayer().getCell()->getCell()->isExterior();
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runtime.push (interior ? 1 : 0);
}
};
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class OpGetPCCell : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
std::string name = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
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if (!MWMechanics::getPlayer().isInCell())
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{
runtime.push(0);
return;
}
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const MWWorld::CellStore *cell = MWMechanics::getPlayer().getCell();
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std::string current = MWBase::Environment::get().getWorld()->getCellName(cell);
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Misc::StringUtils::lowerCaseInPlace(current);
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bool match = current.length()>=name.length() &&
current.substr (0, name.length())==name;
runtime.push (match ? 1 : 0);
}
};
class OpGetWaterLevel : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
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if (!MWMechanics::getPlayer().isInCell())
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{
runtime.push(0.f);
return;
}
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MWWorld::CellStore *cell = MWMechanics::getPlayer().getCell();
if (cell->isExterior())
runtime.push(0.f); // vanilla oddity, return 0 even though water is actually at -1
else if (cell->getCell()->hasWater())
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runtime.push (cell->getWaterLevel());
else
runtime.push (-std::numeric_limits<float>::max());
}
};
class OpSetWaterLevel : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Float level = runtime[0].mFloat;
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if (!MWMechanics::getPlayer().isInCell())
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{
return;
}
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MWWorld::CellStore *cell = MWMechanics::getPlayer().getCell();
if (cell->getCell()->isExterior())
throw std::runtime_error("Can't set water level in exterior cell");
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cell->setWaterLevel (level);
MWBase::Environment::get().getWorld()->setWaterHeight (cell->getWaterLevel());
}
};
class OpModWaterLevel : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
Interpreter::Type_Float level = runtime[0].mFloat;
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if (!MWMechanics::getPlayer().isInCell())
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{
return;
}
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MWWorld::CellStore *cell = MWMechanics::getPlayer().getCell();
if (cell->getCell()->isExterior())
throw std::runtime_error("Can't set water level in exterior cell");
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cell->setWaterLevel (cell->getWaterLevel()+level);
MWBase::Environment::get().getWorld()->setWaterHeight(cell->getWaterLevel());
}
};
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void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5 (Compiler::Cell::opcodeCellChanged, new OpCellChanged);
interpreter.installSegment5 (Compiler::Cell::opcodeCOC, new OpCOC);
interpreter.installSegment5 (Compiler::Cell::opcodeCOE, new OpCOE);
interpreter.installSegment5 (Compiler::Cell::opcodeGetInterior, new OpGetInterior);
interpreter.installSegment5 (Compiler::Cell::opcodeGetPCCell, new OpGetPCCell);
interpreter.installSegment5 (Compiler::Cell::opcodeGetWaterLevel, new OpGetWaterLevel);
interpreter.installSegment5 (Compiler::Cell::opcodeSetWaterLevel, new OpSetWaterLevel);
interpreter.installSegment5 (Compiler::Cell::opcodeModWaterLevel, new OpModWaterLevel);
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}
}
}