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#ifndef OPENMW_COMPONENTS_NIF_RECORDPTR_HPP
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#define OPENMW_COMPONENTS_NIF_RECORDPTR_HPP
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#include "niffile.hpp"
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#include "nifstream.hpp"
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#include <vector>
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namespace Nif
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{
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/** A reference to another record. It is read as an index from the
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NIF, and later looked up in the index table to get an actual
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pointer.
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*/
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template <class X>
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class RecordPtrT
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{
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union {
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intptr_t index;
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X* ptr;
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};
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public:
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RecordPtrT() : index(-2) {}
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/// Read the index from the nif
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void read(NIFStream *nif)
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{
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// Can only read the index once
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assert(index == -2);
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// Store the index for later
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index = nif->getInt();
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assert(index >= -1);
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}
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/// Resolve index to pointer
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void post(NIFFile *nif)
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{
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if(index < 0)
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ptr = NULL;
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else
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{
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Record *r = nif->getRecord(index);
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// And cast it
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ptr = dynamic_cast<X*>(r);
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assert(ptr != NULL);
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}
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}
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/// Look up the actual object from the index
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const X* getPtr() const
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{
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assert(ptr != NULL);
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return ptr;
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}
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X* getPtr()
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{
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assert(ptr != NULL);
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return ptr;
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}
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const X& get() const
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{ return *getPtr(); }
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X& get()
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{ return *getPtr(); }
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/// Syntactic sugar
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const X* operator->() const
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{ return getPtr(); }
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X* operator->()
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{ return getPtr(); }
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/// Pointers are allowed to be empty
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bool empty() const
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{ return ptr == NULL; }
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};
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/** A list of references to other records. These are read as a list,
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and later converted to pointers as needed. Not an optimized
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implementation.
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*/
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template <class X>
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class RecordListT
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{
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typedef RecordPtrT<X> Ptr;
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std::vector<Ptr> list;
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public:
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void read(NIFStream *nif)
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{
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int len = nif->getInt();
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list.resize(len);
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for(size_t i=0;i < list.size();i++)
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list[i].read(nif);
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}
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void post(NIFFile *nif)
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{
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for(size_t i=0;i < list.size();i++)
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list[i].post(nif);
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}
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const Ptr& operator[](size_t index) const
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{ return list.at(index); }
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Ptr& operator[](size_t index)
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{ return list.at(index); }
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size_t length() const
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{ return list.size(); }
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};
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class Node;
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class Extra;
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class Property;
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class NiUVData;
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class NiPosData;
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class NiVisData;
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class Controller;
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class Controlled;
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class NiSkinData;
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class NiFloatData;
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struct NiMorphData;
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class NiPixelData;
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class NiColorData;
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struct NiKeyframeData;
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class NiTriShapeData;
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class NiSkinInstance;
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class NiSourceTexture;
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class NiRotatingParticlesData;
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class NiAutoNormalParticlesData;
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typedef RecordPtrT<Node> NodePtr;
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typedef RecordPtrT<Extra> ExtraPtr;
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typedef RecordPtrT<NiUVData> NiUVDataPtr;
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typedef RecordPtrT<NiPosData> NiPosDataPtr;
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typedef RecordPtrT<NiVisData> NiVisDataPtr;
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typedef RecordPtrT<Controller> ControllerPtr;
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typedef RecordPtrT<Controlled> ControlledPtr;
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typedef RecordPtrT<NiSkinData> NiSkinDataPtr;
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typedef RecordPtrT<NiMorphData> NiMorphDataPtr;
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typedef RecordPtrT<NiPixelData> NiPixelDataPtr;
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typedef RecordPtrT<NiFloatData> NiFloatDataPtr;
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typedef RecordPtrT<NiColorData> NiColorDataPtr;
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typedef RecordPtrT<NiKeyframeData> NiKeyframeDataPtr;
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typedef RecordPtrT<NiTriShapeData> NiTriShapeDataPtr;
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typedef RecordPtrT<NiSkinInstance> NiSkinInstancePtr;
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typedef RecordPtrT<NiSourceTexture> NiSourceTexturePtr;
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typedef RecordPtrT<NiRotatingParticlesData> NiRotatingParticlesDataPtr;
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typedef RecordPtrT<NiAutoNormalParticlesData> NiAutoNormalParticlesDataPtr;
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typedef RecordListT<Node> NodeList;
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typedef RecordListT<Property> PropertyList;
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typedef RecordListT<NiSourceTexture> NiSourceTextureList;
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} // Namespace
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#endif
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