1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-24 21:23:51 +00:00
openmw-tes3mp/apps/openmw/mwmp/processors/player/ProcessorPlayerSpellsActive.hpp

61 lines
2.1 KiB
C++
Raw Normal View History

#ifndef OPENMW_PROCESSORPLAYERSPELLSACTIVE_HPP
#define OPENMW_PROCESSORPLAYERSPELLSACTIVE_HPP
#include "../PlayerProcessor.hpp"
namespace mwmp
{
class ProcessorPlayerSpellsActive final: public PlayerProcessor
{
public:
ProcessorPlayerSpellsActive()
{
BPP_INIT(ID_PLAYER_SPELLS_ACTIVE)
}
virtual void Do(PlayerPacket &packet, BasePlayer *player)
{
LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Received ID_PLAYER_SPELLS_ACTIVE from server");
if (isLocal())
{
LOG_APPEND(TimedLog::LOG_INFO, "- Packet was about me");
if (isRequest())
static_cast<LocalPlayer*>(player)->sendSpellsActive();
else
{
LocalPlayer& localPlayer = static_cast<LocalPlayer&>(*player);
int spellsActiveAction = localPlayer.spellsActiveChanges.action;
if (spellsActiveAction == SpellsActiveChanges::ADD)
localPlayer.addSpellsActive();
else if (spellsActiveAction == SpellsActiveChanges::REMOVE)
localPlayer.removeSpellsActive();
else // SpellsActiveChanges::SET
localPlayer.setSpellsActive();
}
}
else
{
LOG_APPEND(TimedLog::LOG_INFO, "- Packet was about %s", player->npc.mName.c_str());
DedicatedPlayer& dedicatedPlayer = static_cast<DedicatedPlayer&>(*player);
int spellsActiveAction = dedicatedPlayer.spellsActiveChanges.action;
if (spellsActiveAction == SpellsActiveChanges::ADD)
dedicatedPlayer.addSpellsActive();
else if (spellsActiveAction == SpellsActiveChanges::REMOVE)
dedicatedPlayer.removeSpellsActive();
else // SpellsActiveChanges::SET
dedicatedPlayer.setSpellsActive();
}
}
};
}
#endif //OPENMW_PROCESSORPLAYERSPELLSACTIVE_HPP