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openmw-tes3mp/apps/openmw/mwmp
David Cernat a7f517507c [Client] Handle reenabling of harvested objects via Container packet
It is no longer necessary to send ObjectState packets when harvesting objects, as the Container packet will handle the refreshing of those objects' animations instead.
2021-04-06 13:22:17 +02:00
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GUI [Client] Replace unused method in GUIController with getChatEditState() 2020-05-11 01:54:07 +03:00
processors [Client] Log PlayerCellChange packets about the local player 2021-03-25 03:39:13 +02:00
ActorList.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
ActorList.hpp
Cell.cpp
Cell.hpp
CellController.cpp [Client] Add exception handling to CellController::isSameCell() 2020-08-27 16:31:29 +02:00
CellController.hpp [Client] Implement stable cell resets 2020-08-16 23:56:01 +02:00
DedicatedActor.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
DedicatedActor.hpp [Client] Equip items silently for newly met dedicated players/actors 2020-05-25 21:50:19 +03:00
DedicatedPlayer.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
DedicatedPlayer.hpp [General] Implement PlayerSpellsActive packet, part 2 2020-11-17 13:00:02 +02:00
GUIController.cpp [Client] Handle input from server-sent custom messageboxes less hackily 2020-07-18 01:36:13 +02:00
GUIController.hpp [Client] Handle input from server-sent custom messageboxes less hackily 2020-07-18 01:36:13 +02:00
LocalActor.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
LocalActor.hpp
LocalPlayer.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
LocalPlayer.hpp [Client] Add die() method to LocalPlayer 2020-11-15 01:02:58 +02:00
LocalSystem.cpp
LocalSystem.hpp
Main.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
Main.hpp
MechanicsHelper.cpp
MechanicsHelper.hpp
Networking.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
Networking.hpp
ObjectList.cpp [Client] Handle reenabling of harvested objects via Container packet 2021-04-06 13:22:17 +02:00
ObjectList.hpp [Client] Use ObjectDialogueChoice for highlighted topics in dialogue 2020-12-17 03:12:01 +02:00
PlayerList.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
PlayerList.hpp [Client] Implement stable cell resets 2020-08-16 23:56:01 +02:00
RecordHelper.cpp [Client] Move overrideRecord() method for Sound records to right spot 2021-01-17 16:04:12 +02:00
RecordHelper.hpp [Client] Move overrideRecord() method for Sound records to right spot 2021-01-17 16:04:12 +02:00
ScriptController.cpp
ScriptController.hpp
Worldstate.cpp [Client] Remove 'using namespace std' from multiplayer-related code 2021-03-20 23:21:40 +02:00
Worldstate.hpp [Client] Implement stable cell resets 2020-08-16 23:56:01 +02:00