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openmw-tes3mp/apps/openmw/mwrender/externalrendering.hpp

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#ifndef GAME_RENDERING_EXTERNALRENDERING_H
#define GAME_RENDERING_EXTERNALRENDERING_H
namespace Ogre
{
class SceneManager;
}
namespace MWRender
{
/// \brief Base class for out of world rendering
class ExternalRendering
{
public:
virtual void setup (Ogre::SceneManager *sceneManager) = 0;
virtual ~ExternalRendering() {}
};
}
#endif