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#ifndef INTERPRETER_CONTEXT_H_INCLUDED
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#define INTERPRETER_CONTEXT_H_INCLUDED
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#include <string>
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#include <vector>
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namespace Interpreter
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{
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class Context
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{
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public:
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virtual ~Context() {}
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virtual int getLocalShort (int index) const = 0;
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virtual int getLocalLong (int index) const = 0;
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virtual float getLocalFloat (int index) const = 0;
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virtual void setLocalShort (int index, int value) = 0;
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virtual void setLocalLong (int index, int value) = 0;
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virtual void setLocalFloat (int index, float value) = 0;
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virtual void messageBox (const std::string& message,
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const std::vector<std::string>& buttons) = 0;
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void messageBox (const std::string& message)
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{
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std::vector<std::string> empty;
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messageBox (message, empty);
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}
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virtual bool menuMode() = 0;
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virtual int getGlobalShort (const std::string& name) const = 0;
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virtual int getGlobalLong (const std::string& name) const = 0;
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virtual float getGlobalFloat (const std::string& name) const = 0;
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virtual void setGlobalShort (const std::string& name, int value) = 0;
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virtual void setGlobalLong (const std::string& name, int value) = 0;
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virtual void setGlobalFloat (const std::string& name, float value) = 0;
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virtual bool isScriptRunning (const std::string& name) = 0;
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virtual void startScript (const std::string& name) = 0;
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virtual void stopScript (const std::string& name) = 0;
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};
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}
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#endif
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