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#include "repair.hpp"
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#include <components/esm/loadlocks.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Repair::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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const std::string model = getModel(ptr);
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if (!model.empty()) {
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), false);
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objects.insertMesh(ptr, model);
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}
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}
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void Repair::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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const std::string model = getModel(ptr);
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if(!model.empty()) {
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Repair::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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assert(ref->base != NULL);
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const std::string &model = ref->base->model;
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if (!model.empty()) {
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return "meshes\\" + model;
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}
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return "";
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}
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std::string Repair::getName (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return ref->base->name;
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}
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boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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}
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std::string Repair::getScript (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return ref->base->script;
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}
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int Repair::getValue (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return ref->base->data.value;
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}
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void Repair::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Repair);
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registerClass (typeid (ESM::Repair).name(), instance);
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}
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std::string Repair::getUpSoundId (const MWWorld::Ptr& ptr) const
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{
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return std::string("Item Repair Up");
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}
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std::string Repair::getDownSoundId (const MWWorld::Ptr& ptr) const
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{
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return std::string("Item Repair Down");
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}
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std::string Repair::getInventoryIcon (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return ref->base->icon;
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}
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bool Repair::hasToolTip (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return (ref->base->name != "");
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}
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MWGui::ToolTipInfo Repair::getToolTipInfo (const MWWorld::Ptr& ptr) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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MWGui::ToolTipInfo info;
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info.caption = ref->base->name + MWGui::ToolTips::getCountString(ptr.getRefData().getCount());
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info.icon = ref->base->icon;
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std::string text;
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/// \todo store remaining uses somewhere
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const ESMS::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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text += "\n" + store.gameSettings.search("sUses")->str + ": " + MWGui::ToolTips::toString(ref->base->data.uses);
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text += "\n" + store.gameSettings.search("sQuality")->str + ": " + MWGui::ToolTips::toString(ref->base->data.quality);
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text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight);
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text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str);
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner");
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text += MWGui::ToolTips::getMiscString(ref->base->script, "Script");
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}
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info.text = text;
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return info;
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}
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MWWorld::Ptr
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Repair::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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{
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MWWorld::LiveCellRef<ESM::Repair> *ref =
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ptr.get<ESM::Repair>();
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return MWWorld::Ptr(&cell.repairs.insert(*ref), &cell);
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}
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}
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