|
|
|
#ifndef MWGUI_WIDGETS_H
|
|
|
|
#define MWGUI_WIDGETS_H
|
|
|
|
|
|
|
|
#include <components/esm_store/store.hpp>
|
|
|
|
|
|
|
|
#include <MyGUI.h>
|
|
|
|
|
|
|
|
#include "../mwmechanics/stat.hpp"
|
|
|
|
|
|
|
|
#undef MYGUI_EXPORT
|
|
|
|
#define MYGUI_EXPORT
|
|
|
|
|
|
|
|
/*
|
|
|
|
This file contains various custom widgets used in OpenMW.
|
|
|
|
*/
|
|
|
|
|
|
|
|
namespace MWGui
|
|
|
|
{
|
|
|
|
using namespace MyGUI;
|
|
|
|
class WindowManager;
|
|
|
|
|
|
|
|
namespace Widgets
|
|
|
|
{
|
|
|
|
class MWEffectList;
|
|
|
|
|
|
|
|
void fixTexturePath(std::string &path);
|
|
|
|
|
|
|
|
struct SpellEffectParams
|
|
|
|
{
|
|
|
|
SpellEffectParams()
|
|
|
|
: mMagnMin(-1)
|
|
|
|
, mMagnMax(-1)
|
|
|
|
, mRange(-1)
|
|
|
|
, mDuration(-1)
|
|
|
|
, mSkill(-1)
|
|
|
|
, mAttribute(-1)
|
|
|
|
, mEffectID(-1)
|
|
|
|
, mNoTarget(false)
|
|
|
|
, mIsConstant(false)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool mNoTarget; // potion effects for example have no target (target is always the player)
|
|
|
|
bool mIsConstant; // constant effect means that duration will not be displayed
|
|
|
|
|
|
|
|
// value of -1 here means the effect is unknown to the player
|
|
|
|
short mEffectID;
|
|
|
|
|
|
|
|
// value of -1 here means there is no skill/attribute
|
|
|
|
signed char mSkill, mAttribute;
|
|
|
|
|
|
|
|
// value of -1 here means the value is unavailable
|
|
|
|
int mMagnMin, mMagnMax, mRange, mDuration;
|
|
|
|
|
|
|
|
bool operator==(const SpellEffectParams& other) const
|
|
|
|
{
|
|
|
|
return (other.mEffectID == mEffectID
|
|
|
|
&& other.mSkill == mSkill
|
|
|
|
&& other.mAttribute == mAttribute);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
typedef std::vector<SpellEffectParams> SpellEffectList;
|
|
|
|
|
|
|
|
class MYGUI_EXPORT MWSkill : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWSkill );
|
|
|
|
public:
|
|
|
|
MWSkill();
|
|
|
|
|
|
|
|
typedef MWMechanics::Stat<float> SkillValue;
|
|
|
|
|
|
|
|
void setWindowManager(WindowManager *m) { manager = m; }
|
|
|
|
void setSkillId(ESM::Skill::SkillEnum skillId);
|
|
|
|
void setSkillNumber(int skillId);
|
|
|
|
void setSkillValue(const SkillValue& value);
|
|
|
|
|
|
|
|
WindowManager *getWindowManager() const { return manager; }
|
|
|
|
ESM::Skill::SkillEnum getSkillId() const { return skillId; }
|
|
|
|
const SkillValue& getSkillValue() const { return value; }
|
|
|
|
|
|
|
|
// Events
|
|
|
|
typedef delegates::CMultiDelegate1<MWSkill*> EventHandle_SkillVoid;
|
|
|
|
|
|
|
|
/** Event : Skill clicked.\n
|
|
|
|
signature : void method(MWSkill* _sender)\n
|
|
|
|
*/
|
|
|
|
EventHandle_SkillVoid eventClicked;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWSkill();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
void onClicked(MyGUI::Widget* _sender);
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void updateWidgets();
|
|
|
|
|
|
|
|
WindowManager *manager;
|
|
|
|
ESM::Skill::SkillEnum skillId;
|
|
|
|
SkillValue value;
|
|
|
|
MyGUI::WidgetPtr skillNameWidget, skillValueWidget;
|
|
|
|
};
|
|
|
|
typedef MWSkill* MWSkillPtr;
|
|
|
|
|
|
|
|
class MYGUI_EXPORT MWAttribute : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWAttribute );
|
|
|
|
public:
|
|
|
|
MWAttribute();
|
|
|
|
|
|
|
|
typedef MWMechanics::Stat<int> AttributeValue;
|
|
|
|
|
|
|
|
void setWindowManager(WindowManager *m) { manager = m; }
|
|
|
|
void setAttributeId(int attributeId);
|
|
|
|
void setAttributeValue(const AttributeValue& value);
|
|
|
|
|
|
|
|
WindowManager *getWindowManager() const { return manager; }
|
|
|
|
int getAttributeId() const { return id; }
|
|
|
|
const AttributeValue& getAttributeValue() const { return value; }
|
|
|
|
|
|
|
|
// Events
|
|
|
|
typedef delegates::CMultiDelegate1<MWAttribute*> EventHandle_AttributeVoid;
|
|
|
|
|
|
|
|
/** Event : Attribute clicked.\n
|
|
|
|
signature : void method(MWAttribute* _sender)\n
|
|
|
|
*/
|
|
|
|
EventHandle_AttributeVoid eventClicked;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWAttribute();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
void onClicked(MyGUI::Widget* _sender);
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void updateWidgets();
|
|
|
|
|
|
|
|
WindowManager *manager;
|
|
|
|
int id;
|
|
|
|
AttributeValue value;
|
|
|
|
MyGUI::WidgetPtr attributeNameWidget, attributeValueWidget;
|
|
|
|
};
|
|
|
|
typedef MWAttribute* MWAttributePtr;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @todo remove this class and use MWEffectList instead
|
|
|
|
*/
|
|
|
|
class MWSpellEffect;
|
|
|
|
class MYGUI_EXPORT MWSpell : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWSpell );
|
|
|
|
public:
|
|
|
|
MWSpell();
|
|
|
|
|
|
|
|
typedef MWMechanics::Stat<int> SpellValue;
|
|
|
|
|
|
|
|
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
|
|
|
void setSpellId(const std::string &id);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @param vector to store the created effect widgets
|
|
|
|
* @param parent widget
|
|
|
|
* @param coordinates to use, will be expanded if more space is needed
|
|
|
|
* @param spell category, if this is 0, this means the spell effects are permanent and won't display e.g. duration
|
|
|
|
* @param various flags, see MWEffectList::EffectFlags
|
|
|
|
*/
|
|
|
|
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags);
|
|
|
|
|
|
|
|
const std::string &getSpellId() const { return id; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWSpell();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
private:
|
|
|
|
void updateWidgets();
|
|
|
|
|
|
|
|
WindowManager* mWindowManager;
|
|
|
|
std::string id;
|
|
|
|
MyGUI::TextBox* spellNameWidget;
|
|
|
|
};
|
|
|
|
typedef MWSpell* MWSpellPtr;
|
|
|
|
|
|
|
|
class MYGUI_EXPORT MWEffectList : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWEffectList );
|
|
|
|
public:
|
|
|
|
MWEffectList();
|
|
|
|
|
|
|
|
typedef MWMechanics::Stat<int> EnchantmentValue;
|
|
|
|
|
|
|
|
enum EffectFlags
|
|
|
|
{
|
|
|
|
EF_NoTarget = 0x01, // potions have no target (target is always the player)
|
|
|
|
EF_Constant = 0x02 // constant effect means that duration will not be displayed
|
|
|
|
};
|
|
|
|
|
|
|
|
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
|
|
|
void setEffectList(const SpellEffectList& list);
|
|
|
|
|
|
|
|
static SpellEffectList effectListFromESM(const ESM::EffectList* effects);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @param vector to store the created effect widgets
|
|
|
|
* @param parent widget
|
|
|
|
* @param coordinates to use, will be expanded if more space is needed
|
|
|
|
* @param center the effect widgets horizontally
|
|
|
|
* @param various flags, see MWEffectList::EffectFlags
|
|
|
|
*/
|
|
|
|
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWEffectList();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
private:
|
|
|
|
void updateWidgets();
|
|
|
|
|
|
|
|
WindowManager* mWindowManager;
|
|
|
|
SpellEffectList mEffectList;
|
|
|
|
};
|
|
|
|
typedef MWEffectList* MWEffectListPtr;
|
|
|
|
|
|
|
|
class MYGUI_EXPORT MWSpellEffect : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWSpellEffect );
|
|
|
|
public:
|
|
|
|
MWSpellEffect();
|
|
|
|
|
|
|
|
typedef ESM::ENAMstruct SpellEffectValue;
|
|
|
|
|
|
|
|
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
|
|
|
void setSpellEffect(const SpellEffectParams& params);
|
|
|
|
|
|
|
|
std::string effectIDToString(const short effectID);
|
|
|
|
bool effectHasMagnitude (const std::string& effect);
|
|
|
|
bool effectHasDuration (const std::string& effect);
|
|
|
|
bool effectInvolvesAttribute (const std::string& effect);
|
|
|
|
bool effectInvolvesSkill (const std::string& effect);
|
|
|
|
|
|
|
|
int getRequestedWidth() const { return mRequestedWidth; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWSpellEffect();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void updateWidgets();
|
|
|
|
|
|
|
|
WindowManager* mWindowManager;
|
|
|
|
SpellEffectParams mEffectParams;
|
|
|
|
MyGUI::ImageBox* imageWidget;
|
|
|
|
MyGUI::TextBox* textWidget;
|
|
|
|
int mRequestedWidth;
|
|
|
|
};
|
|
|
|
typedef MWSpellEffect* MWSpellEffectPtr;
|
|
|
|
|
|
|
|
class MYGUI_EXPORT MWDynamicStat : public Widget
|
|
|
|
{
|
|
|
|
MYGUI_RTTI_DERIVED( MWDynamicStat );
|
|
|
|
public:
|
|
|
|
MWDynamicStat();
|
|
|
|
|
|
|
|
void setValue(int value, int max);
|
|
|
|
void setTitle(const std::string text);
|
|
|
|
|
|
|
|
int getValue() const { return value; }
|
|
|
|
int getMax() const { return max; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~MWDynamicStat();
|
|
|
|
|
|
|
|
virtual void initialiseOverride();
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
int value, max;
|
|
|
|
MyGUI::TextBox* textWidget;
|
|
|
|
MyGUI::ProgressPtr barWidget;
|
|
|
|
MyGUI::TextBox* barTextWidget;
|
|
|
|
};
|
|
|
|
typedef MWDynamicStat* MWDynamicStatPtr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|