mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:53:51 +00:00
cleanup
This commit is contained in:
parent
676fc48855
commit
0096951f25
4 changed files with 0 additions and 6 deletions
|
@ -1,6 +1,5 @@
|
||||||
#include "actoradapter.hpp"
|
#include "actoradapter.hpp"
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
|
||||||
#include <components/esm/loadarmo.hpp>
|
#include <components/esm/loadarmo.hpp>
|
||||||
#include <components/esm/loadclot.hpp>
|
#include <components/esm/loadclot.hpp>
|
||||||
#include <components/esm/loadnpc.hpp>
|
#include <components/esm/loadnpc.hpp>
|
||||||
|
|
|
@ -74,7 +74,6 @@ namespace ESM
|
||||||
|
|
||||||
namespace CSMWorld
|
namespace CSMWorld
|
||||||
{
|
{
|
||||||
class ActorAdapter;
|
|
||||||
class ResourcesManager;
|
class ResourcesManager;
|
||||||
class Resources;
|
class Resources;
|
||||||
|
|
||||||
|
|
|
@ -3,12 +3,10 @@
|
||||||
#include <osg/Group>
|
#include <osg/Group>
|
||||||
#include <osg/Node>
|
#include <osg/Node>
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
|
||||||
#include <components/esm/mappings.hpp>
|
#include <components/esm/mappings.hpp>
|
||||||
#include <components/misc/resourcehelpers.hpp>
|
#include <components/misc/resourcehelpers.hpp>
|
||||||
#include <components/resource/resourcemanager.hpp>
|
#include <components/resource/resourcemanager.hpp>
|
||||||
#include <components/resource/scenemanager.hpp>
|
#include <components/resource/scenemanager.hpp>
|
||||||
#include <components/sceneutil/actorutil.hpp>
|
|
||||||
#include <components/sceneutil/attach.hpp>
|
#include <components/sceneutil/attach.hpp>
|
||||||
#include <components/sceneutil/skeleton.hpp>
|
#include <components/sceneutil/skeleton.hpp>
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@
|
||||||
#include <osg/Geode>
|
#include <osg/Geode>
|
||||||
#include <osg/Geometry>
|
#include <osg/Geometry>
|
||||||
#include <osg/PrimitiveSet>
|
#include <osg/PrimitiveSet>
|
||||||
#include <osg/MatrixTransform>
|
|
||||||
|
|
||||||
#include <osgFX/Scribe>
|
#include <osgFX/Scribe>
|
||||||
|
|
||||||
|
@ -31,7 +30,6 @@
|
||||||
#include <components/sceneutil/lightutil.hpp>
|
#include <components/sceneutil/lightutil.hpp>
|
||||||
#include <components/sceneutil/lightmanager.hpp>
|
#include <components/sceneutil/lightmanager.hpp>
|
||||||
#include <components/fallback/fallback.hpp>
|
#include <components/fallback/fallback.hpp>
|
||||||
#include <components/sceneutil/attach.hpp>
|
|
||||||
|
|
||||||
#include "actor.hpp"
|
#include "actor.hpp"
|
||||||
#include "mask.hpp"
|
#include "mask.hpp"
|
||||||
|
|
Loading…
Reference in a new issue