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@ -297,6 +297,8 @@ void RenderingManager::rotateObject(const MWWorld::Ptr &ptr)
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void
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void
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RenderingManager::updateObjectCell(const MWWorld::Ptr &old, const MWWorld::Ptr &cur)
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RenderingManager::updateObjectCell(const MWWorld::Ptr &old, const MWWorld::Ptr &cur)
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{
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{
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if (!old.getRefData().getBaseNode())
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return;
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Ogre::SceneNode *child =
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Ogre::SceneNode *child =
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mRendering.getScene()->getSceneNode(old.getRefData().getHandle());
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mRendering.getScene()->getSceneNode(old.getRefData().getHandle());
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