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mwrender: Add missing includes

Those missing includes were causing the build to fail when compiled with
USE_GLES set.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
This commit is contained in:
Paul Cercueil 2015-12-06 15:56:30 +01:00
parent 1d5af3c9c8
commit 0765ff3ba2
3 changed files with 4 additions and 0 deletions

View file

@ -3,6 +3,7 @@
#include <iostream>
#include <stdint.h>
#include <osg/Fog>
#include <osg/LightModel>
#include <osg/Texture2D>
#include <osg/ComputeBoundsVisitor>

View file

@ -2,6 +2,8 @@
#include <cmath>
#include <osg/ClipPlane>
#include <osg/Fog>
#include <osg/Transform>
#include <osg/Geode>
#include <osg/Depth>

View file

@ -2,6 +2,7 @@
#include <iomanip>
#include <osg/Fog>
#include <osg/Depth>
#include <osg/Group>
#include <osg/Geode>