remove a cout

actorid
scrawl 12 years ago
parent c64eb96952
commit 125315ebe7

@ -140,10 +140,8 @@ void DialogueWindow::onSelectTopic(std::string topic)
} }
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString()) else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sTravel")->getString())
{ {
std::cout << "travel!";
mWindowManager.pushGuiMode(GM_Travel); mWindowManager.pushGuiMode(GM_Travel);
mWindowManager.getTravelWindow()->startTravel(mPtr); mWindowManager.getTravelWindow()->startTravel(mPtr);
//mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
} }
else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString()) else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.find("sSpellMakingMenuTitle")->getString())
{ {

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