Merge branch 'Travel_Dialogue' into training_travel
Conflicts: apps/openmw/CMakeLists.txt apps/openmw/mwgui/dialogue.cpp apps/openmw/mwrender/globalmap.cpp files/mygui/CMakeLists.txtactorid
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c64eb96952
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#include "travelwindow.hpp"
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#include <algorithm>
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#include <boost/lexical_cast.hpp>
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#include <libs/openengine/ogre/fader.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwmechanics/spells.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "inventorywindow.hpp"
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#include "tradewindow.hpp"
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namespace MWGui
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{
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const int TravelWindow::sLineHeight = 18;
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TravelWindow::TravelWindow(MWBase::WindowManager& parWindowManager) :
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WindowBase("openmw_travel_window.layout", parWindowManager)
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, mCurrentY(0)
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, mLastPos(0)
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{
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setCoord(0, 0, 450, 300);
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getWidget(mCancelButton, "CancelButton");
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getWidget(mPlayerGold, "PlayerGold");
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getWidget(mSelect, "Select");
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getWidget(mDestinations, "Travel");
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getWidget(mDestinationsView, "DestinationsView");
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onCancelButtonClicked);
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mDestinations->setCoord(450/2-mDestinations->getTextSize().width/2,
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mDestinations->getTop(),
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mDestinations->getTextSize().width,
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mDestinations->getHeight());
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mSelect->setCoord(8,
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mSelect->getTop(),
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mSelect->getTextSize().width,
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mSelect->getHeight());
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}
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void TravelWindow::addDestination(const std::string& travelId,ESM::Position pos,bool interior)
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{
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int price = 0;
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if(interior)
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{
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price = MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fMagesGuildTravel")->getFloat();
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}
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else
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{
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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ESM::Position PlayerPos = player.getRefData().getPosition();
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float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
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price = d/MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelMult")->getFloat();
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}
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MyGUI::Button* toAdd = mDestinationsView->createWidget<MyGUI::Button>((price>mWindowManager.getInventoryWindow()->getPlayerGold()) ? "SandTextGreyedOut" : "SandTextButton", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
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mCurrentY += sLineHeight;
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/// \todo price adjustment depending on merchantile skill
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if(interior)
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toAdd->setUserString("interior","y");
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else
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toAdd->setUserString("interior","n");
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std::ostringstream oss;
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oss << price;
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toAdd->setUserString("price",oss.str());
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toAdd->setCaptionWithReplacing(travelId+" - "+boost::lexical_cast<std::string>(price)+"#{sgp}");
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toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
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toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel);
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toAdd->setUserString("Destination", travelId);
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toAdd->setUserData(pos);
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toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onTravelButtonClick);
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mDestinationsWidgetMap.insert(std::make_pair (toAdd, travelId));
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}
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void TravelWindow::clearDestinations()
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{
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0,0));
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mCurrentY = 0;
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while (mDestinationsView->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(mDestinationsView->getChildAt(0));
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mDestinationsWidgetMap.clear();
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}
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void TravelWindow::startTravel(const MWWorld::Ptr& actor)
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{
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center();
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mPtr = actor;
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clearDestinations();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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for(unsigned int i = 0;i<mPtr.get<ESM::NPC>()->base->mTransport.size();i++)
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{
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std::string cellname = mPtr.get<ESM::NPC>()->base->mTransport[i].mCellName;
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bool interior = true;
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int x,y;
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MWBase::Environment::get().getWorld()->positionToIndex(mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[0],
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mPtr.get<ESM::NPC>()->base->mTransport[i].mPos.pos[1],x,y);
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if(cellname == "") {cellname = MWBase::Environment::get().getWorld()->getExterior(x,y)->cell->mName; interior= false;}
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addDestination(cellname,mPtr.get<ESM::NPC>()->base->mTransport[i].mPos,interior);
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}
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updateLabels();
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mDestinationsView->setCanvasSize (MyGUI::IntSize(mDestinationsView->getWidth(), std::max(mDestinationsView->getHeight(), mCurrentY)));
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}
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void TravelWindow::onTravelButtonClick(MyGUI::Widget* _sender)
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{
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std::istringstream iss(_sender->getUserString("price"));
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int price;
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iss >> price;
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if (mWindowManager.getInventoryWindow()->getPlayerGold()<price)
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return;
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(1);
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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ESM::Position pos = *_sender->getUserData<ESM::Position>();
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std::string cellname = _sender->getUserString("Destination");
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int x,y;
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bool interior = _sender->getUserString("interior") == "y";
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MWBase::Environment::get().getWorld()->positionToIndex(pos.pos[0],pos.pos[1],x,y);
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MWWorld::CellStore* cell;
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if(interior) cell = MWBase::Environment::get().getWorld()->getInterior(cellname);
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else
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{
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cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
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ESM::Position PlayerPos = player.getRefData().getPosition();
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float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
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int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat());
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for(int i = 0;i < time;i++)
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{
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MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats ();
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}
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MWBase::Environment::get().getWorld()->advanceTime(time);
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}
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MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Dialogue);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(1);
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}
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void TravelWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
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{
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mWindowManager.removeGuiMode(GM_Travel);
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}
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void TravelWindow::updateLabels()
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{
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mPlayerGold->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
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mPlayerGold->setCoord(8,
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mPlayerGold->getTop(),
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mPlayerGold->getTextSize().width,
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mPlayerGold->getHeight());
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}
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void TravelWindow::onReferenceUnavailable()
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{
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Dialogue);
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}
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void TravelWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
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{
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if (mDestinationsView->getViewOffset().top + _rel*0.3 > 0)
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0, 0));
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else
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mDestinationsView->setViewOffset(MyGUI::IntPoint(0, mDestinationsView->getViewOffset().top + _rel*0.3));
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}
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}
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#ifndef MWGUI_TravelWINDOW_H
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#define MWGUI_TravelWINDOW_H
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#include "container.hpp"
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#include "window_base.hpp"
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#include "../mwworld/ptr.hpp"
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namespace MyGUI
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{
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class Gui;
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class Widget;
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}
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namespace MWGui
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{
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class WindowManager;
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}
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namespace MWGui
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{
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class TravelWindow : public ReferenceInterface, public WindowBase
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{
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public:
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TravelWindow(MWBase::WindowManager& parWindowManager);
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void startTravel(const MWWorld::Ptr& actor);
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protected:
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MyGUI::Button* mCancelButton;
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MyGUI::TextBox* mPlayerGold;
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MyGUI::TextBox* mDestinations;
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MyGUI::TextBox* mSelect;
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MyGUI::ScrollView* mDestinationsView;
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std::map<MyGUI::Widget*, std::string> mDestinationsWidgetMap;
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void onCancelButtonClicked(MyGUI::Widget* _sender);
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void onTravelButtonClick(MyGUI::Widget* _sender);
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void onMouseWheel(MyGUI::Widget* _sender, int _rel);
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void addDestination(const std::string& destinationID,ESM::Position pos,bool interior);
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void clearDestinations();
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int mLastPos,mCurrentY;
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static const int sLineHeight;
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void updateLabels();
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virtual void onReferenceUnavailable();
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};
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}
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#endif
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<?xml version="1.0" encoding="UTF-8"?>
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<MyGUI type="Layout">
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<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 450 300" name="_Main">
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<Property key="Visible" value="false"/>
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<Widget type="TextBox" skin="SandText" position="8 10 24 24" name="Select" align="Right Top">
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<Property key="TextAlign" value="Right"/>
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<Property key="Caption" value="#{sTravelServiceTitle}"/>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="0 0 24 24" name="Travel" align="Right Top">
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<Property key="TextAlign" value="Right"/>
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<Property key="Caption" value="#D8C09A#{sTravel}"/>
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</Widget>
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<Widget type="Widget" skin="MW_Box" position="6 31 430 225" align="ALIGN_LEFT ALIGN_STRETCH">
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<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 422 217" align="ALIGN_LEFT ALIGN_TOP ALIGN_STRETCH" name="DestinationsView">
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<Property key="CanvasAlign" value="Left"/>
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</Widget>
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</Widget>
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<Widget type="TextBox" skin="SandText" position="8 255 24 24" name="PlayerGold" align="Right Top">
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<Property key="TextAlign" value="Right"/>
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</Widget>
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<Widget type="AutoSizedButton" skin="MW_Button" position="375 260 60 24" name="CancelButton" align="Right Top">
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<Property key="ExpandDirection" value="Left"/>
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<Property key="Caption" value="#{sOK}"/>
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</Widget>
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</Widget>
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</MyGUI>
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