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@ -15,7 +15,6 @@ Animation::Animation(OEngine::Render::OgreRenderer& _rend)
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: mInsert(NULL)
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, mRend(_rend)
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, mTime(0.0f)
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, mAnimate(0)
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, mSkipFrame(false)
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{
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}
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@ -36,22 +35,17 @@ struct checklow {
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}
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};
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bool Animation::findGroupTimes(const std::string &groupname, float *starttime, float *stoptime, float *loopstarttime, float *loopstoptime)
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bool Animation::findGroupTimes(const std::string &groupname, Animation::GroupTimes *times)
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{
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const std::string &start = groupname+": start";
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const std::string &startloop = groupname+": loop start";
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const std::string &stop = groupname+": stop";
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const std::string &stoploop = groupname+": loop stop";
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*starttime = -1.0f;
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*stoptime = -1.0f;
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*loopstarttime = -1.0f;
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*loopstoptime = -1.0f;
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NifOgre::TextKeyMap::const_iterator iter;
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for(iter = mTextKeys.begin();iter != mTextKeys.end();iter++)
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{
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if(*starttime >= 0.0f && *stoptime >= 0.0f && *loopstarttime >= 0.0f && *loopstoptime >= 0.0f)
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if(times->mStart >= 0.0f && times->mLoopStart >= 0.0f && times->mLoopStop >= 0.0f && times->mStop >= 0.0f)
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return true;
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std::string::const_iterator strpos = iter->second.begin();
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@ -66,28 +60,28 @@ bool Animation::findGroupTimes(const std::string &groupname, float *starttime, f
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((striter=std::mismatch(strpos, strend, start.begin(), checklow()).first) == strend ||
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*striter == '\r' || *striter == '\n'))
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{
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*starttime = iter->first;
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*loopstarttime = iter->first;
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times->mStart = iter->first;
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times->mLoopStart = iter->first;
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}
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else if(startloop.size() <= strlen &&
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((striter=std::mismatch(strpos, strend, startloop.begin(), checklow()).first) == strend ||
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*striter == '\r' || *striter == '\n'))
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{
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*loopstarttime = iter->first;
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times->mLoopStart = iter->first;
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}
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else if(stoploop.size() <= strlen &&
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((striter=std::mismatch(strpos, strend, stoploop.begin(), checklow()).first) == strend ||
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*striter == '\r' || *striter == '\n'))
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{
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*loopstoptime = iter->first;
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times->mLoopStop = iter->first;
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}
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else if(stop.size() <= strlen &&
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((striter=std::mismatch(strpos, strend, stop.begin(), checklow()).first) == strend ||
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*striter == '\r' || *striter == '\n'))
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{
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*stoptime = iter->first;
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if(*loopstoptime < 0.0f)
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*loopstoptime = iter->first;
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times->mStop = iter->first;
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if(times->mLoopStop < 0.0f)
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times->mLoopStop = iter->first;
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break;
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}
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@ -97,18 +91,19 @@ bool Animation::findGroupTimes(const std::string &groupname, float *starttime, f
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}
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}
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return (*starttime >= 0.0f && *stoptime >= 0.0f && *loopstarttime >= 0.0f && *loopstoptime >= 0.0f);
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return (times->mStart >= 0.0f && times->mLoopStart >= 0.0f && times->mLoopStop >= 0.0f && times->mStop >= 0.0f);
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}
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void Animation::playGroup(std::string groupname, int mode, int loops)
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{
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float start, stop, loopstart, loopstop;
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GroupTimes times;
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times.mLoops = loops;
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if(groupname == "all")
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{
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start = loopstart = 0.0f;
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loopstop = stop = 0.0f;
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times.mStart = times.mLoopStart = 0.0f;
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times.mLoopStop = times.mStop = 0.0f;
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if(mEntityList.mSkelBase)
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{
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@ -117,25 +112,21 @@ void Animation::playGroup(std::string groupname, int mode, int loops)
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while(as.hasMoreElements())
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{
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Ogre::AnimationState *state = as.getNext();
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loopstop = stop = state->getLength();
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times.mLoopStop = times.mStop = state->getLength();
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break;
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}
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}
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}
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else if(!findGroupTimes(groupname, &start, &stop, &loopstart, &loopstop))
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else if(!findGroupTimes(groupname, ×))
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throw std::runtime_error("Failed to find animation group "+groupname);
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// FIXME: mode = 0 not yet supported
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if(mode == 0)
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mode = 1;
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mStartTime = start;
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mStopTime = stop;
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mLoopStartTime = loopstart;
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mLoopStopTime = loopstop;
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mCurGroup = times;
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mAnimate = loops;
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mTime = ((mode==1) ? mStartTime : mLoopStartTime);
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mTime = ((mode==1) ? mCurGroup.mStart : mCurGroup.mLoopStart);
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}
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void Animation::skipAnim()
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@ -145,20 +136,20 @@ void Animation::skipAnim()
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void Animation::runAnimation(float timepassed)
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{
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if(mAnimate > 0 && !mSkipFrame)
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if(mCurGroup.mLoops > 0 && !mSkipFrame)
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{
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mTime += timepassed;
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if(mTime >= mLoopStopTime)
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if(mTime >= mCurGroup.mLoopStop)
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{
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if(mAnimate > 1)
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if(mCurGroup.mLoops > 1)
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{
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mAnimate--;
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mTime = mTime - mLoopStopTime + mLoopStartTime;
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mCurGroup.mLoops--;
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mTime = mTime - mCurGroup.mLoopStop + mCurGroup.mLoopStart;
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}
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else if(mTime >= mStopTime)
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else if(mTime >= mCurGroup.mStop)
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{
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mAnimate--;
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mTime = mStopTime;
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mCurGroup.mLoops--;
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mTime = mCurGroup.mStop;
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}
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}
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