Merge remote-tracking branch 'origin/master'

sceneinput
Marc Zinnschlag 9 years ago
commit 1566f3568d

@ -935,8 +935,10 @@ namespace MWRender
void Animation::setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature)
{
osg::ref_ptr<osg::StateSet> previousStateset;
if (mObjectRoot)
{
previousStateset = mObjectRoot->getStateSet();
mObjectRoot->getParent(0)->removeChild(mObjectRoot);
}
mObjectRoot = NULL;
@ -961,6 +963,9 @@ namespace MWRender
mObjectRoot = newObjectRoot;
}
if (previousStateset)
mObjectRoot->setStateSet(previousStateset);
if (baseonly)
{
RemoveDrawableVisitor removeDrawableVisitor;

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