Make movement keys not function in text input mode

pull/333/head
scrawl 7 years ago
parent b9baee51d5
commit 1afbf99f74

@ -176,6 +176,8 @@ namespace MWInput
void InputManager::handleGuiArrowKey(int action)
{
if (SDL_IsTextInputActive())
return;
MyGUI::KeyCode key;
switch (action)
{

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