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@ -304,10 +304,17 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.push_back (RefIdColumn (Columns::ColumnId_WeaponReach, ColumnBase::Display_Float));
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weaponColumns.mReach = &mColumns.back();
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for (int i=0; i<6; ++i)
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for (int i=0; i<3; ++i)
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{
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mColumns.push_back (RefIdColumn (Columns::ColumnId_MinChop + i, ColumnBase::Display_Integer));
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weaponColumns.mChop[i] = &mColumns.back();
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const RefIdColumn **column =
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i==0 ? weaponColumns.mChop : (i==1 ? weaponColumns.mSlash : weaponColumns.mThrust);
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for (int j=0; j<2; ++j)
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{
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mColumns.push_back (
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RefIdColumn (Columns::ColumnId_MinChop+i*2+j, ColumnBase::Display_Integer));
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column[j] = &mColumns.back();
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}
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}
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static const struct
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