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[Server] Return signed int for GetSpellsActiveEffectArg()

This commit is contained in:
David Cernat 2020-11-17 15:28:02 +02:00
parent dd171420ca
commit 1dccd75238
2 changed files with 2 additions and 2 deletions

View file

@ -170,7 +170,7 @@ unsigned int SpellFunctions::GetSpellsActiveEffectId(unsigned short pid, unsigne
return player->spellsActiveChanges.activeSpells.at(spellIndex).params.mEffects.at(effectIndex).mEffectId;
}
unsigned int SpellFunctions::GetSpellsActiveEffectArg(unsigned short pid, unsigned int spellIndex, unsigned int effectIndex) noexcept
int SpellFunctions::GetSpellsActiveEffectArg(unsigned short pid, unsigned int spellIndex, unsigned int effectIndex) noexcept
{
Player* player;
GET_PLAYER(pid, player, 0);

View file

@ -194,7 +194,7 @@ public:
* \param effectIndex The index of the effect.
* \return The arg of the effect.
*/
static unsigned int GetSpellsActiveEffectArg(unsigned short pid, unsigned int spellIndex, unsigned int effectIndex) noexcept;
static int GetSpellsActiveEffectArg(unsigned short pid, unsigned int spellIndex, unsigned int effectIndex) noexcept;
/**
* \brief Get the magnitude for an effect index at a spell index in a player's latest spells active changes.