TES3MP is now playable in most respects. Player and NPC movement, animations, combat and spell casting are properly synchronized with small exceptions, as is picking up and dropping items in the world, using doors and levers, and adding and removing items from containers. Journal entries, faction stats and dialogue topics are also synchronized, allowing the majority of quests to work fine.
[Serverside Lua scripts](https://github.com/TES3MP/PluginExamples) are used to save and load the state of most of the aforementioned.
[Serverside Lua scripts](https://github.com/TES3MP/CoreScripts) are used to save and load the state of most of the aforementioned.
// Usually Topics, Quests, and Cancel buttons have the 64px width, so we can place the Topics left-up from the Cancel button, and the Quests right-up from the Cancel button.
// But in some installations, e.g. German one, the Topics button has the 128px width, so we should place it exactly left from the Quests button.