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Restore key focus to the save list when the deletion confirmation messagebox is accepted
Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
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@ -87,6 +87,7 @@ namespace MWGui
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MWBase::Environment::get().getStateManager()->deleteGame (mCurrentCharacter, mCurrentSlot);
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MWBase::Environment::get().getStateManager()->deleteGame (mCurrentCharacter, mCurrentSlot);
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mSaveList->removeItemAt(mSaveList->getIndexSelected());
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mSaveList->removeItemAt(mSaveList->getIndexSelected());
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onSlotSelected(mSaveList, mSaveList->getIndexSelected());
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onSlotSelected(mSaveList, mSaveList->getIndexSelected());
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mSaveList);
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if (mSaveList->getItemCount() == 0)
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if (mSaveList->getItemCount() == 0)
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{
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{
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