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@ -7,6 +7,7 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/failedaction.hpp"
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@ -136,7 +137,8 @@ namespace MWClass
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MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
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MWWorld::InventoryStore& invStore = player.getClass().getInventoryStore(player);
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bool needKey = ptr.getCellRef().getLockLevel() > 0;
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bool isLocked = ptr.getCellRef().getLockLevel() > 0;
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bool isTrapped = !ptr.getCellRef().getTrap().empty();
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bool hasKey = false;
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std::string keyName;
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@ -154,18 +156,26 @@ namespace MWClass
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}
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}
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if (needKey && hasKey)
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if ((isLocked || isTrapped) && hasKey)
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{
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MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}");
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unlock(ptr);
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if(isLocked)
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unlock(ptr);
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// using a key disarms the trap
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ptr.getCellRef().setTrap("");
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if(isTrapped)
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{
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ptr.getCellRef().setTrap("");
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr,
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"Disarm Trap", 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx,
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MWBase::SoundManager::Play_Normal);
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isTrapped = false;
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}
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}
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if (!needKey || hasKey)
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if (!isLocked || hasKey)
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{
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if(ptr.getCellRef().getTrap().empty())
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if(!isTrapped)
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{
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boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
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return action;
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@ -173,7 +183,7 @@ namespace MWClass
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else
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{
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// Activate trap
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
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boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(ptr.getCellRef().getTrap(), ptr));
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action->setSound(trapActivationSound);
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return action;
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}
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