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updated changelog
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readme.txt
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readme.txt
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@ -94,6 +94,65 @@ Allowed options:
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CHANGELOG
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CHANGELOG
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0.23.0
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Bug #522: Player collides with placeable items
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Bug #553: Open/Close sounds played when accessing main menu w/ Journal Open
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Bug #561: Tooltip word wrapping delay
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Bug #578: Bribing works incorrectly
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Bug #601: PositionCell fails on negative coordinates
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Bug #606: Some NPCs hairs not rendered with Better Heads addon
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Bug #609: Bad rendering of bone boots
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Bug #613: Messagebox causing assert to fail
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Bug #631: Segfault on shutdown
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Bug #634: Exception when talking to Calvus Horatius in Mournhold, royal palace courtyard
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Bug #635: Scale NPCs depending on race
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Bug #643: Dialogue Race select function is inverted
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Bug #646: Twohanded weapons don't work properly
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Bug #654: Crash when dropping objects without a collision shape
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Bug #655/656: Objects that were disabled or deleted (but not both) were added to the scene when re-entering a cell
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Bug #660: "g" in "change" cut off in Race Menu
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Bug #661: Arrille sells me the key to his upstairs room
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Bug #662: Day counter starts at 2 instead of 1
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Bug #663: Cannot select "come unprepared" topic in dialog with Dagoth Ur
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Bug #665: Pickpocket -> "Grab all" grabs all NPC inventory, even not listed in container window.
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Bug #666: Looking up/down problem
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Bug #667: Active effects border visible during loading
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Bug #669: incorrect player position at new game start
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Bug #670: race selection menu: sex, face and hair left button not totally clickable
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Bug #671: new game: player is naked
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Bug #674: buying or selling items doesn't change amount of gold
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Bug #675: fatigue is not set to its maximum when starting a new game
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Bug #678: Wrong rotation order causes RefData's rotation to be stored incorrectly
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Bug #680: different gold coins in Tel Mara
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Bug #682: Race menu ignores playable flag for some hairs and faces
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Bug #685: Script compiler does not accept ":" after a function name
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Bug #688: dispose corpse makes cross-hair to disappear
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Bug #691: Auto equipping ignores equipment conditions
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Bug #692: OpenMW doesnt load "loose file" texture packs that places resources directly in data folder
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Bug #696: Draugr incorrect head offset
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Bug #697: Sail transparency issue
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Bug #700: "On the rocks" mod does not load its UV coordinates correctly.
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Bug #702: Some race mods don't work
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Bug #711: Crash during character creation
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Bug #715: Growing Tauryon
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Feature #55/657: Item Repairing
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Feature #62/87: Enchanting
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Feature #99: Pathfinding
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Feature #104: AI Package: Travel
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Feature #129: Levelled items
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Feature #204: Texture animations
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Feature #239: Fallback-Settings
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Feature #535: Console object selection improvements
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Feature #629: Add levelup description in levelup layout dialog
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Feature #630: Optional format subrecord in (tes3) header
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Feature #641: Armor rating
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Feature #645: OnDeath script function
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Feature #683: Companion item UI
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Feature #698: Basic Particles
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Task #648: Split up components/esm/loadlocks
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Task #695: mwgui cleanup
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0.22.0
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0.22.0
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Bug #311: Potential infinite recursion in script compiler
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Bug #311: Potential infinite recursion in script compiler
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