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@ -4,50 +4,12 @@
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#include "defs.hpp"
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#include "defs.hpp"
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namespace Terrain
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namespace
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{
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Ogre::HardwareVertexBufferSharedPtr BufferCache::getUVBuffer()
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{
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if (mUvBufferMap.find(mNumVerts) != mUvBufferMap.end())
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{
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return mUvBufferMap[mNumVerts];
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}
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int vertexCount = mNumVerts * mNumVerts;
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std::vector<float> uvs;
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uvs.reserve(vertexCount*2);
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for (unsigned int col = 0; col < mNumVerts; ++col)
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{
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for (unsigned int row = 0; row < mNumVerts; ++row)
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{
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uvs.push_back(col / static_cast<float>(mNumVerts-1)); // U
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uvs.push_back(row / static_cast<float>(mNumVerts-1)); // V
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}
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}
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Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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Ogre::HardwareVertexBufferSharedPtr buffer = mgr->createVertexBuffer(
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Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT2),
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vertexCount, Ogre::HardwareBuffer::HBU_STATIC);
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buffer->writeData(0, buffer->getSizeInBytes(), &uvs[0], true);
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mUvBufferMap[mNumVerts] = buffer;
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return buffer;
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}
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Ogre::HardwareIndexBufferSharedPtr BufferCache::getIndexBuffer(unsigned int flags)
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{
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{
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unsigned int verts = mNumVerts;
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if (mIndexBufferMap.find(flags) != mIndexBufferMap.end())
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template <typename IndexType>
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Ogre::HardwareIndexBufferSharedPtr createIndexBuffer(unsigned int flags, unsigned int verts, Ogre::HardwareIndexBuffer::IndexType type)
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{
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{
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return mIndexBufferMap[flags];
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}
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// LOD level n means every 2^n-th vertex is kept
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// LOD level n means every 2^n-th vertex is kept
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size_t lodLevel = (flags >> (4*4));
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size_t lodLevel = (flags >> (4*4));
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@ -55,11 +17,11 @@ namespace Terrain
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for (int i=0; i<4; ++i)
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for (int i=0; i<4; ++i)
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lodDeltas[i] = (flags >> (4*i)) & (0xf);
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lodDeltas[i] = (flags >> (4*i)) & (0xf);
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bool anyDeltas = (lodDeltas[North] || lodDeltas[South] || lodDeltas[West] || lodDeltas[East]);
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bool anyDeltas = (lodDeltas[Terrain::North] || lodDeltas[Terrain::South] || lodDeltas[Terrain::West] || lodDeltas[Terrain::East]);
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size_t increment = 1 << lodLevel;
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size_t increment = 1 << lodLevel;
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assert(increment < verts);
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assert(increment < verts);
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std::vector<short> indices;
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std::vector<IndexType> indices;
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indices.reserve((verts-1)*(verts-1)*2*3 / increment);
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indices.reserve((verts-1)*(verts-1)*2*3 / increment);
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size_t rowStart = 0, colStart = 0, rowEnd = verts-1, colEnd = verts-1;
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size_t rowStart = 0, colStart = 0, rowEnd = verts-1, colEnd = verts-1;
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@ -94,7 +56,7 @@ namespace Terrain
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// South
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// South
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size_t row = 0;
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size_t row = 0;
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size_t outerStep = 1 << (lodDeltas[South] + lodLevel);
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size_t outerStep = 1 << (lodDeltas[Terrain::South] + lodLevel);
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for (size_t col = 0; col < verts-1; col += outerStep)
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for (size_t col = 0; col < verts-1; col += outerStep)
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{
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{
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indices.push_back(verts*col+row);
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indices.push_back(verts*col+row);
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@ -118,7 +80,7 @@ namespace Terrain
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// North
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// North
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row = verts-1;
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row = verts-1;
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outerStep = size_t(1) << (lodDeltas[North] + lodLevel);
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outerStep = size_t(1) << (lodDeltas[Terrain::North] + lodLevel);
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for (size_t col = 0; col < verts-1; col += outerStep)
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for (size_t col = 0; col < verts-1; col += outerStep)
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{
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{
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indices.push_back(verts*(col+outerStep)+row);
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indices.push_back(verts*(col+outerStep)+row);
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@ -142,7 +104,7 @@ namespace Terrain
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// West
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// West
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size_t col = 0;
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size_t col = 0;
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outerStep = size_t(1) << (lodDeltas[West] + lodLevel);
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outerStep = size_t(1) << (lodDeltas[Terrain::West] + lodLevel);
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for (size_t row = 0; row < verts-1; row += outerStep)
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for (size_t row = 0; row < verts-1; row += outerStep)
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{
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{
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indices.push_back(verts*col+row+outerStep);
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indices.push_back(verts*col+row+outerStep);
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@ -166,7 +128,7 @@ namespace Terrain
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// East
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// East
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col = verts-1;
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col = verts-1;
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outerStep = size_t(1) << (lodDeltas[East] + lodLevel);
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outerStep = size_t(1) << (lodDeltas[Terrain::East] + lodLevel);
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for (size_t row = 0; row < verts-1; row += outerStep)
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for (size_t row = 0; row < verts-1; row += outerStep)
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{
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{
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indices.push_back(verts*col+row);
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indices.push_back(verts*col+row);
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@ -190,9 +152,64 @@ namespace Terrain
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}
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}
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Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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Ogre::HardwareIndexBufferSharedPtr buffer = mgr->createIndexBuffer(Ogre::HardwareIndexBuffer::IT_16BIT,
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Ogre::HardwareIndexBufferSharedPtr buffer = mgr->createIndexBuffer(type,
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indices.size(), Ogre::HardwareBuffer::HBU_STATIC);
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indices.size(), Ogre::HardwareBuffer::HBU_STATIC);
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buffer->writeData(0, buffer->getSizeInBytes(), &indices[0], true);
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buffer->writeData(0, buffer->getSizeInBytes(), &indices[0], true);
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return buffer;
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}
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}
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namespace Terrain
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{
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Ogre::HardwareVertexBufferSharedPtr BufferCache::getUVBuffer()
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{
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if (mUvBufferMap.find(mNumVerts) != mUvBufferMap.end())
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{
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return mUvBufferMap[mNumVerts];
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}
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int vertexCount = mNumVerts * mNumVerts;
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std::vector<float> uvs;
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uvs.reserve(vertexCount*2);
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for (unsigned int col = 0; col < mNumVerts; ++col)
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{
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for (unsigned int row = 0; row < mNumVerts; ++row)
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{
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uvs.push_back(col / static_cast<float>(mNumVerts-1)); // U
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uvs.push_back(row / static_cast<float>(mNumVerts-1)); // V
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}
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}
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Ogre::HardwareBufferManager* mgr = Ogre::HardwareBufferManager::getSingletonPtr();
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Ogre::HardwareVertexBufferSharedPtr buffer = mgr->createVertexBuffer(
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Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT2),
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vertexCount, Ogre::HardwareBuffer::HBU_STATIC);
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buffer->writeData(0, buffer->getSizeInBytes(), &uvs[0], true);
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mUvBufferMap[mNumVerts] = buffer;
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return buffer;
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}
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Ogre::HardwareIndexBufferSharedPtr BufferCache::getIndexBuffer(unsigned int flags)
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{
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unsigned int verts = mNumVerts;
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if (mIndexBufferMap.find(flags) != mIndexBufferMap.end())
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{
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return mIndexBufferMap[flags];
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}
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Ogre::HardwareIndexBufferSharedPtr buffer;
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if (verts*verts > (0xffffu))
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buffer = createIndexBuffer<unsigned int>(flags, verts, Ogre::HardwareIndexBuffer::IT_32BIT);
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else
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buffer = createIndexBuffer<unsigned short>(flags, verts, Ogre::HardwareIndexBuffer::IT_16BIT);
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mIndexBufferMap[flags] = buffer;
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mIndexBufferMap[flags] = buffer;
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return buffer;
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return buffer;
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}
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}
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