Terrain: change index buffer flags to unsigned

openmw-35
scrawl 10 years ago
parent 41b3a9dba9
commit f7bac58b39

@ -39,7 +39,7 @@ namespace Terrain
return buffer;
}
Ogre::HardwareIndexBufferSharedPtr BufferCache::getIndexBuffer(int flags)
Ogre::HardwareIndexBufferSharedPtr BufferCache::getIndexBuffer(unsigned int flags)
{
unsigned int verts = mNumVerts;

@ -17,7 +17,7 @@ namespace Terrain
/// @param flags first 4*4 bits are LOD deltas on each edge, respectively (4 bits each)
/// next 4 bits are LOD level of the index buffer (LOD 0 = don't omit any vertices)
Ogre::HardwareIndexBufferSharedPtr getIndexBuffer (int flags);
Ogre::HardwareIndexBufferSharedPtr getIndexBuffer (unsigned int flags);
Ogre::HardwareVertexBufferSharedPtr getUVBuffer ();

@ -415,7 +415,7 @@ void QuadTreeNode::updateIndexBuffers()
// Fetch a suitable index buffer (which may be shared)
size_t ourLod = getActualLodLevel();
int flags = 0;
unsigned int flags = 0;
for (int i=0; i<4; ++i)
{
@ -436,7 +436,7 @@ void QuadTreeNode::updateIndexBuffers()
if (lod > 0)
{
assert (lod - ourLod < (1 << 4));
flags |= int(lod - ourLod) << (4*i);
flags |= static_cast<unsigned int>(lod - ourLod) << (4*i);
}
}
flags |= 0 /*((int)mAdditionalLod)*/ << (4*4);

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