mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 23:23:52 +00:00
[General] Rename unused ObjectCollision into ObjectSound
This commit is contained in:
parent
fcebd9f4ae
commit
271dc3df87
11 changed files with 69 additions and 69 deletions
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@ -130,9 +130,9 @@ add_openmw_dir (mwmp/processors/object BaseObjectProcessor
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ProcessorConsoleCommand ProcessorContainer ProcessorDoorDestination ProcessorDoorState ProcessorMusicPlay
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ProcessorConsoleCommand ProcessorContainer ProcessorDoorDestination ProcessorDoorState ProcessorMusicPlay
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ProcessorVideoPlay
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ProcessorVideoPlay
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ProcessorObjectActivate ProcessorObjectAnimPlay ProcessorObjectAttach ProcessorObjectCollision ProcessorObjectDelete
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ProcessorObjectActivate ProcessorObjectAnimPlay ProcessorObjectAttach ProcessorObjectDelete ProcessorObjectHit
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ProcessorObjectHit ProcessorObjectLock ProcessorObjectMove ProcessorObjectPlace ProcessorObjectRestock
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ProcessorObjectLock ProcessorObjectMove ProcessorObjectPlace ProcessorObjectRestock ProcessorObjectRotate
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ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn ProcessorObjectState ProcessorObjectTrap
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ProcessorObjectScale ProcessorObjectSound ProcessorObjectSpawn ProcessorObjectState ProcessorObjectTrap
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ProcessorScriptLocalShort ProcessorScriptLocalFloat ProcessorScriptMemberShort ProcessorScriptMemberFloat
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ProcessorScriptLocalShort ProcessorScriptLocalFloat ProcessorScriptMemberShort ProcessorScriptMemberFloat
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)
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)
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@ -55,7 +55,6 @@
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#include "object/ProcessorObjectActivate.hpp"
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#include "object/ProcessorObjectActivate.hpp"
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#include "object/ProcessorObjectAnimPlay.hpp"
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#include "object/ProcessorObjectAnimPlay.hpp"
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#include "object/ProcessorObjectAttach.hpp"
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#include "object/ProcessorObjectAttach.hpp"
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#include "object/ProcessorObjectCollision.hpp"
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#include "object/ProcessorObjectDelete.hpp"
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#include "object/ProcessorObjectDelete.hpp"
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#include "object/ProcessorObjectHit.hpp"
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#include "object/ProcessorObjectHit.hpp"
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#include "object/ProcessorObjectLock.hpp"
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#include "object/ProcessorObjectLock.hpp"
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@ -64,6 +63,7 @@
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#include "object/ProcessorObjectRestock.hpp"
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#include "object/ProcessorObjectRestock.hpp"
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#include "object/ProcessorObjectRotate.hpp"
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#include "object/ProcessorObjectRotate.hpp"
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#include "object/ProcessorObjectScale.hpp"
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#include "object/ProcessorObjectScale.hpp"
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#include "object/ProcessorObjectSound.hpp"
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#include "object/ProcessorObjectSpawn.hpp"
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#include "object/ProcessorObjectSpawn.hpp"
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#include "object/ProcessorObjectState.hpp"
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#include "object/ProcessorObjectState.hpp"
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#include "object/ProcessorObjectTrap.hpp"
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#include "object/ProcessorObjectTrap.hpp"
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@ -158,7 +158,6 @@ void ProcessorInitializer()
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ObjectProcessor::AddProcessor(new ProcessorObjectActivate());
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ObjectProcessor::AddProcessor(new ProcessorObjectActivate());
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ObjectProcessor::AddProcessor(new ProcessorObjectAnimPlay());
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ObjectProcessor::AddProcessor(new ProcessorObjectAnimPlay());
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ObjectProcessor::AddProcessor(new ProcessorObjectAttach());
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ObjectProcessor::AddProcessor(new ProcessorObjectAttach());
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ObjectProcessor::AddProcessor(new ProcessorObjectCollision());
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ObjectProcessor::AddProcessor(new ProcessorObjectDelete());
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ObjectProcessor::AddProcessor(new ProcessorObjectDelete());
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ObjectProcessor::AddProcessor(new ProcessorObjectHit());
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ObjectProcessor::AddProcessor(new ProcessorObjectHit());
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ObjectProcessor::AddProcessor(new ProcessorObjectLock());
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ObjectProcessor::AddProcessor(new ProcessorObjectLock());
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@ -167,6 +166,7 @@ void ProcessorInitializer()
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ObjectProcessor::AddProcessor(new ProcessorObjectRestock());
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ObjectProcessor::AddProcessor(new ProcessorObjectRestock());
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ObjectProcessor::AddProcessor(new ProcessorObjectRotate());
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ObjectProcessor::AddProcessor(new ProcessorObjectRotate());
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ObjectProcessor::AddProcessor(new ProcessorObjectScale());
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ObjectProcessor::AddProcessor(new ProcessorObjectScale());
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ObjectProcessor::AddProcessor(new ProcessorObjectSound());
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ObjectProcessor::AddProcessor(new ProcessorObjectSpawn());
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ObjectProcessor::AddProcessor(new ProcessorObjectSpawn());
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ObjectProcessor::AddProcessor(new ProcessorObjectState());
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ObjectProcessor::AddProcessor(new ProcessorObjectState());
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ObjectProcessor::AddProcessor(new ProcessorObjectTrap());
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ObjectProcessor::AddProcessor(new ProcessorObjectTrap());
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@ -1,26 +0,0 @@
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#ifndef OPENMW_PROCESSOROBJECTCOLLISION_HPP
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#define OPENMW_PROCESSOROBJECTCOLLISION_HPP
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#include "BaseObjectProcessor.hpp"
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namespace mwmp
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{
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class ProcessorObjectCollision final: public BaseObjectProcessor
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{
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public:
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ProcessorObjectCollision()
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{
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BPP_INIT(ID_OBJECT_COLLISION)
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}
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virtual void Do(ObjectPacket &packet, ObjectList &objectList)
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{
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BaseObjectProcessor::Do(packet, objectList);
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//objectList.setObjectCollisions(ptrCellStore);
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTCOLLISION_HPP
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26
apps/openmw/mwmp/processors/object/ProcessorObjectSound.hpp
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26
apps/openmw/mwmp/processors/object/ProcessorObjectSound.hpp
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@ -0,0 +1,26 @@
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#ifndef OPENMW_PROCESSOROBJECTSOUND_HPP
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#define OPENMW_PROCESSOROBJECTSOUND_HPP
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#include "BaseObjectProcessor.hpp"
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namespace mwmp
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{
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class ProcessorObjectSound final: public BaseObjectProcessor
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{
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public:
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ProcessorObjectSound()
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{
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BPP_INIT(ID_OBJECT_SOUND)
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}
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virtual void Do(ObjectPacket &packet, ObjectList &objectList)
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{
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BaseObjectProcessor::Do(packet, objectList);
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//objectList.setObjectSounds(ptrCellStore);
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTSOUND_HPP
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@ -205,8 +205,8 @@ add_component_dir (openmw-mp/Packets/Object
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PacketDoorDestination PacketDoorState
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PacketDoorDestination PacketDoorState
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PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
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PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
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PacketObjectCollision PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace
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PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace PacketObjectRestock
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PacketObjectRestock PacketObjectRotate PacketObjectScale PacketObjectSpawn PacketObjectState PacketObjectTrap
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PacketObjectRotate PacketObjectScale PacketObjectSound PacketObjectSpawn PacketObjectState PacketObjectTrap
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PacketMusicPlay PacketVideoPlay PacketScriptLocalShort PacketScriptLocalFloat PacketScriptMemberShort
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PacketMusicPlay PacketVideoPlay PacketScriptLocalShort PacketScriptLocalFloat PacketScriptMemberShort
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PacketScriptMemberFloat
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PacketScriptMemberFloat
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)
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)
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@ -1,7 +1,6 @@
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#include "../Packets/Object/PacketObjectActivate.hpp"
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#include "../Packets/Object/PacketObjectActivate.hpp"
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#include "../Packets/Object/PacketObjectAnimPlay.hpp"
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#include "../Packets/Object/PacketObjectAnimPlay.hpp"
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#include "../Packets/Object/PacketObjectAttach.hpp"
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#include "../Packets/Object/PacketObjectAttach.hpp"
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#include "../Packets/Object/PacketObjectCollision.hpp"
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#include "../Packets/Object/PacketObjectDelete.hpp"
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#include "../Packets/Object/PacketObjectDelete.hpp"
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#include "../Packets/Object/PacketObjectHit.hpp"
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#include "../Packets/Object/PacketObjectHit.hpp"
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#include "../Packets/Object/PacketObjectLock.hpp"
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#include "../Packets/Object/PacketObjectLock.hpp"
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@ -10,6 +9,7 @@
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#include "../Packets/Object/PacketObjectRestock.hpp"
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#include "../Packets/Object/PacketObjectRestock.hpp"
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#include "../Packets/Object/PacketObjectRotate.hpp"
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#include "../Packets/Object/PacketObjectRotate.hpp"
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#include "../Packets/Object/PacketObjectScale.hpp"
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#include "../Packets/Object/PacketObjectScale.hpp"
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#include "../Packets/Object/PacketObjectSound.hpp"
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#include "../Packets/Object/PacketObjectSpawn.hpp"
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#include "../Packets/Object/PacketObjectSpawn.hpp"
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#include "../Packets/Object/PacketObjectState.hpp"
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#include "../Packets/Object/PacketObjectState.hpp"
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#include "../Packets/Object/PacketObjectTrap.hpp"
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#include "../Packets/Object/PacketObjectTrap.hpp"
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@ -41,7 +41,6 @@ mwmp::ObjectPacketController::ObjectPacketController(RakNet::RakPeerInterface *p
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AddPacket<PacketObjectActivate>(&packets, peer);
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AddPacket<PacketObjectActivate>(&packets, peer);
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AddPacket<PacketObjectAnimPlay>(&packets, peer);
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AddPacket<PacketObjectAnimPlay>(&packets, peer);
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AddPacket<PacketObjectAttach>(&packets, peer);
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AddPacket<PacketObjectAttach>(&packets, peer);
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AddPacket<PacketObjectCollision>(&packets, peer);
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AddPacket<PacketObjectDelete>(&packets, peer);
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AddPacket<PacketObjectDelete>(&packets, peer);
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AddPacket<PacketObjectHit>(&packets, peer);
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AddPacket<PacketObjectHit>(&packets, peer);
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AddPacket<PacketObjectLock>(&packets, peer);
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AddPacket<PacketObjectLock>(&packets, peer);
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@ -50,6 +49,7 @@ mwmp::ObjectPacketController::ObjectPacketController(RakNet::RakPeerInterface *p
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AddPacket<PacketObjectRestock>(&packets, peer);
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AddPacket<PacketObjectRestock>(&packets, peer);
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AddPacket<PacketObjectRotate>(&packets, peer);
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AddPacket<PacketObjectRotate>(&packets, peer);
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AddPacket<PacketObjectScale>(&packets, peer);
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AddPacket<PacketObjectScale>(&packets, peer);
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AddPacket<PacketObjectSound>(&packets, peer);
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AddPacket<PacketObjectSpawn>(&packets, peer);
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AddPacket<PacketObjectSpawn>(&packets, peer);
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AddPacket<PacketObjectState>(&packets, peer);
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AddPacket<PacketObjectState>(&packets, peer);
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AddPacket<PacketObjectTrap>(&packets, peer);
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AddPacket<PacketObjectTrap>(&packets, peer);
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@ -70,7 +70,7 @@ enum GameMessages
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ID_OBJECT_ACTIVATE,
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ID_OBJECT_ACTIVATE,
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ID_OBJECT_ANIM_PLAY,
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ID_OBJECT_ANIM_PLAY,
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ID_OBJECT_ATTACH,
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ID_OBJECT_ATTACH,
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ID_OBJECT_COLLISION,
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ID_OBJECT_SOUND,
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ID_OBJECT_DELETE,
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ID_OBJECT_DELETE,
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ID_OBJECT_LOCK,
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ID_OBJECT_LOCK,
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ID_OBJECT_MOVE,
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ID_OBJECT_MOVE,
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@ -1,16 +0,0 @@
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketObjectCollision.hpp"
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using namespace mwmp;
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PacketObjectCollision::PacketObjectCollision(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
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{
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packetID = ID_OBJECT_COLLISION;
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hasCellData = true;
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}
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void PacketObjectCollision::Object(BaseObject &baseObject, bool send)
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{
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ObjectPacket::Object(baseObject, send);
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// Placeholder
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}
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@ -1,17 +0,0 @@
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#ifndef OPENMW_PACKETOBJECTCOLLISION_HPP
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#define OPENMW_PACKETOBJECTCOLLISION_HPP
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#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
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namespace mwmp
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{
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class PacketObjectCollision : public ObjectPacket
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{
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public:
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PacketObjectCollision(RakNet::RakPeerInterface *peer);
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virtual void Object(BaseObject &baseObject, bool send);
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};
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}
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#endif //OPENMW_PACKETOBJECTCOLLISION_HPP
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16
components/openmw-mp/Packets/Object/PacketObjectSound.cpp
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16
components/openmw-mp/Packets/Object/PacketObjectSound.cpp
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketObjectSound.hpp"
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using namespace mwmp;
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PacketObjectSound::PacketObjectSound(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
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{
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packetID = ID_OBJECT_SOUND;
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hasCellData = true;
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}
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void PacketObjectSound::Object(BaseObject &baseObject, bool send)
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{
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ObjectPacket::Object(baseObject, send);
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// Placeholder
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}
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17
components/openmw-mp/Packets/Object/PacketObjectSound.hpp
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17
components/openmw-mp/Packets/Object/PacketObjectSound.hpp
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#ifndef OPENMW_PACKETOBJECTSOUND_HPP
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#define OPENMW_PACKETOBJECTSOUND_HPP
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#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
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namespace mwmp
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{
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class PacketObjectSound : public ObjectPacket
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{
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public:
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PacketObjectSound(RakNet::RakPeerInterface *peer);
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virtual void Object(BaseObject &baseObject, bool send);
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};
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}
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#endif //OPENMW_PACKETOBJECTSOUND_HPP
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