Remove some superfluous includes in components/detournavigator

pull/593/head
jvoisin 4 years ago
parent 3944648f0b
commit 28d5e5e8be

@ -4,7 +4,6 @@
#include <components/misc/rng.hpp>
#include <DetourCommon.h>
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>

@ -14,8 +14,6 @@
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>
#include <LinearMath/btVector3.h>
#include <components/misc/convert.hpp>
#include <osg/Vec3f>

@ -1,6 +1,5 @@
#include "makenavmesh.hpp"
#include "debug.hpp"
#include "dtstatus.hpp"
#include "exceptions.hpp"
#include "recastmesh.hpp"
#include "settings.hpp"

@ -2,10 +2,8 @@
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_MAKENAVMESH_H
#include "offmeshconnectionsmanager.hpp"
#include "settings.hpp"
#include "navmeshcacheitem.hpp"
#include "tileposition.hpp"
#include "tilebounds.hpp"
#include "sharednavmesh.hpp"
#include "navmeshtilescache.hpp"

@ -5,8 +5,6 @@
#include <components/esm/loadpgrd.hpp>
#include <components/misc/coordinateconverter.hpp>
#include <Recast.h>
namespace DetourNavigator
{
NavigatorImpl::NavigatorImpl(const Settings& settings)

@ -4,7 +4,6 @@
#include "asyncnavmeshupdater.hpp"
#include "cachedrecastmeshmanager.hpp"
#include "offmeshconnectionsmanager.hpp"
#include "sharednavmesh.hpp"
#include "recastmeshtiles.hpp"
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>

@ -2,7 +2,6 @@
#include "settings.hpp"
#include "findsmoothpath.hpp"
#include <DetourCommon.h>
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>

@ -11,8 +11,6 @@
#include <vector>
#include <tuple>
#include <osg/Vec3f>
#include <LinearMath/btTransform.h>
namespace DetourNavigator

@ -1,7 +1,5 @@
#include "recastmeshmanager.hpp"
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
namespace DetourNavigator
{
RecastMeshManager::RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation)

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