mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-20 06:23:52 +00:00
Split view into worldview and menu, for ease of layer management. Basic pose management.
This commit is contained in:
parent
2778775070
commit
2accdc4441
26 changed files with 2413 additions and 613 deletions
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@ -239,6 +239,9 @@ if (WIN32)
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# Get rid of useless crud from windows.h
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add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
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# Get rid of the nonsense warning "enum type is unscoped"
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd26812")
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endif()
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if (NOT WIN32 AND BUILD_WIZARD) # windows users can just run the morrowind installer
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@ -114,18 +114,26 @@ endif ()
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if(BUILD_VR_OPENXR)
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set(OPENMW_VR_FILES
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engine_vr.cpp
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mwvr/openxrmanager.hpp
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mwvr/openxrmanager.cpp
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mwvr/openxrviewer.hpp
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mwvr/openxrviewer.cpp
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mwvr/openxrmanagerimpl.hpp
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mwvr/openxrmanagerimpl.cpp
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mwvr/openxrview.hpp
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mwvr/openxrview.cpp
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mwvr/openxrinputmanager.hpp
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mwvr/openxrinputmanager.cpp
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mwvr/openxrlayer.hpp
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mwvr/openxrlayer.cpp
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mwvr/openxrmanager.hpp
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mwvr/openxrmanager.cpp
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mwvr/openxrmanagerimpl.hpp
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mwvr/openxrmanagerimpl.cpp
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mwvr/openxrmenu.hpp
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mwvr/openxrmenu.cpp
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mwvr/openxrswapchain.hpp
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mwvr/openxrswapchain.cpp
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mwvr/openxrtexture.hpp
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mwvr/openxrtexture.cpp
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mwvr/openxrview.hpp
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mwvr/openxrview.cpp
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mwvr/openxrviewer.hpp
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mwvr/openxrviewer.cpp
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mwvr/openxrworldview.hpp
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mwvr/openxrworldview.cpp
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)
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openmw_add_executable(openmw_vr
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@ -692,7 +692,6 @@ void OMW::Engine::go()
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// Setup viewer
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mViewer = new osgViewer::Viewer;
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mViewer->setReleaseContextAtEndOfFrameHint(false);
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mViewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
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#if OSG_VERSION_GREATER_OR_EQUAL(3,5,5)
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// Do not try to outsmart the OS thread scheduler (see bug #4785).
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@ -727,6 +726,20 @@ void OMW::Engine::go()
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osg::ref_ptr<Resource::StatsHandler> resourceshandler = new Resource::StatsHandler;
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mViewer->addEventHandler(resourceshandler);
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#ifdef USE_OPENXR
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auto* root = mViewer->getSceneData();
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mXRViewer->addChild(root);
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mViewer->setSceneData(mXRViewer);
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#ifndef _NDEBUG
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::HEAD, MWVR::TrackedSpace::STAGE));
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::HEAD, MWVR::TrackedSpace::VIEW));
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::LEFT_HAND, MWVR::TrackedSpace::STAGE));
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::LEFT_HAND, MWVR::TrackedSpace::VIEW));
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::RIGHT_HAND, MWVR::TrackedSpace::STAGE));
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mXR->addPoseUpdateCallback(new MWVR::PoseLogger(MWVR::TrackedLimb::RIGHT_HAND, MWVR::TrackedSpace::VIEW));
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#endif
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#endif
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// Start the game
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if (!mSaveGameFile.empty())
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{
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@ -752,11 +765,6 @@ void OMW::Engine::go()
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}
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#ifdef USE_OPENXR
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auto* root = mViewer->getSceneData();
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mXRViewer->addChild(root);
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mViewer->setSceneData(mXRViewer);
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#endif
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// Start the main rendering loop
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osg::Timer frameTimer;
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@ -776,12 +784,18 @@ void OMW::Engine::go()
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}
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else
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{
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mViewer->eventTraversal();
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mViewer->updateTraversal();
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mEnvironment.getWorld()->updateWindowManager();
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#ifdef USE_OPENXR
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mXRViewer->traversals();
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#else
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mViewer->updateTraversal();
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mViewer->renderingTraversals();
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#endif
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bool guiActive = mEnvironment.getWindowManager()->isGuiMode();
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if (!guiActive)
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@ -11,10 +11,6 @@ void OMW::Engine::initVr()
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throw std::logic_error("mViewer must be initialized before calling initVr()");
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mXR = new MWVR::OpenXRManager();
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osg::ref_ptr<MWVR::OpenXRManager::RealizeOperation> realizeOperation = new MWVR::OpenXRManager::RealizeOperation(mXR);
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mViewer->setRealizeOperation(realizeOperation);
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mXRViewer = new MWVR::OpenXRViewer(mXR, realizeOperation, mViewer, 1.f);
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mXRViewer = new MWVR::OpenXRViewer(mXR, mViewer, 1.f);
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// Viewers must be the top node of the scene.
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//mViewer->setSceneData(mXRViewer);
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}
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854
apps/openmw/mwvr/openxrengine.cpp
Normal file
854
apps/openmw/mwvr/openxrengine.cpp
Normal file
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@ -0,0 +1,854 @@
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#include "openxrengine.hpp"
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#include <iomanip>
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#include <boost/filesystem/fstream.hpp>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <SDL.h>
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#include <components/debug/debuglog.hpp>
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#include <components/misc/rng.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/registerarchives.hpp>
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#include <components/sdlutil/sdlgraphicswindow.hpp>
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#include <components/sdlutil/imagetosurface.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/resource/stats.hpp>
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#include <components/compiler/extensions0.hpp>
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#include <components/sceneutil/workqueue.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/version/version.hpp>
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#include <components/detournavigator/navigator.hpp>
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#include "../mwinput/inputmanagerimp.hpp"
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#include "../mwgui/windowmanagerimp.hpp"
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#include "../mwscript/scriptmanagerimp.hpp"
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#include "../mwscript/interpretercontext.hpp"
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#include "../mwsound/soundmanagerimp.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/worldimp.hpp"
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#include "../mwrender/vismask.hpp"
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#include "../mwclass/classes.hpp"
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#include "../mwdialogue/dialoguemanagerimp.hpp"
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#include "../mwdialogue/journalimp.hpp"
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#include "../mwdialogue/scripttest.hpp"
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#include "../mwmechanics/mechanicsmanagerimp.hpp"
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#include "../mwstate/statemanagerimp.hpp"
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namespace
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{
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void checkSDLError(int ret)
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{
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if (ret != 0)
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Log(Debug::Error) << "SDL error: " << SDL_GetError();
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}
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}
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void MWVR::OpenXREngine::executeLocalScripts()
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{
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MWWorld::LocalScripts& localScripts = mEnvironment.getWorld()->getLocalScripts();
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localScripts.startIteration();
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std::pair<std::string, MWWorld::Ptr> script;
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while (localScripts.getNext(script))
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{
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MWScript::InterpreterContext interpreterContext (
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&script.second.getRefData().getLocals(), script.second);
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mEnvironment.getScriptManager()->run (script.first, interpreterContext);
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}
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}
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bool MWVR::OpenXREngine::frame(float frametime)
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{
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try
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{
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mStartTick = mViewer->getStartTick();
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mEnvironment.setFrameDuration(frametime);
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// update input
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mEnvironment.getInputManager()->update(frametime, false);
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// When the window is minimized, pause the game. Currently this *has* to be here to work around a MyGUI bug.
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// If we are not currently rendering, then RenderItems will not be reused resulting in a memory leak upon changing widget textures (fixed in MyGUI 3.3.2),
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// and destroyed widgets will not be deleted (not fixed yet, https://github.com/MyGUI/mygui/issues/21)
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if (!mEnvironment.getInputManager()->isWindowVisible())
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return false;
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// sound
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if (mUseSound)
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mEnvironment.getSoundManager()->update(frametime);
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// Main menu opened? Then scripts are also paused.
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bool paused = mEnvironment.getWindowManager()->containsMode(MWGui::GM_MainMenu);
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// update game state
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mEnvironment.getStateManager()->update (frametime);
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bool guiActive = mEnvironment.getWindowManager()->isGuiMode();
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osg::Timer_t beforeScriptTick = osg::Timer::instance()->tick();
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if (mEnvironment.getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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if (!paused)
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{
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if (mEnvironment.getWorld()->getScriptsEnabled())
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{
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// local scripts
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executeLocalScripts();
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// global scripts
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mEnvironment.getScriptManager()->getGlobalScripts().run();
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}
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mEnvironment.getWorld()->markCellAsUnchanged();
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}
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if (!guiActive)
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{
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double hours = (frametime * mEnvironment.getWorld()->getTimeScaleFactor()) / 3600.0;
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mEnvironment.getWorld()->advanceTime(hours, true);
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mEnvironment.getWorld()->rechargeItems(frametime, true);
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}
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}
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osg::Timer_t afterScriptTick = osg::Timer::instance()->tick();
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// update actors
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osg::Timer_t beforeMechanicsTick = osg::Timer::instance()->tick();
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if (mEnvironment.getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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mEnvironment.getMechanicsManager()->update(frametime,
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guiActive);
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}
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osg::Timer_t afterMechanicsTick = osg::Timer::instance()->tick();
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if (mEnvironment.getStateManager()->getState()==
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MWBase::StateManager::State_Running)
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{
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MWWorld::Ptr player = mEnvironment.getWorld()->getPlayerPtr();
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if(!guiActive && player.getClass().getCreatureStats(player).isDead())
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mEnvironment.getStateManager()->endGame();
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}
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// update physics
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osg::Timer_t beforePhysicsTick = osg::Timer::instance()->tick();
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if (mEnvironment.getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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mEnvironment.getWorld()->updatePhysics(frametime, guiActive);
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}
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osg::Timer_t afterPhysicsTick = osg::Timer::instance()->tick();
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// update world
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osg::Timer_t beforeWorldTick = osg::Timer::instance()->tick();
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if (mEnvironment.getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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mEnvironment.getWorld()->update(frametime, guiActive);
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}
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osg::Timer_t afterWorldTick = osg::Timer::instance()->tick();
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// update GUI
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mEnvironment.getWindowManager()->onFrame(frametime);
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unsigned int frameNumber = mViewer->getFrameStamp()->getFrameNumber();
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osg::Stats* stats = mViewer->getViewerStats();
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stats->setAttribute(frameNumber, "script_time_begin", osg::Timer::instance()->delta_s(mStartTick, beforeScriptTick));
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stats->setAttribute(frameNumber, "script_time_taken", osg::Timer::instance()->delta_s(beforeScriptTick, afterScriptTick));
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stats->setAttribute(frameNumber, "script_time_end", osg::Timer::instance()->delta_s(mStartTick, afterScriptTick));
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stats->setAttribute(frameNumber, "mechanics_time_begin", osg::Timer::instance()->delta_s(mStartTick, beforeMechanicsTick));
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stats->setAttribute(frameNumber, "mechanics_time_taken", osg::Timer::instance()->delta_s(beforeMechanicsTick, afterMechanicsTick));
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stats->setAttribute(frameNumber, "mechanics_time_end", osg::Timer::instance()->delta_s(mStartTick, afterMechanicsTick));
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stats->setAttribute(frameNumber, "physics_time_begin", osg::Timer::instance()->delta_s(mStartTick, beforePhysicsTick));
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stats->setAttribute(frameNumber, "physics_time_taken", osg::Timer::instance()->delta_s(beforePhysicsTick, afterPhysicsTick));
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stats->setAttribute(frameNumber, "physics_time_end", osg::Timer::instance()->delta_s(mStartTick, afterPhysicsTick));
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stats->setAttribute(frameNumber, "world_time_begin", osg::Timer::instance()->delta_s(mStartTick, beforeWorldTick));
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stats->setAttribute(frameNumber, "world_time_taken", osg::Timer::instance()->delta_s(beforeWorldTick, afterWorldTick));
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stats->setAttribute(frameNumber, "world_time_end", osg::Timer::instance()->delta_s(mStartTick, afterWorldTick));
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if (stats->collectStats("resource"))
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{
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mResourceSystem->reportStats(frameNumber, stats);
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stats->setAttribute(frameNumber, "WorkQueue", mWorkQueue->getNumItems());
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stats->setAttribute(frameNumber, "WorkThread", mWorkQueue->getNumActiveThreads());
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mEnvironment.getWorld()->getNavigator()->reportStats(frameNumber, *stats);
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}
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}
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catch (const std::exception& e)
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{
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Log(Debug::Error) << "Error in frame: " << e.what();
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}
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return true;
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}
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MWVR::OpenXREngine::OpenXREngine(Files::ConfigurationManager& configurationManager)
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: mWindow(nullptr)
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, mEncoding(ToUTF8::WINDOWS_1252)
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, mEncoder(nullptr)
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, mScreenCaptureOperation(nullptr)
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, mSkipMenu (false)
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, mUseSound (true)
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, mCompileAll (false)
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, mCompileAllDialogue (false)
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, mWarningsMode (1)
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, mScriptConsoleMode (false)
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, mActivationDistanceOverride(-1)
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, mGrab(true)
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, mExportFonts(false)
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, mRandomSeed(0)
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, mScriptContext (0)
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, mFSStrict (false)
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, mScriptBlacklistUse (true)
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, mNewGame (false)
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, mCfgMgr(configurationManager)
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{
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MWClass::registerClasses();
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Uint32 flags = SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE|SDL_INIT_GAMECONTROLLER|SDL_INIT_JOYSTICK;
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if(SDL_WasInit(flags) == 0)
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{
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SDL_SetMainReady();
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if(SDL_Init(flags) != 0)
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{
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throw std::runtime_error("Could not initialize SDL! " + std::string(SDL_GetError()));
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}
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}
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mStartTick = osg::Timer::instance()->tick();
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}
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MWVR::OpenXREngine::~OpenXREngine()
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{
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mEnvironment.cleanup();
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delete mScriptContext;
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mScriptContext = nullptr;
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mWorkQueue = nullptr;
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mViewer = nullptr;
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mResourceSystem.reset();
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delete mEncoder;
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mEncoder = nullptr;
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mOpenXRManager = nullptr;
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if (mWindow)
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{
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SDL_DestroyWindow(mWindow);
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mWindow = nullptr;
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}
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SDL_Quit();
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}
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void MWVR::OpenXREngine::enableFSStrict(bool fsStrict)
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{
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mFSStrict = fsStrict;
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}
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// Set data dir
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void MWVR::OpenXREngine::setDataDirs (const Files::PathContainer& dataDirs)
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{
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mDataDirs = dataDirs;
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mDataDirs.insert(mDataDirs.begin(), (mResDir / "vfs"));
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mFileCollections = Files::Collections (mDataDirs, !mFSStrict);
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}
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// Add BSA archive
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void MWVR::OpenXREngine::addArchive (const std::string& archive) {
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mArchives.push_back(archive);
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}
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// Set resource dir
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void MWVR::OpenXREngine::setResourceDir (const boost::filesystem::path& parResDir)
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{
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mResDir = parResDir;
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}
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// Set start cell name
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void MWVR::OpenXREngine::setCell (const std::string& cellName)
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{
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mCellName = cellName;
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}
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void MWVR::OpenXREngine::addContentFile(const std::string& file)
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{
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mContentFiles.push_back(file);
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}
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void MWVR::OpenXREngine::setSkipMenu (bool skipMenu, bool newGame)
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{
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mSkipMenu = skipMenu;
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mNewGame = newGame;
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}
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std::string MWVR::OpenXREngine::loadSettings (Settings::Manager & settings)
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{
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// Create the settings manager and load default settings file
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const std::string localdefault = (mCfgMgr.getLocalPath() / "settings-default.cfg").string();
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const std::string globaldefault = (mCfgMgr.getGlobalPath() / "settings-default.cfg").string();
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// prefer local
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if (boost::filesystem::exists(localdefault))
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settings.loadDefault(localdefault);
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else if (boost::filesystem::exists(globaldefault))
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settings.loadDefault(globaldefault);
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else
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throw std::runtime_error ("No default settings file found! Make sure the file \"settings-default.cfg\" was properly installed.");
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// load user settings if they exist
|
||||
const std::string settingspath = (mCfgMgr.getUserConfigPath() / "settings.cfg").string();
|
||||
if (boost::filesystem::exists(settingspath))
|
||||
settings.loadUser(settingspath);
|
||||
|
||||
return settingspath;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::createWindow(Settings::Manager& settings)
|
||||
{
|
||||
int screen = settings.getInt("screen", "Video");
|
||||
int width = settings.getInt("resolution x", "Video");
|
||||
int height = settings.getInt("resolution y", "Video");
|
||||
bool fullscreen = settings.getBool("fullscreen", "Video");
|
||||
bool windowBorder = settings.getBool("window border", "Video");
|
||||
bool vsync = settings.getBool("vsync", "Video");
|
||||
int antialiasing = settings.getInt("antialiasing", "Video");
|
||||
|
||||
int pos_x = SDL_WINDOWPOS_CENTERED_DISPLAY(screen),
|
||||
pos_y = SDL_WINDOWPOS_CENTERED_DISPLAY(screen);
|
||||
|
||||
if(fullscreen)
|
||||
{
|
||||
pos_x = SDL_WINDOWPOS_UNDEFINED_DISPLAY(screen);
|
||||
pos_y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(screen);
|
||||
}
|
||||
|
||||
Uint32 flags = SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE;
|
||||
if(fullscreen)
|
||||
flags |= SDL_WINDOW_FULLSCREEN;
|
||||
|
||||
if (!windowBorder)
|
||||
flags |= SDL_WINDOW_BORDERLESS;
|
||||
|
||||
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS,
|
||||
settings.getBool("minimize on focus loss", "Video") ? "1" : "0");
|
||||
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8));
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8));
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8));
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0));
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24));
|
||||
|
||||
if (antialiasing > 0)
|
||||
{
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1));
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, antialiasing));
|
||||
}
|
||||
|
||||
while (!mWindow)
|
||||
{
|
||||
mWindow = SDL_CreateWindow("OpenMW", pos_x, pos_y, width, height, flags);
|
||||
if (!mWindow)
|
||||
{
|
||||
// Try with a lower AA
|
||||
if (antialiasing > 0)
|
||||
{
|
||||
Log(Debug::Warning) << "Warning: " << antialiasing << "x antialiasing not supported, trying " << antialiasing/2;
|
||||
antialiasing /= 2;
|
||||
Settings::Manager::setInt("antialiasing", "Video", antialiasing);
|
||||
checkSDLError(SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, antialiasing));
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::stringstream error;
|
||||
error << "Failed to create SDL window: " << SDL_GetError();
|
||||
throw std::runtime_error(error.str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setWindowIcon();
|
||||
|
||||
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
|
||||
SDL_GetWindowPosition(mWindow, &traits->x, &traits->y);
|
||||
SDL_GetWindowSize(mWindow, &traits->width, &traits->height);
|
||||
traits->windowName = SDL_GetWindowTitle(mWindow);
|
||||
traits->windowDecoration = !(SDL_GetWindowFlags(mWindow)&SDL_WINDOW_BORDERLESS);
|
||||
traits->screenNum = SDL_GetWindowDisplayIndex(mWindow);
|
||||
// We tried to get rid of the hardcoding but failed: https://github.com/OpenMW/openmw/pull/1771
|
||||
// Here goes kcat's quote:
|
||||
// It's ultimately a chicken and egg problem, and the reason why the code is like it was in the first place.
|
||||
// It needs a context to get the current attributes, but it needs the attributes to set up the context.
|
||||
// So it just specifies the same values that were given to SDL in the hopes that it's good enough to what the window eventually gets.
|
||||
traits->red = 8;
|
||||
traits->green = 8;
|
||||
traits->blue = 8;
|
||||
traits->alpha = 0; // set to 0 to stop ScreenCaptureHandler reading the alpha channel
|
||||
traits->depth = 24;
|
||||
traits->stencil = 8;
|
||||
traits->vsync = vsync;
|
||||
traits->doubleBuffer = true;
|
||||
traits->inheritedWindowData = new SDLUtil::GraphicsWindowSDL2::WindowData(mWindow);
|
||||
|
||||
osg::ref_ptr<SDLUtil::GraphicsWindowSDL2> graphicsWindow = new SDLUtil::GraphicsWindowSDL2(traits);
|
||||
if(!graphicsWindow->valid()) throw std::runtime_error("Failed to create GraphicsContext");
|
||||
|
||||
mOpenXRManager = std::make_unique<OpenXRManager>(graphicsWindow);
|
||||
|
||||
osg::ref_ptr<osg::Camera> camera = mViewer->getCamera();
|
||||
camera->setGraphicsContext(graphicsWindow);
|
||||
camera->setViewport(0, 0, traits->width, traits->height);
|
||||
|
||||
mViewer->realize();
|
||||
|
||||
mViewer->getEventQueue()->getCurrentEventState()->setWindowRectangle(0, 0, traits->width, traits->height);
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setWindowIcon()
|
||||
{
|
||||
boost::filesystem::ifstream windowIconStream;
|
||||
std::string windowIcon = (mResDir / "mygui" / "openmw.png").string();
|
||||
windowIconStream.open(windowIcon, std::ios_base::in | std::ios_base::binary);
|
||||
if (windowIconStream.fail())
|
||||
Log(Debug::Error) << "Error: Failed to open " << windowIcon;
|
||||
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension("png");
|
||||
if (!reader)
|
||||
{
|
||||
Log(Debug::Error) << "Error: Failed to read window icon, no png readerwriter found";
|
||||
return;
|
||||
}
|
||||
osgDB::ReaderWriter::ReadResult result = reader->readImage(windowIconStream);
|
||||
if (!result.success())
|
||||
Log(Debug::Error) << "Error: Failed to read " << windowIcon << ": " << result.message() << " code " << result.status();
|
||||
else
|
||||
{
|
||||
osg::ref_ptr<osg::Image> image = result.getImage();
|
||||
auto surface = SDLUtil::imageToSurface(image, true);
|
||||
SDL_SetWindowIcon(mWindow, surface.get());
|
||||
}
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::prepareEngine (Settings::Manager & settings)
|
||||
{
|
||||
mEnvironment.setStateManager (
|
||||
new MWState::StateManager (mCfgMgr.getUserDataPath() / "saves", mContentFiles.at (0)));
|
||||
|
||||
createWindow(settings);
|
||||
|
||||
osg::ref_ptr<osg::Group> rootNode (new osg::Group);
|
||||
mViewer->setSceneData(rootNode);
|
||||
|
||||
mVFS.reset(new VFS::Manager(mFSStrict));
|
||||
|
||||
VFS::registerArchives(mVFS.get(), mFileCollections, mArchives, true);
|
||||
|
||||
mResourceSystem.reset(new Resource::ResourceSystem(mVFS.get()));
|
||||
mResourceSystem->getSceneManager()->setUnRefImageDataAfterApply(false); // keep to Off for now to allow better state sharing
|
||||
mResourceSystem->getSceneManager()->setFilterSettings(
|
||||
Settings::Manager::getString("texture mag filter", "General"),
|
||||
Settings::Manager::getString("texture min filter", "General"),
|
||||
Settings::Manager::getString("texture mipmap", "General"),
|
||||
Settings::Manager::getInt("anisotropy", "General")
|
||||
);
|
||||
|
||||
int numThreads = Settings::Manager::getInt("preload num threads", "Cells");
|
||||
if (numThreads <= 0)
|
||||
throw std::runtime_error("Invalid setting: 'preload num threads' must be >0");
|
||||
mWorkQueue = new SceneUtil::WorkQueue(numThreads);
|
||||
|
||||
// Create input and UI first to set up a bootstrapping environment for
|
||||
// showing a loading screen and keeping the window responsive while doing so
|
||||
|
||||
std::string keybinderUser = (mCfgMgr.getUserConfigPath() / "input_v3.xml").string();
|
||||
bool keybinderUserExists = boost::filesystem::exists(keybinderUser);
|
||||
if(!keybinderUserExists)
|
||||
{
|
||||
std::string input2 = (mCfgMgr.getUserConfigPath() / "input_v2.xml").string();
|
||||
if(boost::filesystem::exists(input2)) {
|
||||
boost::filesystem::copy_file(input2, keybinderUser);
|
||||
keybinderUserExists = boost::filesystem::exists(keybinderUser);
|
||||
Log(Debug::Info) << "Loading keybindings file: " << keybinderUser;
|
||||
}
|
||||
}
|
||||
else
|
||||
Log(Debug::Info) << "Loading keybindings file: " << keybinderUser;
|
||||
|
||||
// find correct path to the game controller bindings
|
||||
// File format for controller mappings is different for SDL <= 2.0.4, 2.0.5, and >= 2.0.6
|
||||
SDL_version linkedSdlVersion;
|
||||
SDL_GetVersion(&linkedSdlVersion);
|
||||
std::string controllerFileName;
|
||||
if (linkedSdlVersion.major == 2 && linkedSdlVersion.minor == 0 && linkedSdlVersion.patch <= 4) {
|
||||
controllerFileName = "gamecontrollerdb_204.txt";
|
||||
} else if (linkedSdlVersion.major == 2 && linkedSdlVersion.minor == 0 && linkedSdlVersion.patch == 5) {
|
||||
controllerFileName = "gamecontrollerdb_205.txt";
|
||||
} else {
|
||||
controllerFileName = "gamecontrollerdb.txt";
|
||||
}
|
||||
|
||||
const std::string userdefault = mCfgMgr.getUserConfigPath().string() + "/" + controllerFileName;
|
||||
const std::string localdefault = mCfgMgr.getLocalPath().string() + "/" + controllerFileName;
|
||||
const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/" + controllerFileName;
|
||||
|
||||
std::string userGameControllerdb;
|
||||
if (boost::filesystem::exists(userdefault)){
|
||||
userGameControllerdb = userdefault;
|
||||
}
|
||||
else
|
||||
userGameControllerdb = "";
|
||||
|
||||
std::string gameControllerdb;
|
||||
if (boost::filesystem::exists(localdefault))
|
||||
gameControllerdb = localdefault;
|
||||
else if (boost::filesystem::exists(globaldefault))
|
||||
gameControllerdb = globaldefault;
|
||||
else
|
||||
gameControllerdb = ""; //if it doesn't exist, pass in an empty string
|
||||
|
||||
MWInput::InputManager* input = new MWInput::InputManager (mWindow, mViewer, mScreenCaptureHandler, mScreenCaptureOperation, keybinderUser, keybinderUserExists, userGameControllerdb, gameControllerdb, mGrab);
|
||||
mEnvironment.setInputManager (input);
|
||||
|
||||
std::string myguiResources = (mResDir / "mygui").string();
|
||||
osg::ref_ptr<osg::Group> guiRoot = new osg::Group;
|
||||
guiRoot->setName("GUI Root");
|
||||
guiRoot->setNodeMask(MWRender::Mask_GUI);
|
||||
rootNode->addChild(guiRoot);
|
||||
MWGui::WindowManager* window = new MWGui::WindowManager(mViewer, guiRoot, mResourceSystem.get(), mWorkQueue.get(),
|
||||
mCfgMgr.getLogPath().string() + std::string("/"), myguiResources,
|
||||
mScriptConsoleMode, mTranslationDataStorage, mEncoding, mExportFonts,
|
||||
Version::getOpenmwVersionDescription(mResDir.string()), mCfgMgr.getUserConfigPath().string());
|
||||
mEnvironment.setWindowManager (window);
|
||||
|
||||
// Create sound system
|
||||
mEnvironment.setSoundManager (new MWSound::SoundManager(mVFS.get(), mUseSound));
|
||||
|
||||
if (!mSkipMenu)
|
||||
{
|
||||
const std::string& logo = Fallback::Map::getString("Movies_Company_Logo");
|
||||
if (!logo.empty())
|
||||
window->playVideo(logo, true);
|
||||
}
|
||||
|
||||
// Create the world
|
||||
mEnvironment.setWorld( new MWWorld::World (mViewer, rootNode, mResourceSystem.get(), mWorkQueue.get(),
|
||||
mFileCollections, mContentFiles, mEncoder, mActivationDistanceOverride, mCellName,
|
||||
mStartupScript, mResDir.string(), mCfgMgr.getUserDataPath().string()));
|
||||
mEnvironment.getWorld()->setupPlayer();
|
||||
input->setPlayer(&mEnvironment.getWorld()->getPlayer());
|
||||
|
||||
window->setStore(mEnvironment.getWorld()->getStore());
|
||||
window->initUI();
|
||||
|
||||
//Load translation data
|
||||
mTranslationDataStorage.setEncoder(mEncoder);
|
||||
for (size_t i = 0; i < mContentFiles.size(); i++)
|
||||
mTranslationDataStorage.loadTranslationData(mFileCollections, mContentFiles[i]);
|
||||
|
||||
Compiler::registerExtensions (mExtensions);
|
||||
|
||||
// Create script system
|
||||
mScriptContext = new MWScript::CompilerContext (MWScript::CompilerContext::Type_Full);
|
||||
mScriptContext->setExtensions (&mExtensions);
|
||||
|
||||
mEnvironment.setScriptManager (new MWScript::ScriptManager (mEnvironment.getWorld()->getStore(), *mScriptContext, mWarningsMode,
|
||||
mScriptBlacklistUse ? mScriptBlacklist : std::vector<std::string>()));
|
||||
|
||||
// Create game mechanics system
|
||||
MWMechanics::MechanicsManager* mechanics = new MWMechanics::MechanicsManager;
|
||||
mEnvironment.setMechanicsManager (mechanics);
|
||||
|
||||
// Create dialog system
|
||||
mEnvironment.setJournal (new MWDialogue::Journal);
|
||||
mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions, mTranslationDataStorage));
|
||||
|
||||
// scripts
|
||||
if (mCompileAll)
|
||||
{
|
||||
std::pair<int, int> result = mEnvironment.getScriptManager()->compileAll();
|
||||
if (result.first)
|
||||
Log(Debug::Info)
|
||||
<< "compiled " << result.second << " of " << result.first << " scripts ("
|
||||
<< 100*static_cast<double> (result.second)/result.first
|
||||
<< "%)";
|
||||
}
|
||||
if (mCompileAllDialogue)
|
||||
{
|
||||
std::pair<int, int> result = MWDialogue::ScriptTest::compileAll(&mExtensions, mWarningsMode);
|
||||
if (result.first)
|
||||
Log(Debug::Info)
|
||||
<< "compiled " << result.second << " of " << result.first << " dialogue script/actor combinations a("
|
||||
<< 100*static_cast<double> (result.second)/result.first
|
||||
<< "%)";
|
||||
}
|
||||
}
|
||||
|
||||
class WriteScreenshotToFileOperation : public osgViewer::ScreenCaptureHandler::CaptureOperation
|
||||
{
|
||||
public:
|
||||
WriteScreenshotToFileOperation(const std::string& screenshotPath, const std::string& screenshotFormat)
|
||||
: mScreenshotPath(screenshotPath)
|
||||
, mScreenshotFormat(screenshotFormat)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void operator()(const osg::Image& image, const unsigned int context_id)
|
||||
{
|
||||
// Count screenshots.
|
||||
int shotCount = 0;
|
||||
|
||||
// Find the first unused filename with a do-while
|
||||
std::ostringstream stream;
|
||||
do
|
||||
{
|
||||
// Reset the stream
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
|
||||
stream << mScreenshotPath << "/screenshot" << std::setw(3) << std::setfill('0') << shotCount++ << "." << mScreenshotFormat;
|
||||
|
||||
} while (boost::filesystem::exists(stream.str()));
|
||||
|
||||
boost::filesystem::ofstream outStream;
|
||||
outStream.open(boost::filesystem::path(stream.str()), std::ios::binary);
|
||||
|
||||
osgDB::ReaderWriter* readerwriter = osgDB::Registry::instance()->getReaderWriterForExtension(mScreenshotFormat);
|
||||
if (!readerwriter)
|
||||
{
|
||||
Log(Debug::Error) << "Error: Can't write screenshot, no '" << mScreenshotFormat << "' readerwriter found";
|
||||
return;
|
||||
}
|
||||
|
||||
osgDB::ReaderWriter::WriteResult result = readerwriter->writeImage(image, outStream);
|
||||
if (!result.success())
|
||||
{
|
||||
Log(Debug::Error) << "Error: Can't write screenshot: " << result.message() << " code " << result.status();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::string mScreenshotPath;
|
||||
std::string mScreenshotFormat;
|
||||
};
|
||||
|
||||
// Initialise and enter main loop.
|
||||
|
||||
void MWVR::OpenXREngine::go()
|
||||
{
|
||||
assert (!mContentFiles.empty());
|
||||
|
||||
Log(Debug::Info) << "OSG version: " << osgGetVersion();
|
||||
SDL_version sdlVersion;
|
||||
SDL_GetVersion(&sdlVersion);
|
||||
Log(Debug::Info) << "SDL version: " << (int)sdlVersion.major << "." << (int)sdlVersion.minor << "." << (int)sdlVersion.patch;
|
||||
|
||||
Misc::Rng::init(mRandomSeed);
|
||||
|
||||
// Load settings
|
||||
Settings::Manager settings;
|
||||
std::string settingspath;
|
||||
settingspath = loadSettings (settings);
|
||||
|
||||
// Create encoder
|
||||
mEncoder = new ToUTF8::Utf8Encoder(mEncoding);
|
||||
|
||||
// Setup viewer
|
||||
mViewer = new osgViewer::Viewer;
|
||||
mViewer->setReleaseContextAtEndOfFrameHint(false);
|
||||
|
||||
#if OSG_VERSION_GREATER_OR_EQUAL(3,5,5)
|
||||
// Do not try to outsmart the OS thread scheduler (see bug #4785).
|
||||
mViewer->setUseConfigureAffinity(false);
|
||||
#endif
|
||||
|
||||
mScreenCaptureOperation = new WriteScreenshotToFileOperation(mCfgMgr.getUserDataPath().string(),
|
||||
Settings::Manager::getString("screenshot format", "General"));
|
||||
|
||||
mScreenCaptureHandler = new osgViewer::ScreenCaptureHandler(mScreenCaptureOperation);
|
||||
|
||||
mViewer->addEventHandler(mScreenCaptureHandler);
|
||||
|
||||
mEnvironment.setFrameRateLimit(Settings::Manager::getFloat("framerate limit", "Video"));
|
||||
|
||||
prepareEngine (settings);
|
||||
|
||||
// Setup profiler
|
||||
osg::ref_ptr<Resource::Profiler> statshandler = new Resource::Profiler;
|
||||
|
||||
statshandler->addUserStatsLine("Script", osg::Vec4f(1.f, 1.f, 1.f, 1.f), osg::Vec4f(1.f, 1.f, 1.f, 1.f),
|
||||
"script_time_taken", 1000.0, true, false, "script_time_begin", "script_time_end", 10000);
|
||||
statshandler->addUserStatsLine("Mech", osg::Vec4f(1.f, 1.f, 1.f, 1.f), osg::Vec4f(1.f, 1.f, 1.f, 1.f),
|
||||
"mechanics_time_taken", 1000.0, true, false, "mechanics_time_begin", "mechanics_time_end", 10000);
|
||||
statshandler->addUserStatsLine("Phys", osg::Vec4f(1.f, 1.f, 1.f, 1.f), osg::Vec4f(1.f, 1.f, 1.f, 1.f),
|
||||
"physics_time_taken", 1000.0, true, false, "physics_time_begin", "physics_time_end", 10000);
|
||||
statshandler->addUserStatsLine("World", osg::Vec4f(1.f, 1.f, 1.f, 1.f), osg::Vec4f(1.f, 1.f, 1.f, 1.f),
|
||||
"world_time_taken", 1000.0, true, false, "world_time_begin", "world_time_end", 10000);
|
||||
|
||||
mViewer->addEventHandler(statshandler);
|
||||
|
||||
osg::ref_ptr<Resource::StatsHandler> resourceshandler = new Resource::StatsHandler;
|
||||
mViewer->addEventHandler(resourceshandler);
|
||||
|
||||
// Start the game
|
||||
if (!mSaveGameFile.empty())
|
||||
{
|
||||
mEnvironment.getStateManager()->loadGame(mSaveGameFile);
|
||||
}
|
||||
else if (!mSkipMenu)
|
||||
{
|
||||
// start in main menu
|
||||
mEnvironment.getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
|
||||
mEnvironment.getSoundManager()->playTitleMusic();
|
||||
const std::string& logo = Fallback::Map::getString("Movies_Morrowind_Logo");
|
||||
if (!logo.empty())
|
||||
mEnvironment.getWindowManager()->playVideo(logo, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
mEnvironment.getStateManager()->newGame (!mNewGame);
|
||||
}
|
||||
|
||||
if (!mStartupScript.empty() && mEnvironment.getStateManager()->getState() == MWState::StateManager::State_Running)
|
||||
{
|
||||
mEnvironment.getWindowManager()->executeInConsole(mStartupScript);
|
||||
}
|
||||
|
||||
// Start the main rendering loop
|
||||
osg::Timer frameTimer;
|
||||
double simulationTime = 0.0;
|
||||
while (!mViewer->done() && !mEnvironment.getStateManager()->hasQuitRequest())
|
||||
{
|
||||
double dt = frameTimer.time_s();
|
||||
frameTimer.setStartTick();
|
||||
dt = std::min(dt, 0.2);
|
||||
|
||||
mViewer->advance(simulationTime);
|
||||
|
||||
if (!frame(dt))
|
||||
{
|
||||
OpenThreads::Thread::microSleep(5000);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
mViewer->eventTraversal();
|
||||
mViewer->updateTraversal();
|
||||
|
||||
mEnvironment.getWorld()->updateWindowManager();
|
||||
|
||||
mViewer->renderingTraversals();
|
||||
|
||||
bool guiActive = mEnvironment.getWindowManager()->isGuiMode();
|
||||
if (!guiActive)
|
||||
simulationTime += dt;
|
||||
}
|
||||
|
||||
mEnvironment.limitFrameRate(frameTimer.time_s());
|
||||
}
|
||||
|
||||
// Save user settings
|
||||
settings.saveUser(settingspath);
|
||||
|
||||
Log(Debug::Info) << "Quitting peacefully.";
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setCompileAll (bool all)
|
||||
{
|
||||
mCompileAll = all;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setCompileAllDialogue (bool all)
|
||||
{
|
||||
mCompileAllDialogue = all;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setSoundUsage(bool soundUsage)
|
||||
{
|
||||
mUseSound = soundUsage;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setEncoding(const ToUTF8::FromType& encoding)
|
||||
{
|
||||
mEncoding = encoding;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setScriptConsoleMode (bool enabled)
|
||||
{
|
||||
mScriptConsoleMode = enabled;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setStartupScript (const std::string& path)
|
||||
{
|
||||
mStartupScript = path;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setActivationDistanceOverride (int distance)
|
||||
{
|
||||
mActivationDistanceOverride = distance;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setWarningsMode (int mode)
|
||||
{
|
||||
mWarningsMode = mode;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setScriptBlacklist (const std::vector<std::string>& list)
|
||||
{
|
||||
mScriptBlacklist = list;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setScriptBlacklistUse (bool use)
|
||||
{
|
||||
mScriptBlacklistUse = use;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::enableFontExport(bool exportFonts)
|
||||
{
|
||||
mExportFonts = exportFonts;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setSaveGameFile(const std::string &savegame)
|
||||
{
|
||||
mSaveGameFile = savegame;
|
||||
}
|
||||
|
||||
void MWVR::OpenXREngine::setRandomSeed(unsigned int seed)
|
||||
{
|
||||
mRandomSeed = seed;
|
||||
}
|
217
apps/openmw/mwvr/openxrengine.hpp
Normal file
217
apps/openmw/mwvr/openxrengine.hpp
Normal file
|
@ -0,0 +1,217 @@
|
|||
#ifndef ENGINE_H
|
||||
#define ENGINE_H
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
#include <components/translation/translation.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
#include <osgViewer/ViewerEventHandlers>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
#include "openxrmanager.hpp"
|
||||
|
||||
namespace Resource
|
||||
{
|
||||
class ResourceSystem;
|
||||
}
|
||||
|
||||
namespace SceneUtil
|
||||
{
|
||||
class WorkQueue;
|
||||
}
|
||||
|
||||
namespace VFS
|
||||
{
|
||||
class Manager;
|
||||
}
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
class Context;
|
||||
}
|
||||
|
||||
namespace MWScript
|
||||
{
|
||||
class ScriptManager;
|
||||
}
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class SoundManager;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class WindowManager;
|
||||
}
|
||||
|
||||
namespace Files
|
||||
{
|
||||
struct ConfigurationManager;
|
||||
}
|
||||
|
||||
namespace osgViewer
|
||||
{
|
||||
class ScreenCaptureHandler;
|
||||
}
|
||||
|
||||
struct SDL_Window;
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
/// \brief Main VR engine class, that brings together all the components of OpenMW
|
||||
class OpenXREngine
|
||||
{
|
||||
private:
|
||||
SDL_Window* mWindow;
|
||||
std::unique_ptr<OpenXRManager> mOpenXRManager;
|
||||
std::unique_ptr<VFS::Manager> mVFS;
|
||||
std::unique_ptr<Resource::ResourceSystem> mResourceSystem;
|
||||
osg::ref_ptr<SceneUtil::WorkQueue> mWorkQueue;
|
||||
MWBase::Environment mEnvironment;
|
||||
ToUTF8::FromType mEncoding;
|
||||
ToUTF8::Utf8Encoder* mEncoder;
|
||||
Files::PathContainer mDataDirs;
|
||||
std::vector<std::string> mArchives;
|
||||
boost::filesystem::path mResDir;
|
||||
osg::ref_ptr<osgViewer::Viewer> mViewer;
|
||||
osg::ref_ptr<osgViewer::ScreenCaptureHandler> mScreenCaptureHandler;
|
||||
osgViewer::ScreenCaptureHandler::CaptureOperation *mScreenCaptureOperation;
|
||||
std::string mCellName;
|
||||
std::vector<std::string> mContentFiles;
|
||||
bool mSkipMenu;
|
||||
bool mUseSound;
|
||||
bool mCompileAll;
|
||||
bool mCompileAllDialogue;
|
||||
int mWarningsMode;
|
||||
std::string mFocusName;
|
||||
bool mScriptConsoleMode;
|
||||
std::string mStartupScript;
|
||||
int mActivationDistanceOverride;
|
||||
std::string mSaveGameFile;
|
||||
// Grab mouse?
|
||||
bool mGrab;
|
||||
|
||||
bool mExportFonts;
|
||||
unsigned int mRandomSeed;
|
||||
|
||||
Compiler::Extensions mExtensions;
|
||||
Compiler::Context *mScriptContext;
|
||||
|
||||
Files::Collections mFileCollections;
|
||||
bool mFSStrict;
|
||||
Translation::Storage mTranslationDataStorage;
|
||||
std::vector<std::string> mScriptBlacklist;
|
||||
bool mScriptBlacklistUse;
|
||||
bool mNewGame;
|
||||
|
||||
osg::Timer_t mStartTick;
|
||||
|
||||
private:
|
||||
|
||||
// not implemented
|
||||
OpenXREngine(const OpenXREngine&) = delete;
|
||||
OpenXREngine& operator= (const OpenXREngine&) = delete;
|
||||
|
||||
void executeLocalScripts();
|
||||
|
||||
bool frame (float dt);
|
||||
|
||||
/// Load settings from various files, returns the path to the user settings file
|
||||
std::string loadSettings (Settings::Manager & settings);
|
||||
|
||||
/// Prepare engine for game play
|
||||
void prepareEngine (Settings::Manager & settings);
|
||||
|
||||
void createWindow(Settings::Manager& settings);
|
||||
void setWindowIcon();
|
||||
|
||||
public:
|
||||
OpenXREngine(Files::ConfigurationManager& configurationManager);
|
||||
virtual ~OpenXREngine();
|
||||
|
||||
/// Enable strict filesystem mode (do not fold case)
|
||||
///
|
||||
/// \attention The strict mode must be specified before any path-related settings
|
||||
/// are given to the engine.
|
||||
void enableFSStrict(bool fsStrict);
|
||||
|
||||
/// Set data dirs
|
||||
void setDataDirs(const Files::PathContainer& dataDirs);
|
||||
|
||||
/// Add BSA archive
|
||||
void addArchive(const std::string& archive);
|
||||
|
||||
/// Set resource dir
|
||||
void setResourceDir(const boost::filesystem::path& parResDir);
|
||||
|
||||
/// Set start cell name
|
||||
void setCell(const std::string& cellName);
|
||||
|
||||
/**
|
||||
* @brief addContentFile - Adds content file (ie. esm/esp, or omwgame/omwaddon) to the content files container.
|
||||
* @param file - filename (extension is required)
|
||||
*/
|
||||
void addContentFile(const std::string& file);
|
||||
|
||||
/// Disable or enable all sounds
|
||||
void setSoundUsage(bool soundUsage);
|
||||
|
||||
/// Skip main menu and go directly into the game
|
||||
///
|
||||
/// \param newGame Start a new game instead off dumping the player into the game
|
||||
/// (ignored if !skipMenu).
|
||||
void setSkipMenu (bool skipMenu, bool newGame);
|
||||
|
||||
void setGrabMouse(bool grab) { mGrab = grab; }
|
||||
|
||||
/// Initialise and enter main loop.
|
||||
void go();
|
||||
|
||||
/// Compile all scripts (excludign dialogue scripts) at startup?
|
||||
void setCompileAll (bool all);
|
||||
|
||||
/// Compile all dialogue scripts at startup?
|
||||
void setCompileAllDialogue (bool all);
|
||||
|
||||
/// Font encoding
|
||||
void setEncoding(const ToUTF8::FromType& encoding);
|
||||
|
||||
/// Enable console-only script functionality
|
||||
void setScriptConsoleMode (bool enabled);
|
||||
|
||||
/// Set path for a script that is run on startup in the console.
|
||||
void setStartupScript (const std::string& path);
|
||||
|
||||
/// Override the game setting specified activation distance.
|
||||
void setActivationDistanceOverride (int distance);
|
||||
|
||||
void setWarningsMode (int mode);
|
||||
|
||||
void setScriptBlacklist (const std::vector<std::string>& list);
|
||||
|
||||
void setScriptBlacklistUse (bool use);
|
||||
|
||||
void enableFontExport(bool exportFonts);
|
||||
|
||||
/// Set the save game file to load after initialising the engine.
|
||||
void setSaveGameFile(const std::string& savegame);
|
||||
|
||||
void setRandomSeed(unsigned int seed);
|
||||
|
||||
private:
|
||||
Files::ConfigurationManager& mCfgMgr;
|
||||
};
|
||||
}
|
||||
|
||||
#endif /* ENGINE_H */
|
|
@ -229,7 +229,7 @@ namespace MWVR
|
|||
strcpy_s(createInfo.actionSetName, "gameplay");
|
||||
strcpy_s(createInfo.localizedActionSetName, "Gameplay");
|
||||
createInfo.priority = 0;
|
||||
CHECK_XRCMD(xrCreateActionSet(mXR->mPrivate->mInstance, &createInfo, &actionSet));
|
||||
CHECK_XRCMD(xrCreateActionSet(mXR->impl().mInstance, &createInfo, &actionSet));
|
||||
return actionSet;
|
||||
}
|
||||
|
||||
|
@ -273,7 +273,7 @@ namespace MWVR
|
|||
getInfo.subactionPath = subactionPath;
|
||||
|
||||
XrActionStateFloat xrValue{ XR_TYPE_ACTION_STATE_FLOAT };
|
||||
CHECK_XRCMD(xrGetActionStateFloat(mXR->mPrivate->mSession, &getInfo, &xrValue));
|
||||
CHECK_XRCMD(xrGetActionStateFloat(mXR->impl().mSession, &getInfo, &xrValue));
|
||||
|
||||
if (xrValue.isActive)
|
||||
value = xrValue.currentState;
|
||||
|
@ -287,7 +287,7 @@ namespace MWVR
|
|||
getInfo.subactionPath = subactionPath;
|
||||
|
||||
XrActionStateBoolean xrValue{ XR_TYPE_ACTION_STATE_BOOLEAN };
|
||||
CHECK_XRCMD(xrGetActionStateBoolean(mXR->mPrivate->mSession, &getInfo, &xrValue));
|
||||
CHECK_XRCMD(xrGetActionStateBoolean(mXR->impl().mSession, &getInfo, &xrValue));
|
||||
|
||||
if (xrValue.isActive)
|
||||
value = xrValue.currentState;
|
||||
|
@ -302,7 +302,7 @@ namespace MWVR
|
|||
getInfo.subactionPath = subactionPath;
|
||||
|
||||
XrActionStatePose xrValue{ XR_TYPE_ACTION_STATE_POSE };
|
||||
CHECK_XRCMD(xrGetActionStatePose(mXR->mPrivate->mSession, &getInfo, &xrValue));
|
||||
CHECK_XRCMD(xrGetActionStatePose(mXR->impl().mSession, &getInfo, &xrValue));
|
||||
|
||||
return xrValue.isActive;
|
||||
}
|
||||
|
@ -317,7 +317,7 @@ namespace MWVR
|
|||
XrHapticActionInfo hapticActionInfo{ XR_TYPE_HAPTIC_ACTION_INFO };
|
||||
hapticActionInfo.action = mAction;
|
||||
hapticActionInfo.subactionPath = subactionPath;
|
||||
CHECK_XRCMD(xrApplyHapticFeedback(mXR->mPrivate->mSession, &hapticActionInfo, (XrHapticBaseHeader*)&vibration));
|
||||
CHECK_XRCMD(xrApplyHapticFeedback(mXR->impl().mSession, &hapticActionInfo, (XrHapticBaseHeader*)&vibration));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -359,9 +359,9 @@ namespace MWVR
|
|||
std::string right = std::string("/user/hand/right") + controllerAction;
|
||||
std::string pad = std::string("/user/gamepad") + controllerAction;
|
||||
|
||||
CHECK_XRCMD(xrStringToPath(mXR->mPrivate->mInstance, left.c_str(), &actionPaths[LEFT_HAND]));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->mPrivate->mInstance, right.c_str(), &actionPaths[RIGHT_HAND]));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->mPrivate->mInstance, pad.c_str(), &actionPaths[GAMEPAD]));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->impl().mInstance, left.c_str(), &actionPaths[LEFT_HAND]));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->impl().mInstance, right.c_str(), &actionPaths[RIGHT_HAND]));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->impl().mInstance, pad.c_str(), &actionPaths[GAMEPAD]));
|
||||
|
||||
return actionPaths;
|
||||
}
|
||||
|
@ -391,10 +391,8 @@ namespace MWVR
|
|||
, mYPath(generateControllerActionPaths("/input/y/click"))
|
||||
, mAPath(generateControllerActionPaths("/input/a/click"))
|
||||
, mBPath(generateControllerActionPaths("/input/b/click"))
|
||||
, mTriggerValuePath(generateControllerActionPaths("/input/trigger/value"))
|
||||
, mTriggerClickPath(generateControllerActionPaths("/input/trigger/click"))
|
||||
, mActionsMenu(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "actions_menu", "Actions Menu", { })))
|
||||
, mSpellModifier(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "spell_modifier", "Spell Modifier", { })))
|
||||
, mTriggerValuePath(generateControllerActionPaths("/input/trigger/value"))
|
||||
, mGameMenu(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "game_menu", "GameMenu", { })))
|
||||
, mInventory(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "inventory", "Inventory", { })))
|
||||
, mActivate(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "activate", "Activate", { })))
|
||||
|
@ -411,6 +409,8 @@ namespace MWVR
|
|||
, mLookLeftRight(std::move(createAction(XR_ACTION_TYPE_FLOAT_INPUT, "look_left_right", "LookLeftRight", { })))
|
||||
, mMoveForwardBackward(std::move(createAction(XR_ACTION_TYPE_FLOAT_INPUT, "move_forward_backward", "MoveForwardBackward", { })))
|
||||
, mMoveLeftRight(std::move(createAction(XR_ACTION_TYPE_FLOAT_INPUT, "move_left_right", "MoveLeftRight", { })))
|
||||
, mActionsMenu(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "actions_menu", "Actions Menu", { })))
|
||||
, mSpellModifier(std::move(createAction(XR_ACTION_TYPE_BOOLEAN_INPUT, "spell_modifier", "Spell Modifier", { })))
|
||||
, mHandPoseAction(std::move(createAction(XR_ACTION_TYPE_POSE_INPUT, "hand_pose", "Hand Pose", { LEFT_HAND, RIGHT_HAND })))
|
||||
, mHapticsAction(std::move(createAction(XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_hand", "Vibrate Hand", { LEFT_HAND, RIGHT_HAND })))
|
||||
{
|
||||
|
@ -479,7 +479,7 @@ namespace MWVR
|
|||
{ // Set up default bindings for the oculus
|
||||
XrPath oculusTouchInteractionProfilePath;
|
||||
CHECK_XRCMD(
|
||||
xrStringToPath(XR->mPrivate->mInstance, "/interaction_profiles/oculus/touch_controller", &oculusTouchInteractionProfilePath));
|
||||
xrStringToPath(XR->impl().mInstance, "/interaction_profiles/oculus/touch_controller", &oculusTouchInteractionProfilePath));
|
||||
std::vector<XrActionSuggestedBinding> bindings{ {
|
||||
{mHandPoseAction, mPosePath[LEFT_HAND]},
|
||||
{mHandPoseAction, mPosePath[RIGHT_HAND]},
|
||||
|
@ -507,7 +507,7 @@ namespace MWVR
|
|||
suggestedBindings.interactionProfile = oculusTouchInteractionProfilePath;
|
||||
suggestedBindings.suggestedBindings = bindings.data();
|
||||
suggestedBindings.countSuggestedBindings = (uint32_t)bindings.size();
|
||||
CHECK_XRCMD(xrSuggestInteractionProfileBindings(XR->mPrivate->mInstance, &suggestedBindings));
|
||||
CHECK_XRCMD(xrSuggestInteractionProfileBindings(XR->impl().mInstance, &suggestedBindings));
|
||||
|
||||
/*
|
||||
mSpellModifier; // L-Squeeze
|
||||
|
@ -534,16 +534,16 @@ namespace MWVR
|
|||
createInfo.action = mHandPoseAction;
|
||||
createInfo.poseInActionSpace.orientation.w = 1.f;
|
||||
createInfo.subactionPath = mSubactionPath[LEFT_HAND];
|
||||
CHECK_XRCMD(xrCreateActionSpace(XR->mPrivate->mSession, &createInfo, &mHandSpace[LEFT_HAND]));
|
||||
CHECK_XRCMD(xrCreateActionSpace(XR->impl().mSession, &createInfo, &mHandSpace[LEFT_HAND]));
|
||||
createInfo.subactionPath = mSubactionPath[RIGHT_HAND];
|
||||
CHECK_XRCMD(xrCreateActionSpace(XR->mPrivate->mSession, &createInfo, &mHandSpace[RIGHT_HAND]));
|
||||
CHECK_XRCMD(xrCreateActionSpace(XR->impl().mSession, &createInfo, &mHandSpace[RIGHT_HAND]));
|
||||
}
|
||||
|
||||
{ // Set up the action set
|
||||
XrSessionActionSetsAttachInfo attachInfo{ XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO };
|
||||
attachInfo.countActionSets = 1;
|
||||
attachInfo.actionSets = &mActionSet;
|
||||
CHECK_XRCMD(xrAttachSessionActionSets(XR->mPrivate->mSession, &attachInfo));
|
||||
CHECK_XRCMD(xrAttachSessionActionSets(XR->impl().mSession, &attachInfo));
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -577,7 +577,7 @@ namespace MWVR
|
|||
OpenXRInputManagerImpl::updateHandTracking()
|
||||
{
|
||||
for (auto hand : { LEFT_HAND, RIGHT_HAND }) {
|
||||
CHECK_XRCMD(xrLocateSpace(mHandSpace[hand], mXR->mPrivate->mReferenceSpaceStage, mXR->mPrivate->mFrameState.predictedDisplayTime, &mHandSpaceLocation[hand]));
|
||||
CHECK_XRCMD(xrLocateSpace(mHandSpace[hand], mXR->impl().mReferenceSpaceStage, mXR->impl().mFrameState.predictedDisplayTime, &mHandSpaceLocation[hand]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -593,7 +593,7 @@ namespace MWVR
|
|||
void
|
||||
OpenXRInputManagerImpl::updateControls()
|
||||
{
|
||||
if (!mXR->mPrivate->mSessionRunning)
|
||||
if (!mXR->impl().mSessionRunning)
|
||||
return;
|
||||
|
||||
// TODO: Should be in OpenXRViewer
|
||||
|
@ -668,6 +668,11 @@ namespace MWVR
|
|||
float moveLeftRight = mMoveLeftRight.value();
|
||||
float moveForwardBackward = mMoveForwardBackward.value();
|
||||
|
||||
// Until i implement the rest
|
||||
(void)lookLeftRight;
|
||||
(void)moveLeftRight;
|
||||
(void)moveForwardBackward;
|
||||
|
||||
// Propagate movement to openmw
|
||||
}
|
||||
|
||||
|
@ -714,7 +719,7 @@ namespace MWVR
|
|||
XrPath OpenXRInputManagerImpl::generateXrPath(const std::string& path)
|
||||
{
|
||||
XrPath xrpath = 0;
|
||||
CHECK_XRCMD(xrStringToPath(mXR->mPrivate->mInstance, path.c_str(), &xrpath));
|
||||
CHECK_XRCMD(xrStringToPath(mXR->impl().mInstance, path.c_str(), &xrpath));
|
||||
return xrpath;
|
||||
}
|
||||
|
||||
|
@ -733,6 +738,6 @@ namespace MWVR
|
|||
void
|
||||
OpenXRInputManager::updateControls()
|
||||
{
|
||||
mPrivate->updateControls();
|
||||
impl().updateControls();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,35 @@
|
|||
|
||||
namespace MWVR
|
||||
{
|
||||
//struct OpenXRPoseImpl;
|
||||
//// TODO: Make this an OSG node/group and attach posed elements to it ?
|
||||
//struct OpenXRPose
|
||||
//{
|
||||
//public:
|
||||
// enum
|
||||
// {
|
||||
|
||||
// };
|
||||
|
||||
//protected:
|
||||
// OpenXRPose(osg::ref_ptr<OpenXRManager> XR, TrackedLimb limb, TrackingMode mode);
|
||||
// ~OpenXRPose();
|
||||
|
||||
//public:
|
||||
|
||||
// bool isActive();
|
||||
// void update();
|
||||
|
||||
// TrackedLimb limb() const;
|
||||
// TrackingMode trackingMode() const;
|
||||
//
|
||||
|
||||
// OpenXRPoseImpl& impl() { return *mPrivate; }
|
||||
|
||||
//private:
|
||||
// std::unique_ptr<OpenXRPoseImpl> mPrivate;
|
||||
//};
|
||||
|
||||
struct OpenXRInputManagerImpl;
|
||||
struct OpenXRInputManager
|
||||
{
|
||||
|
@ -18,6 +47,8 @@ namespace MWVR
|
|||
|
||||
void updateControls();
|
||||
|
||||
OpenXRInputManagerImpl& impl() { return *mPrivate; }
|
||||
|
||||
std::unique_ptr<OpenXRInputManagerImpl> mPrivate;
|
||||
};
|
||||
}
|
||||
|
|
44
apps/openmw/mwvr/openxrlayer.cpp
Normal file
44
apps/openmw/mwvr/openxrlayer.cpp
Normal file
|
@ -0,0 +1,44 @@
|
|||
#include "openxrlayer.hpp"
|
||||
|
||||
|
||||
namespace MWVR {
|
||||
|
||||
void OpenXRLayerStack::setLayer(Layer layer, OpenXRLayer* layerObj)
|
||||
{
|
||||
mLayers[layer] = nullptr;
|
||||
mLayerObjects[layer] = layerObj;
|
||||
}
|
||||
|
||||
int OpenXRLayerStack::layerCount()
|
||||
{
|
||||
int count = 0;
|
||||
for (auto* layer : mLayers)
|
||||
if (layer)
|
||||
count++;
|
||||
return count;
|
||||
}
|
||||
|
||||
const XrCompositionLayerBaseHeader** OpenXRLayerStack::layerHeaders()
|
||||
{
|
||||
// If i had more than two layers i'd make a general solution using a vector member instead.
|
||||
|
||||
for (unsigned i = 0; i < mLayerObjects.size(); i++)
|
||||
if (mLayerObjects[i])
|
||||
mLayers[i] = mLayerObjects[i]->layer();
|
||||
else
|
||||
mLayers[i] = nullptr;
|
||||
|
||||
if (mLayers[0])
|
||||
return mLayers.data();
|
||||
|
||||
if (!mLayers[0])
|
||||
if (mLayers[1])
|
||||
return mLayers.data() + 1;
|
||||
|
||||
if (!mLayers[0])
|
||||
if (!mLayers[1])
|
||||
return nullptr;
|
||||
|
||||
|
||||
}
|
||||
}
|
45
apps/openmw/mwvr/openxrlayer.hpp
Normal file
45
apps/openmw/mwvr/openxrlayer.hpp
Normal file
|
@ -0,0 +1,45 @@
|
|||
#ifndef OPENXR_LAYER_HPP
|
||||
#define OPENXR_LAYER_HPP
|
||||
|
||||
#include <array>
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrtexture.hpp"
|
||||
|
||||
struct XrCompositionLayerBaseHeader;
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRLayer
|
||||
{
|
||||
public:
|
||||
OpenXRLayer(void) = default;
|
||||
virtual ~OpenXRLayer(void) = default;
|
||||
|
||||
virtual const XrCompositionLayerBaseHeader* layer() = 0;
|
||||
};
|
||||
|
||||
class OpenXRLayerStack
|
||||
{
|
||||
public:
|
||||
enum Layer {
|
||||
WORLD_VIEW_LAYER = 0,
|
||||
MENU_VIEW_LAYER = 1,
|
||||
LAYER_MAX = MENU_VIEW_LAYER //!< Used to size layer arrays. Not a valid input.
|
||||
};
|
||||
using LayerObjectStack = std::array< OpenXRLayer*, LAYER_MAX + 1>;
|
||||
using LayerStack = std::array< const XrCompositionLayerBaseHeader*, LAYER_MAX + 1>;
|
||||
|
||||
OpenXRLayerStack() = default;
|
||||
~OpenXRLayerStack() = default;
|
||||
|
||||
void setLayer(Layer layer, OpenXRLayer* layerObj);
|
||||
int layerCount();
|
||||
const XrCompositionLayerBaseHeader** layerHeaders();
|
||||
|
||||
private:
|
||||
LayerObjectStack mLayerObjects;
|
||||
LayerStack mLayers;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -44,50 +44,51 @@ namespace MWVR
|
|||
OpenXRManager::frameIndex()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->frameIndex;
|
||||
return impl().frameIndex;
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool OpenXRManager::sessionRunning()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->mSessionRunning;
|
||||
return impl().mSessionRunning;
|
||||
return false;
|
||||
}
|
||||
|
||||
void OpenXRManager::handleEvents()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->handleEvents();
|
||||
return impl().handleEvents();
|
||||
}
|
||||
|
||||
void OpenXRManager::waitFrame()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->waitFrame();
|
||||
return impl().waitFrame();
|
||||
}
|
||||
|
||||
void OpenXRManager::beginFrame()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->beginFrame();
|
||||
return impl().beginFrame();
|
||||
}
|
||||
|
||||
void OpenXRManager::endFrame()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->endFrame();
|
||||
return impl().endFrame();
|
||||
}
|
||||
|
||||
void OpenXRManager::updateControls()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->updateControls();
|
||||
return impl().updateControls();
|
||||
}
|
||||
|
||||
void OpenXRManager::updatePoses()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->updatePoses();
|
||||
return impl().updatePoses();
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -110,22 +111,18 @@ namespace MWVR
|
|||
}
|
||||
}
|
||||
|
||||
void OpenXRManager::setPoseUpdateCallback(PoseUpdateCallback::TrackedLimb limb, PoseUpdateCallback::TrackingMode mode, osg::ref_ptr<PoseUpdateCallback> cb)
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->setPoseUpdateCallback(limb, mode, cb);
|
||||
}
|
||||
|
||||
void OpenXRManager::setViewSubImage(int eye, const ::XrSwapchainSubImage& subImage)
|
||||
void OpenXRManager::addPoseUpdateCallback(
|
||||
osg::ref_ptr<PoseUpdateCallback> cb)
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->setViewSubImage(eye, subImage);
|
||||
return impl().addPoseUpdateCallback(cb);
|
||||
}
|
||||
|
||||
int OpenXRManager::eyes()
|
||||
{
|
||||
if (realized())
|
||||
return mPrivate->eyes();
|
||||
return impl().eyes();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -133,7 +130,6 @@ namespace MWVR
|
|||
OpenXRManager::RealizeOperation::operator()(
|
||||
osg::GraphicsContext* gc)
|
||||
{
|
||||
osg::ref_ptr<OpenXRManager> XR;
|
||||
mXR->realize(gc);
|
||||
}
|
||||
|
||||
|
@ -150,11 +146,57 @@ namespace MWVR
|
|||
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRManager::SwapBuffersCallback::swapBuffersImplementation(
|
||||
osg::GraphicsContext* gc)
|
||||
void OpenXRManager::viewerBarrier()
|
||||
{
|
||||
gc->swapBuffersImplementation();
|
||||
mXR->endFrame();
|
||||
if (realized())
|
||||
return impl().viewerBarrier();
|
||||
}
|
||||
|
||||
void OpenXRManager::registerToBarrier()
|
||||
{
|
||||
if (realized())
|
||||
return impl().registerToBarrier();
|
||||
}
|
||||
|
||||
void OpenXRManager::unregisterFromBarrier()
|
||||
{
|
||||
if (realized())
|
||||
return impl().unregisterFromBarrier();
|
||||
}
|
||||
|
||||
#ifndef _NDEBUG
|
||||
void PoseLogger::operator()(MWVR::Pose pose)
|
||||
{
|
||||
const char* limb = nullptr;
|
||||
const char* space = nullptr;
|
||||
switch (mLimb)
|
||||
{
|
||||
case TrackedLimb::HEAD:
|
||||
limb = "HEAD"; break;
|
||||
case TrackedLimb::LEFT_HAND:
|
||||
limb = "LEFT_HAND"; break;
|
||||
case TrackedLimb::RIGHT_HAND:
|
||||
limb = "RIGHT_HAND"; break;
|
||||
}
|
||||
switch (mSpace)
|
||||
{
|
||||
case TrackedSpace::STAGE:
|
||||
space = "STAGE"; break;
|
||||
case TrackedSpace::VIEW:
|
||||
space = "VIEW"; break;
|
||||
}
|
||||
|
||||
//TODO: Use a different output to avoid spamming the debug log when enabled
|
||||
Log(Debug::Verbose) << space << "." << limb << ": " << pose;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
std::ostream& operator <<(
|
||||
std::ostream& os,
|
||||
const MWVR::Pose& pose)
|
||||
{
|
||||
os << "position=" << pose.position << " orientation=" << pose.orientation << " velocity=" << pose.velocity;
|
||||
return os;
|
||||
}
|
||||
|
||||
|
|
|
@ -14,8 +14,35 @@
|
|||
|
||||
struct XrSwapchainSubImage;
|
||||
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
//! Represents the pose of a limb in VR space.
|
||||
struct Pose
|
||||
{
|
||||
//! Position in VR space
|
||||
osg::Vec3 position;
|
||||
//! Orientation in VR space.
|
||||
osg::Quat orientation;
|
||||
//! Speed of movement in VR space, expressed in meters per second
|
||||
osg::Vec3 velocity;
|
||||
};
|
||||
|
||||
//! Describes what limb to track.
|
||||
enum class TrackedLimb
|
||||
{
|
||||
LEFT_HAND,
|
||||
RIGHT_HAND,
|
||||
HEAD
|
||||
};
|
||||
|
||||
//! Describes what space to track the limb in
|
||||
enum class TrackedSpace
|
||||
{
|
||||
STAGE, //!< Track limb in the VR stage space. Meaning a space with a floor level origin and fixed horizontal orientation.
|
||||
VIEW //!< Track limb in the VR view space. Meaning a space with the head as origin and orientation.
|
||||
};
|
||||
|
||||
|
||||
// Use the pimpl pattern to avoid cluttering the namespace with openxr dependencies.
|
||||
class OpenXRManagerImpl;
|
||||
|
@ -26,21 +53,13 @@ namespace MWVR
|
|||
class PoseUpdateCallback: public osg::Referenced
|
||||
{
|
||||
public:
|
||||
enum TrackedLimb
|
||||
{
|
||||
LEFT_HAND,
|
||||
RIGHT_HAND,
|
||||
HEAD
|
||||
};
|
||||
PoseUpdateCallback(TrackedLimb limb, TrackedSpace space)
|
||||
: mLimb(limb), mSpace(space){}
|
||||
|
||||
//! Describes how position is tracked. Orientation is always absolute.
|
||||
enum TrackingMode
|
||||
{
|
||||
STAGE_ABSOLUTE, //!< Position in VR stage. Meaning relative to some floor level origin
|
||||
STAGE_RELATIVE, //!< Same as STAGE_ABSOLUTE but receive only changes in position
|
||||
};
|
||||
virtual void operator()(MWVR::Pose pose) = 0;
|
||||
|
||||
virtual void operator()(osg::Vec3 position, osg::Quat orientation) = 0;
|
||||
TrackedLimb mLimb;
|
||||
TrackedSpace mSpace;
|
||||
};
|
||||
|
||||
public:
|
||||
|
@ -49,7 +68,7 @@ namespace MWVR
|
|||
public:
|
||||
RealizeOperation(osg::ref_ptr<OpenXRManager> XR) : osg::GraphicsOperation("OpenXRRealizeOperation", false), mXR(XR) {};
|
||||
void operator()(osg::GraphicsContext* gc) override;
|
||||
bool realized();
|
||||
virtual bool realized();
|
||||
|
||||
private:
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
|
@ -65,16 +84,6 @@ namespace MWVR
|
|||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
};
|
||||
|
||||
class SwapBuffersCallback : public osg::GraphicsContext::SwapCallback
|
||||
{
|
||||
public:
|
||||
SwapBuffersCallback(osg::ref_ptr<OpenXRManager> XR) : mXR(XR) {};
|
||||
void swapBuffersImplementation(osg::GraphicsContext* gc) override;
|
||||
|
||||
private:
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
};
|
||||
|
||||
public:
|
||||
OpenXRManager();
|
||||
|
||||
|
@ -94,23 +103,36 @@ namespace MWVR
|
|||
|
||||
void realize(osg::GraphicsContext* gc);
|
||||
|
||||
void setPoseUpdateCallback(PoseUpdateCallback::TrackedLimb limb, PoseUpdateCallback::TrackingMode mode, osg::ref_ptr<PoseUpdateCallback> cb);
|
||||
|
||||
void setViewSubImage(int eye, const ::XrSwapchainSubImage& subImage);
|
||||
void addPoseUpdateCallback(osg::ref_ptr<PoseUpdateCallback> cb);
|
||||
|
||||
int eyes();
|
||||
|
||||
private:
|
||||
friend class OpenXRViewImpl;
|
||||
friend class OpenXRInputManagerImpl;
|
||||
friend class OpenXRAction;
|
||||
friend class OpenXRViewer;
|
||||
//! A barrier used internally to ensure all views have released their frames before endFrame can complete.
|
||||
void viewerBarrier();
|
||||
//! Increments the target viewer counter of the barrier
|
||||
void registerToBarrier();
|
||||
//! Decrements the target viewer counter of the barrier
|
||||
void unregisterFromBarrier();
|
||||
|
||||
OpenXRManagerImpl& impl() { return *mPrivate; }
|
||||
|
||||
private:
|
||||
std::shared_ptr<OpenXRManagerImpl> mPrivate;
|
||||
std::mutex mMutex;
|
||||
using lock_guard = std::lock_guard<std::mutex>;
|
||||
};
|
||||
|
||||
#ifndef _NDEBUG
|
||||
class PoseLogger : public OpenXRManager::PoseUpdateCallback
|
||||
{
|
||||
public:
|
||||
PoseLogger(TrackedLimb limb, TrackedSpace space)
|
||||
: OpenXRManager::PoseUpdateCallback(limb, space) {};
|
||||
void operator()(MWVR::Pose pose) override;
|
||||
};
|
||||
#endif
|
||||
}
|
||||
|
||||
std::ostream& operator <<(std::ostream& os, const MWVR::Pose& pose);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -119,9 +119,9 @@ namespace MWVR
|
|||
|
||||
{ // Set up layers
|
||||
|
||||
mLayer.space = mReferenceSpaceStage;
|
||||
mLayer.viewCount = (uint32_t)mProjectionLayerViews.size();
|
||||
mLayer.views = mProjectionLayerViews.data();
|
||||
//mLayer.space = mReferenceSpaceStage;
|
||||
//mLayer.viewCount = (uint32_t)mProjectionLayerViews.size();
|
||||
//mLayer.views = mProjectionLayerViews.data();
|
||||
}
|
||||
|
||||
{ // Read and log graphics properties for the swapchain
|
||||
|
@ -280,8 +280,61 @@ namespace MWVR
|
|||
if (!mSessionRunning)
|
||||
return;
|
||||
|
||||
XrFrameBeginInfo frameBeginInfo{ XR_TYPE_FRAME_BEGIN_INFO };
|
||||
CHECK_XRCMD(xrBeginFrame(mSession, &frameBeginInfo));
|
||||
std::unique_lock<std::mutex> lock(mFrameStatusMutex);
|
||||
|
||||
// We need to wait for the frame to become idle or ready
|
||||
// (There is no guarantee osg won't get us here before endFrame() returns)
|
||||
while (mFrameStatus == OPENXR_FRAME_STATUS_ENDING)
|
||||
mFrameStatusSignal.wait(lock);
|
||||
|
||||
if (mFrameStatus == OPENXR_FRAME_STATUS_IDLE)
|
||||
{
|
||||
handleEvents();
|
||||
waitFrame();
|
||||
|
||||
XrFrameBeginInfo frameBeginInfo{ XR_TYPE_FRAME_BEGIN_INFO };
|
||||
CHECK_XRCMD(xrBeginFrame(mSession, &frameBeginInfo));
|
||||
|
||||
updateControls();
|
||||
updatePoses();
|
||||
mFrameStatus = OPENXR_FRAME_STATUS_READY;
|
||||
}
|
||||
|
||||
assert(mFrameStatus == OPENXR_FRAME_STATUS_READY);
|
||||
}
|
||||
|
||||
void OpenXRManagerImpl::viewerBarrier()
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mBarrierMutex);
|
||||
mBarrier++;
|
||||
|
||||
Log(Debug::Verbose) << "mBarrier=" << mBarrier << ", tid=" << std::this_thread::get_id();
|
||||
|
||||
if (mBarrier == mNBarrier)
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mFrameStatusMutex);
|
||||
mFrameStatus = OPENXR_FRAME_STATUS_ENDING;
|
||||
mFrameStatusSignal.notify_all();
|
||||
//mBarrierSignal.notify_all();
|
||||
mBarrier = 0;
|
||||
}
|
||||
//else
|
||||
//{
|
||||
// mBarrierSignal.wait(lock, [this]() { return mBarrier == mNBarrier; });
|
||||
//}
|
||||
}
|
||||
|
||||
void OpenXRManagerImpl::registerToBarrier()
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mBarrierMutex);
|
||||
mNBarrier++;
|
||||
}
|
||||
|
||||
void OpenXRManagerImpl::unregisterFromBarrier()
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mBarrierMutex);
|
||||
mNBarrier--;
|
||||
assert(mNBarrier >= 0);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -290,12 +343,20 @@ namespace MWVR
|
|||
if (!mSessionRunning)
|
||||
return;
|
||||
|
||||
std::unique_lock<std::mutex> lock(mFrameStatusMutex);
|
||||
while(mFrameStatus != OPENXR_FRAME_STATUS_ENDING)
|
||||
mFrameStatusSignal.wait(lock);
|
||||
|
||||
XrFrameEndInfo frameEndInfo{ XR_TYPE_FRAME_END_INFO };
|
||||
frameEndInfo.displayTime = mFrameState.predictedDisplayTime;
|
||||
frameEndInfo.environmentBlendMode = mEnvironmentBlendMode;
|
||||
frameEndInfo.layerCount = (uint32_t)1;
|
||||
frameEndInfo.layers = &mLayer_p;
|
||||
//frameEndInfo.layerCount = (uint32_t)1;
|
||||
//frameEndInfo.layers = &mLayer_p;
|
||||
frameEndInfo.layerCount = mLayerStack.layerCount();
|
||||
frameEndInfo.layers = mLayerStack.layerHeaders();
|
||||
CHECK_XRCMD(xrEndFrame(mSession, &frameEndInfo));
|
||||
mFrameStatus = OPENXR_FRAME_STATUS_IDLE;
|
||||
mFrameStatusSignal.notify_all();
|
||||
}
|
||||
|
||||
std::array<XrView, 2> OpenXRManagerImpl::getStageViews()
|
||||
|
@ -352,12 +413,42 @@ namespace MWVR
|
|||
return views;
|
||||
}
|
||||
|
||||
XrSpaceLocation OpenXRManagerImpl::getHeadLocation()
|
||||
MWVR::Pose OpenXRManagerImpl::getLimbPose(TrackedLimb limb, TrackedSpace space)
|
||||
{
|
||||
// The pose of the "View" reference space is the pose of the HMD.
|
||||
XrSpaceLocation location{ XR_TYPE_SPACE_LOCATION };
|
||||
CHECK_XRCMD(xrLocateSpace(mReferenceSpaceView, mReferenceSpaceStage, mFrameState.predictedDisplayTime, &location));
|
||||
return location;
|
||||
XrSpaceVelocity velocity{ XR_TYPE_SPACE_VELOCITY };
|
||||
location.next = &velocity;
|
||||
XrSpace limbSpace = XR_NULL_HANDLE;
|
||||
XrSpace referenceSpace = XR_NULL_HANDLE;
|
||||
switch (limb)
|
||||
{
|
||||
case TrackedLimb::HEAD:
|
||||
limbSpace = mReferenceSpaceView;
|
||||
break;
|
||||
case TrackedLimb::LEFT_HAND:
|
||||
limbSpace = mReferenceSpaceView;
|
||||
break;
|
||||
case TrackedLimb::RIGHT_HAND:
|
||||
limbSpace = mReferenceSpaceView;
|
||||
break;
|
||||
}
|
||||
switch (space)
|
||||
{
|
||||
case TrackedSpace::STAGE:
|
||||
referenceSpace = mReferenceSpaceStage;
|
||||
break;
|
||||
case TrackedSpace::VIEW:
|
||||
referenceSpace = mReferenceSpaceView;
|
||||
break;
|
||||
}
|
||||
CHECK_XRCMD(xrLocateSpace(limbSpace, referenceSpace, mFrameState.predictedDisplayTime, &location));
|
||||
if (!(velocity.velocityFlags & XR_SPACE_VELOCITY_LINEAR_VALID_BIT))
|
||||
Log(Debug::Warning) << "Unable to acquire linear velocity";
|
||||
return MWVR::Pose{
|
||||
osg::fromXR(location.pose.position),
|
||||
osg::fromXR(location.pose.orientation),
|
||||
osg::fromXR(velocity.linearVelocity)
|
||||
};
|
||||
}
|
||||
|
||||
int OpenXRManagerImpl::eyes()
|
||||
|
@ -367,6 +458,8 @@ namespace MWVR
|
|||
|
||||
void OpenXRManagerImpl::handleEvents()
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mEventMutex);
|
||||
|
||||
// React to events
|
||||
while (auto* event = nextEvent())
|
||||
{
|
||||
|
@ -426,88 +519,37 @@ namespace MWVR
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRManagerImpl::setViewSubImage(
|
||||
int eye,
|
||||
const ::XrSwapchainSubImage& subImage)
|
||||
{
|
||||
if (eye >= mProjectionLayerViews.size())
|
||||
throw std::out_of_range("OpenXRManagerImpl::setViewSubImage: Eye index out of range");
|
||||
mProjectionLayerViews[eye].subImage = subImage;
|
||||
}
|
||||
|
||||
static void
|
||||
poseCallbacks(
|
||||
const XrPosef& newPose,
|
||||
const XrPosef& oldPose,
|
||||
OpenXRManager::PoseUpdateCallback* absoluteCB,
|
||||
OpenXRManager::PoseUpdateCallback* relativeCB
|
||||
)
|
||||
{
|
||||
osg::Quat quat = osg::Quat(
|
||||
newPose.orientation.x,
|
||||
newPose.orientation.y,
|
||||
newPose.orientation.z,
|
||||
newPose.orientation.w
|
||||
);
|
||||
|
||||
osg::Vec3 oldPos = osg::Vec3(
|
||||
oldPose.position.x,
|
||||
oldPose.position.y,
|
||||
oldPose.position.z
|
||||
);
|
||||
|
||||
osg::Vec3 newPos = osg::Vec3(
|
||||
oldPose.position.x,
|
||||
oldPose.position.y,
|
||||
oldPose.position.z
|
||||
);
|
||||
|
||||
if (absoluteCB)
|
||||
(*absoluteCB)(newPos, quat);
|
||||
if (relativeCB)
|
||||
(*relativeCB)(newPos - oldPos, quat);
|
||||
}
|
||||
|
||||
void OpenXRManagerImpl::updatePoses()
|
||||
{
|
||||
auto newHeadTrackedPose = getHeadLocation();
|
||||
poseCallbacks(newHeadTrackedPose.pose, mHeadTrackedPose, mHeadAbsoluteCB, mHeadRelativeCB);
|
||||
mHeadTrackedPose = newHeadTrackedPose.pose;
|
||||
//auto oldHeadTrackedPose = mHeadTrackedPose;
|
||||
//auto oldLefthandPose = mLeftHandTrackedPose;
|
||||
//auto oldRightHandPose = mRightHandTrackedPose;
|
||||
|
||||
auto stageViews = getStageViews();
|
||||
mProjectionLayerViews[0].pose = stageViews[0].pose;
|
||||
mProjectionLayerViews[1].pose = stageViews[1].pose;
|
||||
mProjectionLayerViews[0].fov = stageViews[0].fov;
|
||||
mProjectionLayerViews[1].fov = stageViews[1].fov;
|
||||
//mHeadTrackedPose = getLimbPose(TrackedLimb::HEAD);
|
||||
//mLeftHandTrackedPose = getLimbPose(TrackedLimb::LEFT_HAND);
|
||||
//mRightHandTrackedPose = getLimbPose(TrackedLimb::RIGHT_HAND);
|
||||
|
||||
//for (auto& cb : mPoseUpdateCallbacks)
|
||||
//{
|
||||
// switch (cb->mLimb)
|
||||
// {
|
||||
// case TrackedLimb::HEAD:
|
||||
// (*cb)(mHeadTrackedPose); break;
|
||||
// case TrackedLimb::LEFT_HAND:
|
||||
// (*cb)(mLeftHandTrackedPose); break;
|
||||
// case TrackedLimb::RIGHT_HAND:
|
||||
// (*cb)(mRightHandTrackedPose); break;
|
||||
// }
|
||||
//}
|
||||
|
||||
for (auto& cb : mPoseUpdateCallbacks)
|
||||
(*cb)(getLimbPose(cb->mLimb, cb->mSpace));
|
||||
}
|
||||
|
||||
void OpenXRManagerImpl::setPoseUpdateCallback(
|
||||
OpenXRManager::PoseUpdateCallback::TrackedLimb limb,
|
||||
OpenXRManager::PoseUpdateCallback::TrackingMode mode,
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> cb)
|
||||
void OpenXRManagerImpl::addPoseUpdateCallback(
|
||||
osg::ref_ptr<PoseUpdateCallback> cb)
|
||||
{
|
||||
// This can clearly be made more generic if that ever becomes relevant
|
||||
switch (limb) {
|
||||
case OpenXRManager::PoseUpdateCallback::HEAD:
|
||||
if (mode == OpenXRManager::PoseUpdateCallback::STAGE_ABSOLUTE)
|
||||
mHeadAbsoluteCB = cb;
|
||||
else
|
||||
mHeadRelativeCB = cb;
|
||||
break;
|
||||
case OpenXRManager::PoseUpdateCallback::LEFT_HAND:
|
||||
if (mode == OpenXRManager::PoseUpdateCallback::STAGE_ABSOLUTE)
|
||||
mLeftHandAbsoluteCB = cb;
|
||||
else
|
||||
mLeftHandRelativeCB = cb;
|
||||
break;
|
||||
case OpenXRManager::PoseUpdateCallback::RIGHT_HAND:
|
||||
if (mode == OpenXRManager::PoseUpdateCallback::STAGE_ABSOLUTE)
|
||||
mRightHandAbsoluteCB = cb;
|
||||
else
|
||||
mRightHandRelativeCB = cb;
|
||||
break;
|
||||
}
|
||||
mPoseUpdateCallbacks.push_back(cb);
|
||||
}
|
||||
|
||||
|
||||
|
@ -532,4 +574,38 @@ namespace MWVR
|
|||
CHECK_XRRESULT(result, "xrPollEvent");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
MWVR::Pose fromXR(XrPosef pose)
|
||||
{
|
||||
return MWVR::Pose{ osg::fromXR(pose.position), osg::fromXR(pose.orientation) };
|
||||
}
|
||||
|
||||
XrPosef toXR(MWVR::Pose pose)
|
||||
{
|
||||
return XrPosef{ osg::toXR(pose.orientation), osg::toXR(pose.position) };
|
||||
}
|
||||
}
|
||||
|
||||
namespace osg
|
||||
{
|
||||
|
||||
Vec3 fromXR(XrVector3f v)
|
||||
{
|
||||
return Vec3{ v.x, v.y, v.z };
|
||||
}
|
||||
|
||||
Quat fromXR(XrQuaternionf quat)
|
||||
{
|
||||
return Quat{ quat.x, quat.y, quat.z, quat.w };
|
||||
}
|
||||
|
||||
XrVector3f toXR(Vec3 v)
|
||||
{
|
||||
return XrVector3f{ v.x(), v.y(), v.z() };
|
||||
}
|
||||
|
||||
XrQuaternionf toXR(Quat quat)
|
||||
{
|
||||
return XrQuaternionf{ quat.x(), quat.y(), quat.z(), quat.w() };
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,9 @@
|
|||
#define OPENXR_MANAGER_IMPL_HPP
|
||||
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrlayer.hpp"
|
||||
#include "../mwinput/inputmanagerimp.hpp"
|
||||
#include "../mwrender/vismask.hpp"
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/sdlutil/sdlgraphicswindow.hpp>
|
||||
|
@ -19,6 +21,14 @@
|
|||
#include <array>
|
||||
#include <map>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
|
||||
namespace osg {
|
||||
Vec3 fromXR(XrVector3f);
|
||||
Quat fromXR(XrQuaternionf quat);
|
||||
XrVector3f toXR(Vec3 v);
|
||||
XrQuaternionf toXR(Quat quat);
|
||||
}
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
|
@ -30,9 +40,12 @@ namespace MWVR
|
|||
#define CHECK_XRRESULT(res, cmdStr) CheckXrResult(res, cmdStr, FILE_AND_LINE);
|
||||
|
||||
XrResult CheckXrResult(XrResult res, const char* originator = nullptr, const char* sourceLocation = nullptr);
|
||||
MWVR::Pose fromXR(XrPosef pose);
|
||||
XrPosef toXR(MWVR::Pose pose);
|
||||
|
||||
struct OpenXRManagerImpl
|
||||
{
|
||||
using PoseUpdateCallback = OpenXRManager::PoseUpdateCallback;
|
||||
|
||||
OpenXRManagerImpl(void);
|
||||
~OpenXRManagerImpl(void);
|
||||
|
@ -47,14 +60,13 @@ namespace MWVR
|
|||
void endFrame();
|
||||
std::array<XrView, 2> getStageViews();
|
||||
std::array<XrView, 2> getHmdViews();
|
||||
XrSpaceLocation getHeadLocation();
|
||||
MWVR::Pose getLimbPose(TrackedLimb limb, TrackedSpace space);
|
||||
int eyes();
|
||||
void handleEvents();
|
||||
void updateControls();
|
||||
void updatePoses();
|
||||
void setPoseUpdateCallback(OpenXRManager::PoseUpdateCallback::TrackedLimb limb, OpenXRManager::PoseUpdateCallback::TrackingMode mode, osg::ref_ptr<OpenXRManager::PoseUpdateCallback> cb);
|
||||
void addPoseUpdateCallback(osg::ref_ptr<PoseUpdateCallback> cb);
|
||||
void HandleSessionStateChanged(const XrEventDataSessionStateChanged& stateChangedEvent);
|
||||
void setViewSubImage(int eye, const ::XrSwapchainSubImage& subImage);
|
||||
|
||||
bool initialized = false;
|
||||
long long frameIndex = 0;
|
||||
|
@ -71,23 +83,38 @@ namespace MWVR
|
|||
XrSpace mReferenceSpaceView = XR_NULL_HANDLE;
|
||||
XrSpace mReferenceSpaceStage = XR_NULL_HANDLE;
|
||||
XrEventDataBuffer mEventDataBuffer{ XR_TYPE_EVENT_DATA_BUFFER };
|
||||
XrCompositionLayerProjection mLayer{ XR_TYPE_COMPOSITION_LAYER_PROJECTION };
|
||||
XrCompositionLayerBaseHeader const* mLayer_p = reinterpret_cast<XrCompositionLayerBaseHeader*>(&mLayer);
|
||||
std::array<XrCompositionLayerProjectionView, 2> mProjectionLayerViews{ { {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW}, {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW} } };
|
||||
//XrCompositionLayerProjection mLayer{ XR_TYPE_COMPOSITION_LAYER_PROJECTION };
|
||||
//XrCompositionLayerBaseHeader const* mLayer_p = reinterpret_cast<XrCompositionLayerBaseHeader*>(&mLayer);
|
||||
//std::array<XrCompositionLayerProjectionView, 2> mProjectionLayerViews{ { {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW}, {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW} } };
|
||||
OpenXRLayerStack mLayerStack{};
|
||||
XrFrameState mFrameState{ XR_TYPE_FRAME_STATE };
|
||||
XrSessionState mSessionState = XR_SESSION_STATE_UNKNOWN;
|
||||
bool mSessionRunning = false;
|
||||
|
||||
XrPosef mHeadTrackedPose{};
|
||||
XrPosef mLeftHandTrackedPose{};
|
||||
XrPosef mRightHandTrackedPose{};
|
||||
//osg::Pose mHeadTrackedPose{};
|
||||
//osg::Pose mLeftHandTrackedPose{};
|
||||
//osg::Pose mRightHandTrackedPose{};
|
||||
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mHeadAbsoluteCB = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mHeadRelativeCB = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mLeftHandAbsoluteCB = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mLeftHandRelativeCB = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mRightHandAbsoluteCB = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::PoseUpdateCallback> mRightHandRelativeCB = nullptr;
|
||||
std::vector< osg::ref_ptr<PoseUpdateCallback> > mPoseUpdateCallbacks{};
|
||||
|
||||
std::mutex mEventMutex{};
|
||||
|
||||
enum {
|
||||
OPENXR_FRAME_STATUS_IDLE, //!< Frame is ready for initialization
|
||||
OPENXR_FRAME_STATUS_READY, //!< Frame has been initialized and swapchains may be acquired
|
||||
OPENXR_FRAME_STATUS_ENDING //!< All swapchains have been releazed, frame ready for presentation
|
||||
} mFrameStatus{ OPENXR_FRAME_STATUS_IDLE };
|
||||
std::condition_variable mFrameStatusSignal{};
|
||||
std::mutex mFrameStatusMutex;
|
||||
|
||||
int mBarrier{ 0 };
|
||||
int mNBarrier{ 0 };
|
||||
std::condition_variable mBarrierSignal{};
|
||||
std::mutex mBarrierMutex;
|
||||
|
||||
void viewerBarrier();
|
||||
void registerToBarrier();
|
||||
void unregisterFromBarrier();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
64
apps/openmw/mwvr/openxrmenu.cpp
Normal file
64
apps/openmw/mwvr/openxrmenu.cpp
Normal file
|
@ -0,0 +1,64 @@
|
|||
#include "openxrmenu.hpp"
|
||||
#include "openxrmanagerimpl.hpp"
|
||||
#include <openxr/openxr.h>
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
|
||||
OpenXRMenu::OpenXRMenu(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, const std::string& title, int width, int height, osg::Vec2 extent_meters)
|
||||
: OpenXRView(XR)
|
||||
, mTitle(title)
|
||||
{
|
||||
setWidth(width);
|
||||
setHeight(height);
|
||||
setSamples(1);
|
||||
if (!realize(state))
|
||||
throw std::runtime_error(std::string("Failed to create swapchain for menu \"") + title + "\"");
|
||||
mLayer.reset(new XrCompositionLayerQuad);
|
||||
mLayer->type = XR_TYPE_COMPOSITION_LAYER_QUAD;
|
||||
mLayer->next = nullptr;
|
||||
mLayer->layerFlags = 0;
|
||||
mLayer->space = XR->impl().mReferenceSpaceStage;
|
||||
mLayer->eyeVisibility = XR_EYE_VISIBILITY_BOTH;
|
||||
mLayer->subImage = swapchain().subImage();
|
||||
mLayer->size.width = extent_meters.x();
|
||||
mLayer->size.height = extent_meters.y();
|
||||
|
||||
// Orientation needs a norm of 1 to be accepted by OpenXR, so we default it to 0,0,0,1
|
||||
mLayer->pose.orientation.w = 1.f;
|
||||
|
||||
updatePosition();
|
||||
}
|
||||
|
||||
OpenXRMenu::~OpenXRMenu()
|
||||
{
|
||||
}
|
||||
|
||||
const XrCompositionLayerBaseHeader*
|
||||
OpenXRMenu::layer()
|
||||
{
|
||||
updatePosition();
|
||||
return reinterpret_cast<XrCompositionLayerBaseHeader*>(mLayer.get());
|
||||
}
|
||||
|
||||
void OpenXRMenu::updatePosition()
|
||||
{
|
||||
if (!mPositionNeedsUpdate)
|
||||
return;
|
||||
if (!mXR->sessionRunning())
|
||||
return;
|
||||
|
||||
// Menus are position one meter in front of the player, facing the player.
|
||||
// Go via osg since OpenXR doesn't distribute a linear maths library
|
||||
auto pose = mXR->impl().getLimbPose(TrackedLimb::HEAD, TrackedSpace::STAGE);
|
||||
pose.position += pose.orientation * osg::Vec3(0, 0, -1);
|
||||
mLayer->pose.position = osg::toXR(pose.position);
|
||||
mLayer->pose.orientation = osg::toXR(-pose.orientation);
|
||||
mPositionNeedsUpdate = false;
|
||||
}
|
||||
|
||||
void OpenXRMenu::postrenderCallback(osg::RenderInfo& info)
|
||||
{
|
||||
OpenXRView::postrenderCallback(info);
|
||||
}
|
||||
}
|
28
apps/openmw/mwvr/openxrmenu.hpp
Normal file
28
apps/openmw/mwvr/openxrmenu.hpp
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef OPENXR_MENU_HPP
|
||||
#define OPENXR_MENU_HPP
|
||||
|
||||
#include "openxrview.hpp"
|
||||
#include "openxrlayer.hpp"
|
||||
|
||||
struct XrCompositionLayerQuad;
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRMenu : public OpenXRView, public OpenXRLayer
|
||||
{
|
||||
|
||||
public:
|
||||
OpenXRMenu(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, const std::string& title, int width, int height, osg::Vec2 extent_meters);
|
||||
~OpenXRMenu();
|
||||
const XrCompositionLayerBaseHeader* layer() override;
|
||||
const std::string& title() const { return mTitle; }
|
||||
void updatePosition();
|
||||
void postrenderCallback(osg::RenderInfo& renderInfo) override;
|
||||
|
||||
protected:
|
||||
bool mPositionNeedsUpdate{ true };
|
||||
std::unique_ptr<XrCompositionLayerQuad> mLayer = nullptr;
|
||||
std::string mTitle;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
213
apps/openmw/mwvr/openxrswapchain.cpp
Normal file
213
apps/openmw/mwvr/openxrswapchain.cpp
Normal file
|
@ -0,0 +1,213 @@
|
|||
#include "openxrswapchain.hpp"
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrmanagerimpl.hpp"
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <openxr/openxr.h>
|
||||
#include <openxr/openxr_platform.h>
|
||||
#include <openxr/openxr_platform_defines.h>
|
||||
#include <openxr/openxr_reflection.h>
|
||||
|
||||
namespace MWVR {
|
||||
|
||||
class OpenXRSwapchainImpl
|
||||
{
|
||||
public:
|
||||
enum SubView
|
||||
{
|
||||
LEFT_VIEW = 0,
|
||||
RIGHT_VIEW = 1,
|
||||
SUBVIEW_MAX = RIGHT_VIEW, //!< Used to size subview arrays. Not a valid input.
|
||||
};
|
||||
|
||||
OpenXRSwapchainImpl(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, OpenXRSwapchain::Config config);
|
||||
~OpenXRSwapchainImpl();
|
||||
|
||||
osg::ref_ptr<OpenXRTextureBuffer> prepareNextSwapchainImage();
|
||||
void releaseSwapchainImage();
|
||||
void beginFrame(osg::GraphicsContext* gc);
|
||||
void endFrame(osg::GraphicsContext* gc);
|
||||
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
XrSwapchain mSwapchain = XR_NULL_HANDLE;
|
||||
std::vector<XrSwapchainImageOpenGLKHR> mSwapchainImageBuffers{};
|
||||
std::vector<osg::ref_ptr<OpenXRTextureBuffer> > mTextureBuffers{};
|
||||
XrSwapchainSubImage mSubImage{};
|
||||
int32_t mWidth = -1;
|
||||
int32_t mHeight = -1;
|
||||
int32_t mSamples = -1;
|
||||
int64_t mSwapchainColorFormat = -1;
|
||||
OpenXRTextureBuffer* mCurrentBuffer = nullptr;
|
||||
};
|
||||
|
||||
OpenXRSwapchainImpl::OpenXRSwapchainImpl(
|
||||
osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, OpenXRSwapchain::Config config)
|
||||
: mXR(XR)
|
||||
, mWidth(config.width)
|
||||
, mHeight(config.height)
|
||||
, mSamples(config.samples)
|
||||
{
|
||||
if (mWidth <= 0)
|
||||
throw std::invalid_argument("Width must be a positive integer");
|
||||
if (mHeight <= 0)
|
||||
throw std::invalid_argument("Height must be a positive integer");
|
||||
if (mSamples <= 0)
|
||||
throw std::invalid_argument("Samples must be a positive integer");
|
||||
|
||||
auto& pXR = mXR->impl();
|
||||
|
||||
// Select a swapchain format.
|
||||
uint32_t swapchainFormatCount;
|
||||
CHECK_XRCMD(xrEnumerateSwapchainFormats(pXR.mSession, 0, &swapchainFormatCount, nullptr));
|
||||
std::vector<int64_t> swapchainFormats(swapchainFormatCount);
|
||||
CHECK_XRCMD(xrEnumerateSwapchainFormats(pXR.mSession, (uint32_t)swapchainFormats.size(), &swapchainFormatCount, swapchainFormats.data()));
|
||||
|
||||
// List of supported color swapchain formats.
|
||||
constexpr int64_t SupportedColorSwapchainFormats[] = {
|
||||
GL_RGBA8,
|
||||
GL_RGBA8_SNORM,
|
||||
};
|
||||
|
||||
auto swapchainFormatIt =
|
||||
std::find_first_of(swapchainFormats.begin(), swapchainFormats.end(), std::begin(SupportedColorSwapchainFormats),
|
||||
std::end(SupportedColorSwapchainFormats));
|
||||
if (swapchainFormatIt == swapchainFormats.end()) {
|
||||
Log(Debug::Error) << "No swapchain format supported at runtime";
|
||||
}
|
||||
|
||||
mSwapchainColorFormat = *swapchainFormatIt;
|
||||
|
||||
Log(Debug::Verbose) << "Creating swapchain with dimensions Width=" << mWidth << " Heigh=" << mHeight << " SampleCount=" << mSamples;
|
||||
|
||||
// Create the swapchain.
|
||||
XrSwapchainCreateInfo swapchainCreateInfo{ XR_TYPE_SWAPCHAIN_CREATE_INFO };
|
||||
swapchainCreateInfo.arraySize = 1;
|
||||
swapchainCreateInfo.format = mSwapchainColorFormat;
|
||||
swapchainCreateInfo.width = mWidth;
|
||||
swapchainCreateInfo.height = mHeight;
|
||||
swapchainCreateInfo.mipCount = 1;
|
||||
swapchainCreateInfo.faceCount = 1;
|
||||
swapchainCreateInfo.sampleCount = mSamples;
|
||||
swapchainCreateInfo.usageFlags = XR_SWAPCHAIN_USAGE_SAMPLED_BIT | XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
CHECK_XRCMD(xrCreateSwapchain(pXR.mSession, &swapchainCreateInfo, &mSwapchain));
|
||||
|
||||
uint32_t imageCount = 0;
|
||||
CHECK_XRCMD(xrEnumerateSwapchainImages(mSwapchain, 0, &imageCount, nullptr));
|
||||
|
||||
mSwapchainImageBuffers.resize(imageCount, { XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_KHR });
|
||||
CHECK_XRCMD(xrEnumerateSwapchainImages(mSwapchain, imageCount, &imageCount, reinterpret_cast<XrSwapchainImageBaseHeader*>(mSwapchainImageBuffers.data())));
|
||||
for (const auto& swapchainImage : mSwapchainImageBuffers)
|
||||
mTextureBuffers.push_back(new OpenXRTextureBuffer(state, swapchainImage.image, mWidth, mHeight, 0));
|
||||
|
||||
mSubImage.swapchain = mSwapchain;
|
||||
mSubImage.imageRect.offset = { 0, 0 };
|
||||
mSubImage.imageRect.extent = { mWidth, mHeight };
|
||||
}
|
||||
|
||||
OpenXRSwapchainImpl::~OpenXRSwapchainImpl()
|
||||
{
|
||||
if (mSwapchain)
|
||||
CHECK_XRCMD(xrDestroySwapchain(mSwapchain));
|
||||
}
|
||||
|
||||
osg::ref_ptr<OpenXRTextureBuffer>
|
||||
OpenXRSwapchainImpl::prepareNextSwapchainImage()
|
||||
{
|
||||
if (!mXR->sessionRunning())
|
||||
return nullptr;
|
||||
|
||||
XrSwapchainImageAcquireInfo acquireInfo{ XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO };
|
||||
uint32_t swapchainImageIndex = 0;
|
||||
CHECK_XRCMD(xrAcquireSwapchainImage(mSwapchain, &acquireInfo, &swapchainImageIndex));
|
||||
|
||||
XrSwapchainImageWaitInfo waitInfo{ XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO };
|
||||
waitInfo.timeout = XR_INFINITE_DURATION;
|
||||
CHECK_XRCMD(xrWaitSwapchainImage(mSwapchain, &waitInfo));
|
||||
|
||||
return mTextureBuffers[swapchainImageIndex];
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRSwapchainImpl::releaseSwapchainImage()
|
||||
{
|
||||
if (!mXR->sessionRunning())
|
||||
return;
|
||||
|
||||
XrSwapchainImageReleaseInfo releaseInfo{ XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO };
|
||||
CHECK_XRCMD(xrReleaseSwapchainImage(mSwapchain, &releaseInfo));
|
||||
//mCurrentBuffer = nullptr;
|
||||
}
|
||||
|
||||
void OpenXRSwapchainImpl::beginFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
mCurrentBuffer = prepareNextSwapchainImage();
|
||||
if (mCurrentBuffer)
|
||||
mCurrentBuffer->beginFrame(gc);
|
||||
}
|
||||
|
||||
void OpenXRSwapchainImpl::endFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
if (mCurrentBuffer)
|
||||
mCurrentBuffer->endFrame(gc);
|
||||
releaseSwapchainImage();
|
||||
}
|
||||
|
||||
OpenXRSwapchain::OpenXRSwapchain(
|
||||
osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, OpenXRSwapchain::Config config)
|
||||
: mPrivate(new OpenXRSwapchainImpl(XR, state, config))
|
||||
{
|
||||
}
|
||||
|
||||
OpenXRSwapchain::~OpenXRSwapchain()
|
||||
{
|
||||
}
|
||||
|
||||
osg::ref_ptr<OpenXRTextureBuffer> OpenXRSwapchain::prepareNextSwapchainImage()
|
||||
{
|
||||
return impl().prepareNextSwapchainImage();
|
||||
}
|
||||
|
||||
void OpenXRSwapchain::releaseSwapchainImage()
|
||||
{
|
||||
impl().releaseSwapchainImage();
|
||||
}
|
||||
|
||||
void OpenXRSwapchain::beginFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
impl().beginFrame(gc);
|
||||
}
|
||||
|
||||
void OpenXRSwapchain::endFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
impl().endFrame(gc);
|
||||
}
|
||||
|
||||
const XrSwapchainSubImage&
|
||||
OpenXRSwapchain::subImage(void) const
|
||||
{
|
||||
return impl().mSubImage;
|
||||
}
|
||||
|
||||
int OpenXRSwapchain::width()
|
||||
{
|
||||
return impl().mWidth;
|
||||
}
|
||||
|
||||
int OpenXRSwapchain::height()
|
||||
{
|
||||
return impl().mHeight;
|
||||
}
|
||||
|
||||
int OpenXRSwapchain::samples()
|
||||
{
|
||||
return impl().mSamples;
|
||||
}
|
||||
|
||||
OpenXRTextureBuffer* OpenXRSwapchain::current()
|
||||
{
|
||||
return impl().mCurrentBuffer;
|
||||
}
|
||||
}
|
58
apps/openmw/mwvr/openxrswapchain.hpp
Normal file
58
apps/openmw/mwvr/openxrswapchain.hpp
Normal file
|
@ -0,0 +1,58 @@
|
|||
#ifndef OPENXR_SWAPCHAIN_HPP
|
||||
#define OPENXR_SWAPCHAIN_HPP
|
||||
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrtexture.hpp"
|
||||
|
||||
struct XrSwapchainSubImage;
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRSwapchainImpl;
|
||||
|
||||
class OpenXRSwapchain
|
||||
{
|
||||
public:
|
||||
struct Config
|
||||
{
|
||||
std::vector<int64_t> requestedFormats{};
|
||||
int width = -1;
|
||||
int height = -1;
|
||||
int samples = -1;
|
||||
};
|
||||
|
||||
public:
|
||||
OpenXRSwapchain(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, Config config);
|
||||
~OpenXRSwapchain();
|
||||
|
||||
public:
|
||||
//! Get the next color buffer.
|
||||
//! \return The GL texture ID of the now current swapchain image
|
||||
osg::ref_ptr<OpenXRTextureBuffer> prepareNextSwapchainImage();
|
||||
//! Release current color buffer. Do not forget to call this after rendering to the color buffer.
|
||||
void releaseSwapchainImage();
|
||||
//! Prepare for render (set FBO)
|
||||
void beginFrame(osg::GraphicsContext* gc);
|
||||
//! Finalize render
|
||||
void endFrame(osg::GraphicsContext* gc);
|
||||
//! Get the view surface
|
||||
const XrSwapchainSubImage& subImage(void) const;
|
||||
//! Width of the view surface
|
||||
int width();
|
||||
//! Height of the view surface
|
||||
int height();
|
||||
//! Samples of the view surface
|
||||
int samples();
|
||||
//! Get the current texture
|
||||
OpenXRTextureBuffer* current();
|
||||
//! Get the private implementation
|
||||
OpenXRSwapchainImpl& impl() { return *mPrivate; }
|
||||
//! Get the private implementation
|
||||
const OpenXRSwapchainImpl& impl() const { return *mPrivate; }
|
||||
|
||||
private:
|
||||
std::unique_ptr<OpenXRSwapchainImpl> mPrivate;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -14,14 +14,12 @@
|
|||
namespace MWVR
|
||||
{
|
||||
OpenXRTextureBuffer::OpenXRTextureBuffer(
|
||||
osg::ref_ptr<OpenXRManager> XR,
|
||||
osg::ref_ptr<osg::State> state,
|
||||
uint32_t XRColorBuffer,
|
||||
std::size_t width,
|
||||
std::size_t height,
|
||||
uint32_t msaaSamples)
|
||||
: mXR(XR)
|
||||
, mState(state)
|
||||
: mState(state)
|
||||
, mWidth(width)
|
||||
, mHeight(height)
|
||||
, mXRColorBuffer(XRColorBuffer)
|
||||
|
@ -136,9 +134,9 @@ namespace MWVR
|
|||
mFBO = mMSAAFBO = mDepthBuffer = mMSAAColorBuffer = mMSAADepthBuffer = 0;
|
||||
}
|
||||
|
||||
void OpenXRTextureBuffer::beginFrame(osg::RenderInfo& renderInfo)
|
||||
void OpenXRTextureBuffer::beginFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
auto state = renderInfo.getState();
|
||||
auto state = gc->getState();
|
||||
auto* gl = osg::GLExtensions::Get(state->getContextID(), false);
|
||||
|
||||
|
||||
|
@ -152,9 +150,9 @@ namespace MWVR
|
|||
}
|
||||
}
|
||||
|
||||
void OpenXRTextureBuffer::endFrame(osg::RenderInfo& renderInfo)
|
||||
void OpenXRTextureBuffer::endFrame(osg::GraphicsContext* gc)
|
||||
{
|
||||
auto* state = renderInfo.getState();
|
||||
auto* state = gc->getState();
|
||||
auto* gl = osg::GLExtensions::Get(state->getContextID(), false);
|
||||
if (mMSAASamples == 0)
|
||||
{
|
||||
|
@ -165,8 +163,17 @@ namespace MWVR
|
|||
gl->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, mMSAAFBO);
|
||||
gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, mFBO);
|
||||
gl->glBlitFramebuffer(0, 0, mWidth, mHeight, 0, 0, mWidth, mHeight, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
||||
gl->glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
|
||||
gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
||||
gl->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenXRTextureBuffer::blit(osg::GraphicsContext* gc, int x, int y, int w, int h)
|
||||
{
|
||||
auto* state = gc->getState();
|
||||
auto* gl = osg::GLExtensions::Get(state->getContextID(), false);
|
||||
gl->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, mFBO);
|
||||
gl->glBlitFramebuffer(0, 0, mWidth, mHeight, x, y, w, h, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
||||
gl->glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace MWVR
|
|||
class OpenXRTextureBuffer : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
OpenXRTextureBuffer(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, uint32_t XRColorBuffer, std::size_t width, std::size_t height, uint32_t msaaSamples);
|
||||
OpenXRTextureBuffer(osg::ref_ptr<osg::State> state, uint32_t XRColorBuffer, std::size_t width, std::size_t height, uint32_t msaaSamples);
|
||||
~OpenXRTextureBuffer();
|
||||
|
||||
void destroy(osg::State* state);
|
||||
|
@ -22,14 +22,16 @@ namespace MWVR
|
|||
auto height() const { return mHeight; }
|
||||
auto msaaSamples() const { return mMSAASamples; }
|
||||
|
||||
void beginFrame(osg::RenderInfo& renderInfo);
|
||||
void endFrame(osg::RenderInfo& renderInfo);
|
||||
void beginFrame(osg::GraphicsContext* gc);
|
||||
void endFrame(osg::GraphicsContext* gc);
|
||||
|
||||
void writeToJpg(osg::State& state, std::string filename);
|
||||
|
||||
private:
|
||||
osg::observer_ptr<OpenXRManager> mXR;
|
||||
uint32_t fbo(void) const { return mFBO; }
|
||||
|
||||
void blit(osg::GraphicsContext* gc, int x, int y, int w, int h);
|
||||
|
||||
private:
|
||||
// Set aside a weak pointer to the constructor state to use when freeing FBOs, if no state is given to destroy()
|
||||
osg::observer_ptr<osg::State> mState;
|
||||
|
||||
|
|
|
@ -13,277 +13,28 @@
|
|||
#include <openxr/openxr_platform_defines.h>
|
||||
#include <openxr/openxr_reflection.h>
|
||||
|
||||
namespace MWVR {
|
||||
|
||||
#include <osg/Camera>
|
||||
#include <osgViewer/Renderer>
|
||||
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <iostream>
|
||||
|
||||
namespace osg {
|
||||
Quat fromXR(XrQuaternionf quat)
|
||||
{
|
||||
return Quat{ quat.x, quat.y, quat.z, quat.w };
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRViewImpl
|
||||
{
|
||||
public:
|
||||
enum SubView
|
||||
{
|
||||
LEFT_VIEW = 0,
|
||||
RIGHT_VIEW = 1,
|
||||
SUBVIEW_MAX = RIGHT_VIEW, //!< Used to size subview arrays. Not a valid input.
|
||||
};
|
||||
|
||||
OpenXRViewImpl(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, float metersPerUnit, unsigned int viewIndex);
|
||||
~OpenXRViewImpl();
|
||||
|
||||
osg::ref_ptr<OpenXRTextureBuffer> prepareNextSwapchainImage();
|
||||
void releaseSwapchainImage();
|
||||
void prerenderCallback(osg::RenderInfo& renderInfo);
|
||||
void postrenderCallback(osg::RenderInfo& renderInfo);
|
||||
osg::Camera* createCamera(int eye, const osg::Vec4& clearColor, osg::GraphicsContext* gc);
|
||||
osg::Matrix projectionMatrix();
|
||||
osg::Matrix viewMatrix();
|
||||
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
XrSwapchain mSwapchain = XR_NULL_HANDLE;
|
||||
std::vector<XrSwapchainImageOpenGLKHR> mSwapchainImageBuffers{};
|
||||
std::vector<osg::ref_ptr<OpenXRTextureBuffer> > mTextureBuffers{};
|
||||
int32_t mWidth = -1;
|
||||
int32_t mHeight = -1;
|
||||
int64_t mSwapchainColorFormat = -1;
|
||||
XrViewConfigurationView mConfig{ XR_TYPE_VIEW_CONFIGURATION_VIEW };
|
||||
XrSwapchainSubImage mSubImage{};
|
||||
OpenXRTextureBuffer* mCurrentBuffer = nullptr;
|
||||
float mMetersPerUnit = 1.f;
|
||||
int mViewIndex = -1;
|
||||
};
|
||||
|
||||
OpenXRViewImpl::OpenXRViewImpl(
|
||||
osg::ref_ptr<OpenXRManager> XR,
|
||||
osg::ref_ptr<osg::State> state,
|
||||
float metersPerUnit,
|
||||
unsigned int viewIndex)
|
||||
OpenXRView::OpenXRView(
|
||||
osg::ref_ptr<OpenXRManager> XR)
|
||||
: mXR(XR)
|
||||
, mConfig()
|
||||
, mMetersPerUnit(metersPerUnit)
|
||||
, mViewIndex(viewIndex)
|
||||
, mSwapchain(nullptr)
|
||||
, mSwapchainConfig{}
|
||||
{
|
||||
auto& pXR = *(mXR->mPrivate);
|
||||
if (viewIndex >= pXR.mConfigViews.size())
|
||||
throw std::logic_error("viewIndex out of range");
|
||||
mConfig = pXR.mConfigViews[viewIndex];
|
||||
|
||||
// Select a swapchain format.
|
||||
uint32_t swapchainFormatCount;
|
||||
CHECK_XRCMD(xrEnumerateSwapchainFormats(pXR.mSession, 0, &swapchainFormatCount, nullptr));
|
||||
std::vector<int64_t> swapchainFormats(swapchainFormatCount);
|
||||
CHECK_XRCMD(xrEnumerateSwapchainFormats(pXR.mSession, (uint32_t)swapchainFormats.size(), &swapchainFormatCount, swapchainFormats.data()));
|
||||
|
||||
// List of supported color swapchain formats.
|
||||
constexpr int64_t SupportedColorSwapchainFormats[] = {
|
||||
mSwapchainConfig.requestedFormats = {
|
||||
GL_RGBA8,
|
||||
GL_RGBA8_SNORM,
|
||||
};
|
||||
|
||||
auto swapchainFormatIt =
|
||||
std::find_first_of(swapchainFormats.begin(), swapchainFormats.end(), std::begin(SupportedColorSwapchainFormats),
|
||||
std::end(SupportedColorSwapchainFormats));
|
||||
if (swapchainFormatIt == swapchainFormats.end()) {
|
||||
Log(Debug::Error) << "No swapchain format supported at runtime";
|
||||
}
|
||||
|
||||
mSwapchainColorFormat = *swapchainFormatIt;
|
||||
|
||||
Log(Debug::Verbose) << "Creating swapchain with dimensions Width=" << mConfig.recommendedImageRectWidth << " Heigh=" << mConfig.recommendedImageRectHeight << " SampleCount=" << mConfig.recommendedSwapchainSampleCount;
|
||||
|
||||
// Create the swapchain.
|
||||
XrSwapchainCreateInfo swapchainCreateInfo{ XR_TYPE_SWAPCHAIN_CREATE_INFO };
|
||||
swapchainCreateInfo.arraySize = 1;
|
||||
swapchainCreateInfo.format = mSwapchainColorFormat;
|
||||
swapchainCreateInfo.width = mConfig.recommendedImageRectWidth;
|
||||
swapchainCreateInfo.height = mConfig.recommendedImageRectHeight;
|
||||
swapchainCreateInfo.mipCount = 1;
|
||||
swapchainCreateInfo.faceCount = 1;
|
||||
swapchainCreateInfo.sampleCount = mConfig.recommendedSwapchainSampleCount;
|
||||
swapchainCreateInfo.usageFlags = XR_SWAPCHAIN_USAGE_SAMPLED_BIT | XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
mWidth = mConfig.recommendedImageRectWidth;
|
||||
mHeight = mConfig.recommendedImageRectHeight;
|
||||
CHECK_XRCMD(xrCreateSwapchain(pXR.mSession, &swapchainCreateInfo, &mSwapchain));
|
||||
|
||||
uint32_t imageCount = 0;
|
||||
CHECK_XRCMD(xrEnumerateSwapchainImages(mSwapchain, 0, &imageCount, nullptr));
|
||||
|
||||
mSwapchainImageBuffers.resize(imageCount, { XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_KHR });
|
||||
CHECK_XRCMD(xrEnumerateSwapchainImages(mSwapchain, imageCount, &imageCount, reinterpret_cast<XrSwapchainImageBaseHeader*>(mSwapchainImageBuffers.data())));
|
||||
for (const auto& swapchainImage : mSwapchainImageBuffers)
|
||||
mTextureBuffers.push_back(new OpenXRTextureBuffer(mXR, state, swapchainImage.image, mWidth, mHeight, 0));
|
||||
|
||||
mSubImage.swapchain = mSwapchain;
|
||||
mSubImage.imageRect.offset = { 0, 0 };
|
||||
mSubImage.imageRect.extent = { mWidth, mHeight };
|
||||
mXR->setViewSubImage(viewIndex, mSubImage);
|
||||
mXR->registerToBarrier();
|
||||
}
|
||||
|
||||
OpenXRViewImpl::~OpenXRViewImpl()
|
||||
OpenXRView::~OpenXRView()
|
||||
{
|
||||
if (mSwapchain)
|
||||
CHECK_XRCMD(xrDestroySwapchain(mSwapchain));
|
||||
mXR->unregisterFromBarrier();
|
||||
}
|
||||
|
||||
osg::ref_ptr<OpenXRTextureBuffer>
|
||||
OpenXRViewImpl::prepareNextSwapchainImage()
|
||||
{
|
||||
if (!mXR->sessionRunning())
|
||||
return nullptr;
|
||||
|
||||
XrSwapchainImageAcquireInfo acquireInfo{ XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO };
|
||||
uint32_t swapchainImageIndex = 0;
|
||||
CHECK_XRCMD(xrAcquireSwapchainImage(mSwapchain, &acquireInfo, &swapchainImageIndex));
|
||||
|
||||
XrSwapchainImageWaitInfo waitInfo{ XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO };
|
||||
waitInfo.timeout = XR_INFINITE_DURATION;
|
||||
CHECK_XRCMD(xrWaitSwapchainImage(mSwapchain, &waitInfo));
|
||||
|
||||
return mTextureBuffers[swapchainImageIndex];
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRViewImpl::releaseSwapchainImage()
|
||||
{
|
||||
if (!mXR->sessionRunning())
|
||||
return;
|
||||
|
||||
XrSwapchainImageReleaseInfo releaseInfo{ XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO };
|
||||
CHECK_XRCMD(xrReleaseSwapchainImage(mSwapchain, &releaseInfo));
|
||||
}
|
||||
|
||||
void OpenXRViewImpl::prerenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
mCurrentBuffer = prepareNextSwapchainImage();
|
||||
if(mCurrentBuffer)
|
||||
mCurrentBuffer->beginFrame(renderInfo);
|
||||
}
|
||||
|
||||
void OpenXRViewImpl::postrenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
if (mCurrentBuffer)
|
||||
mCurrentBuffer->endFrame(renderInfo);
|
||||
releaseSwapchainImage();
|
||||
}
|
||||
|
||||
// Some headers like to define these.
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
|
||||
static osg::Matrix
|
||||
perspectiveFovMatrix(float near, float far, XrFovf fov)
|
||||
{
|
||||
const float tanLeft = tanf(fov.angleLeft);
|
||||
const float tanRight = tanf(fov.angleRight);
|
||||
const float tanDown = tanf(fov.angleDown);
|
||||
const float tanUp = tanf(fov.angleUp);
|
||||
|
||||
const float tanWidth = tanRight - tanLeft;
|
||||
const float tanHeight = tanUp - tanDown;
|
||||
|
||||
// Set to nearZ for a [-1,1] Z clip space (OpenGL / OpenGL ES).
|
||||
// Set to zero for a [0,1] Z clip space (Vulkan / D3D / Metal).
|
||||
const float offset = near;
|
||||
|
||||
float matrix[16] = {};
|
||||
|
||||
if (far <= near) {
|
||||
// place the far plane at infinity
|
||||
matrix[0] = 2 / tanWidth;
|
||||
matrix[4] = 0;
|
||||
matrix[8] = (tanRight + tanLeft) / tanWidth;
|
||||
matrix[12] = 0;
|
||||
|
||||
matrix[1] = 0;
|
||||
matrix[5] = 2 / tanHeight;
|
||||
matrix[9] = (tanUp + tanDown) / tanHeight;
|
||||
matrix[13] = 0;
|
||||
|
||||
matrix[2] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[10] = -1;
|
||||
matrix[14] = -(near + offset);
|
||||
|
||||
matrix[3] = 0;
|
||||
matrix[7] = 0;
|
||||
matrix[11] = -1;
|
||||
matrix[15] = 0;
|
||||
}
|
||||
else {
|
||||
// normal projection
|
||||
matrix[0] = 2 / tanWidth;
|
||||
matrix[4] = 0;
|
||||
matrix[8] = (tanRight + tanLeft) / tanWidth;
|
||||
matrix[12] = 0;
|
||||
|
||||
matrix[1] = 0;
|
||||
matrix[5] = 2 / tanHeight;
|
||||
matrix[9] = (tanUp + tanDown) / tanHeight;
|
||||
matrix[13] = 0;
|
||||
|
||||
matrix[2] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[10] = -(far + offset) / (far - near);
|
||||
matrix[14] = -(far * (near + offset)) / (far - near);
|
||||
|
||||
matrix[3] = 0;
|
||||
matrix[7] = 0;
|
||||
matrix[11] = -1;
|
||||
matrix[15] = 0;
|
||||
}
|
||||
return osg::Matrix(matrix);
|
||||
}
|
||||
|
||||
osg::Matrix OpenXRViewImpl::projectionMatrix()
|
||||
{
|
||||
auto hmdViews = mXR->mPrivate->getHmdViews();
|
||||
|
||||
float near = Settings::Manager::getFloat("near clip", "Camera");
|
||||
float far = Settings::Manager::getFloat("viewing distance", "Camera");
|
||||
//return perspectiveFovMatrix()
|
||||
|
||||
return perspectiveFovMatrix(near, far, hmdViews[mViewIndex].fov);
|
||||
}
|
||||
|
||||
|
||||
|
||||
osg::Matrix OpenXRViewImpl::viewMatrix()
|
||||
{
|
||||
osg::Matrix viewMatrix;
|
||||
auto hmdViews = mXR->mPrivate->getHmdViews();
|
||||
auto pose = hmdViews[mViewIndex].pose;
|
||||
osg::Vec3 position = osg::Vec3(pose.position.x, pose.position.y, pose.position.z);
|
||||
|
||||
|
||||
// invert orientation (conjugate of Quaternion) and position to apply to the view matrix as offset
|
||||
// TODO: Why invert/conjugate?
|
||||
viewMatrix.setTrans(position);
|
||||
viewMatrix.postMultRotate(osg::fromXR(pose.orientation));
|
||||
|
||||
// Scale to world units
|
||||
viewMatrix.postMultScale(osg::Vec3d(mMetersPerUnit, mMetersPerUnit, mMetersPerUnit));
|
||||
|
||||
return viewMatrix;
|
||||
}
|
||||
|
||||
osg::Camera* OpenXRViewImpl::createCamera(int eye, const osg::Vec4& clearColor, osg::GraphicsContext* gc)
|
||||
osg::Camera* OpenXRView::createCamera(int eye, const osg::Vec4& clearColor, osg::GraphicsContext* gc)
|
||||
{
|
||||
osg::ref_ptr<osg::Camera> camera = new osg::Camera();
|
||||
camera->setClearColor(clearColor);
|
||||
|
@ -293,7 +44,7 @@ namespace MWVR
|
|||
camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
|
||||
camera->setAllowEventFocus(false);
|
||||
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
|
||||
camera->setViewport(0, 0, mWidth, mHeight);
|
||||
camera->setViewport(0, 0, mSwapchain->width(), mSwapchain->height());
|
||||
camera->setGraphicsContext(gc);
|
||||
|
||||
camera->setInitialDrawCallback(new OpenXRView::InitialDrawCallback());
|
||||
|
@ -303,28 +54,45 @@ namespace MWVR
|
|||
return camera.release();
|
||||
}
|
||||
|
||||
OpenXRView::OpenXRView(
|
||||
osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, float metersPerUnit, unsigned int viewIndex)
|
||||
: mPrivate(new OpenXRViewImpl(XR, state, metersPerUnit, viewIndex))
|
||||
void OpenXRView::setWidth(int width)
|
||||
{
|
||||
|
||||
mSwapchainConfig.width = width;
|
||||
}
|
||||
|
||||
OpenXRView::~OpenXRView()
|
||||
void OpenXRView::setHeight(int height)
|
||||
{
|
||||
|
||||
mSwapchainConfig.height = height;
|
||||
}
|
||||
|
||||
//! Get the next color buffer
|
||||
osg::ref_ptr<OpenXRTextureBuffer> OpenXRView::prepareNextSwapchainImage()
|
||||
void OpenXRView::setSamples(int samples)
|
||||
{
|
||||
return mPrivate->prepareNextSwapchainImage();
|
||||
mSwapchainConfig.samples = samples;
|
||||
}
|
||||
|
||||
//! Release current color buffer. Do not forget to call this after rendering to the color buffer.
|
||||
void OpenXRView::releaseSwapchainImage()
|
||||
void OpenXRView::prerenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
mPrivate->releaseSwapchainImage();
|
||||
mXR->beginFrame();
|
||||
if(mSwapchain)
|
||||
mSwapchain->beginFrame(renderInfo.getState()->getGraphicsContext());
|
||||
}
|
||||
|
||||
void OpenXRView::postrenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
if (mSwapchain)
|
||||
mSwapchain->endFrame(renderInfo.getState()->getGraphicsContext());
|
||||
mXR->viewerBarrier();
|
||||
}
|
||||
|
||||
bool OpenXRView::realize(osg::ref_ptr<osg::State> state)
|
||||
{
|
||||
try {
|
||||
mSwapchain.reset(new OpenXRSwapchain(mXR, state, mSwapchainConfig));
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
}
|
||||
|
||||
return !!mSwapchain;
|
||||
}
|
||||
|
||||
void OpenXRView::PredrawCallback::operator()(osg::RenderInfo& info) const
|
||||
|
@ -336,40 +104,4 @@ namespace MWVR
|
|||
{
|
||||
mView->postrenderCallback(info);
|
||||
}
|
||||
|
||||
void OpenXRView::prerenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
mPrivate->prerenderCallback(renderInfo);
|
||||
}
|
||||
|
||||
void OpenXRView::postrenderCallback(osg::RenderInfo& renderInfo)
|
||||
{
|
||||
mPrivate->postrenderCallback(renderInfo);
|
||||
}
|
||||
|
||||
osg::Camera* OpenXRView::createCamera(int eye, const osg::Vec4& clearColor, osg::GraphicsContext* gc)
|
||||
{
|
||||
return mPrivate->createCamera(eye, clearColor, gc);
|
||||
}
|
||||
|
||||
osg::Matrix OpenXRView::projectionMatrix()
|
||||
{
|
||||
return mPrivate->projectionMatrix();
|
||||
}
|
||||
|
||||
osg::Matrix OpenXRView::viewMatrix()
|
||||
{
|
||||
return mPrivate->viewMatrix();
|
||||
}
|
||||
|
||||
void OpenXRView::InitialDrawCallback::operator()(osg::RenderInfo& renderInfo) const
|
||||
{
|
||||
osg::GraphicsOperation* graphicsOperation = renderInfo.getCurrentCamera()->getRenderer();
|
||||
osgViewer::Renderer* renderer = dynamic_cast<osgViewer::Renderer*>(graphicsOperation);
|
||||
if (renderer != nullptr)
|
||||
{
|
||||
// Disable normal OSG FBO camera setup because it will undo the MSAA FBO configuration.
|
||||
renderer->setCameraRequiresSetUp(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,21 +2,19 @@
|
|||
#define OPENXR_VIEW_HPP
|
||||
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrtexture.hpp"
|
||||
#include "openxrswapchain.hpp"
|
||||
|
||||
struct XrSwapchainSubImage;
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
|
||||
|
||||
class OpenXRViewImpl;
|
||||
|
||||
class OpenXRView : public osg::Referenced
|
||||
{
|
||||
public:
|
||||
class PredrawCallback : public osg::Camera::DrawCallback
|
||||
{
|
||||
public:
|
||||
PredrawCallback(osg::Camera* camera, OpenXRViewImpl* view)
|
||||
PredrawCallback(osg::Camera* camera, OpenXRView* view)
|
||||
: mCamera(camera)
|
||||
, mView(view)
|
||||
{}
|
||||
|
@ -26,12 +24,12 @@ namespace MWVR
|
|||
private:
|
||||
|
||||
osg::observer_ptr<osg::Camera> mCamera;
|
||||
OpenXRViewImpl* mView;
|
||||
OpenXRView* mView;
|
||||
};
|
||||
class PostdrawCallback : public osg::Camera::DrawCallback
|
||||
{
|
||||
public:
|
||||
PostdrawCallback(osg::Camera* camera, OpenXRViewImpl* view)
|
||||
PostdrawCallback(osg::Camera* camera, OpenXRView* view)
|
||||
: mCamera(camera)
|
||||
, mView(view)
|
||||
{}
|
||||
|
@ -41,7 +39,7 @@ namespace MWVR
|
|||
private:
|
||||
|
||||
osg::observer_ptr<osg::Camera> mCamera;
|
||||
OpenXRViewImpl* mView;
|
||||
OpenXRView* mView;
|
||||
};
|
||||
|
||||
class InitialDrawCallback : public osg::Camera::DrawCallback
|
||||
|
@ -50,27 +48,29 @@ namespace MWVR
|
|||
virtual void operator()(osg::RenderInfo& renderInfo) const;
|
||||
};
|
||||
|
||||
protected:
|
||||
OpenXRView(osg::ref_ptr<OpenXRManager> XR);
|
||||
virtual ~OpenXRView();
|
||||
void setWidth(int width);
|
||||
void setHeight(int height);
|
||||
void setSamples(int samples);
|
||||
|
||||
public:
|
||||
OpenXRView(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, float metersPerUnit, unsigned int viewIndex);
|
||||
~OpenXRView();
|
||||
|
||||
//! Get the next color buffer.
|
||||
//! \return The GL texture ID of the now current swapchain image
|
||||
osg::ref_ptr<OpenXRTextureBuffer> prepareNextSwapchainImage();
|
||||
//! Release current color buffer. Do not forget to call this after rendering to the color buffer.
|
||||
void releaseSwapchainImage();
|
||||
//! Prepare for render
|
||||
void prerenderCallback(osg::RenderInfo& renderInfo);
|
||||
//! Prepare for render (set FBO)
|
||||
virtual void prerenderCallback(osg::RenderInfo& renderInfo);
|
||||
//! Finalize render
|
||||
void postrenderCallback(osg::RenderInfo& renderInfo);
|
||||
virtual void postrenderCallback(osg::RenderInfo& renderInfo);
|
||||
//! Create camera for this view
|
||||
osg::Camera* createCamera(int eye, const osg::Vec4& clearColor, osg::GraphicsContext* gc);
|
||||
//! Projection offset for this view
|
||||
osg::Matrix projectionMatrix();
|
||||
//! View offset for this view
|
||||
osg::Matrix viewMatrix();
|
||||
osg::Camera* createCamera(int order, const osg::Vec4& clearColor, osg::GraphicsContext* gc);
|
||||
//! Get the view surface
|
||||
OpenXRSwapchain& swapchain(void) { return *mSwapchain; }
|
||||
//! Create the view surface
|
||||
bool realize(osg::ref_ptr<osg::State> state);
|
||||
|
||||
std::unique_ptr<OpenXRViewImpl> mPrivate;
|
||||
protected:
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
std::unique_ptr<OpenXRSwapchain> mSwapchain;
|
||||
OpenXRSwapchain::Config mSwapchainConfig;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,22 +1,37 @@
|
|||
#include "openxrviewer.hpp"
|
||||
#include "openxrmanagerimpl.hpp"
|
||||
#include "Windows.h"
|
||||
#include "../mwrender/vismask.hpp"
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
|
||||
OpenXRViewer::OpenXRViewer(
|
||||
osg::ref_ptr<OpenXRManager> XR,
|
||||
osg::ref_ptr<OpenXRManager::RealizeOperation> realizeOperation,
|
||||
osg::ref_ptr<osgViewer::Viewer> viewer,
|
||||
float metersPerUnit)
|
||||
: mXR(XR)
|
||||
, mRealizeOperation(realizeOperation)
|
||||
, mRealizeOperation(new RealizeOperation(XR, this))
|
||||
, mViewer(viewer)
|
||||
, mMetersPerUnit(metersPerUnit)
|
||||
, mConfigured(false)
|
||||
, mCompositionLayerProjectionViews(2, {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW})
|
||||
{
|
||||
mViewer->setRealizeOperation(mRealizeOperation);
|
||||
//auto* mainContext = mViewer->getCamera()->getGraphicsContext();
|
||||
//assert(mainContext);
|
||||
|
||||
//auto* mainTraits = mainContext->getTraits();
|
||||
|
||||
//osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits(*mainTraits);
|
||||
//traits->sharedContext = mainContext;
|
||||
|
||||
//mViewerGW = new SDLUtil::GraphicsWindowSDL2(traits);
|
||||
//if (!mViewerGW->valid()) throw std::runtime_error("Failed to create GraphicsContext");
|
||||
//mLeftGW = new SDLUtil::GraphicsWindowSDL2(traits);
|
||||
//if (!mLeftGW->valid()) throw std::runtime_error("Failed to create GraphicsContext");
|
||||
//mRightGW = new SDLUtil::GraphicsWindowSDL2(traits);
|
||||
//if (!mRightGW->valid()) throw std::runtime_error("Failed to create GraphicsContext");
|
||||
}
|
||||
|
||||
OpenXRViewer::~OpenXRViewer(void)
|
||||
|
@ -27,61 +42,77 @@ namespace MWVR
|
|||
OpenXRViewer::traverse(
|
||||
osg::NodeVisitor& visitor)
|
||||
{
|
||||
osg::ref_ptr<OpenXRManager::RealizeOperation> realizeOperation = nullptr;
|
||||
|
||||
if (mRealizeOperation.lock(realizeOperation))
|
||||
if (mRealizeOperation->realized())
|
||||
if (configure())
|
||||
osg::Group::traverse(visitor);
|
||||
Log(Debug::Verbose) << "Traversal";
|
||||
if (mRealizeOperation->realized())
|
||||
osg::Group::traverse(visitor);
|
||||
}
|
||||
|
||||
bool
|
||||
OpenXRViewer::configure()
|
||||
const XrCompositionLayerBaseHeader*
|
||||
OpenXRViewer::layer()
|
||||
{
|
||||
auto stageViews = mXR->impl().getStageViews();
|
||||
mCompositionLayerProjectionViews[0].pose = stageViews[0].pose;
|
||||
mCompositionLayerProjectionViews[1].pose = stageViews[1].pose;
|
||||
mCompositionLayerProjectionViews[0].fov = stageViews[0].fov;
|
||||
mCompositionLayerProjectionViews[1].fov = stageViews[1].fov;
|
||||
return reinterpret_cast<XrCompositionLayerBaseHeader*>(mLayer.get());
|
||||
}
|
||||
|
||||
void OpenXRViewer::traversals()
|
||||
{
|
||||
Log(Debug::Verbose) << "Pre-Update";
|
||||
mViewer->updateTraversal();
|
||||
Log(Debug::Verbose) << "Post-Update";
|
||||
Log(Debug::Verbose) << "Pre-Rendering";
|
||||
mViewer->renderingTraversals();
|
||||
Log(Debug::Verbose) << "Post-Rendering";
|
||||
}
|
||||
|
||||
void OpenXRViewer::realize(osg::GraphicsContext* context)
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
|
||||
if (mConfigured)
|
||||
return true;
|
||||
|
||||
auto context = mViewer->getCamera()->getGraphicsContext();
|
||||
return;
|
||||
|
||||
if (!context->isCurrent())
|
||||
if (!context->makeCurrent())
|
||||
{
|
||||
Log(Debug::Warning) << "OpenXRViewer::configure() failed to make graphics context current.";
|
||||
return false;
|
||||
}
|
||||
|
||||
context->setSwapCallback(new OpenXRManager::SwapBuffersCallback(mXR));
|
||||
|
||||
auto DC = wglGetCurrentDC();
|
||||
auto GLRC = wglGetCurrentContext();
|
||||
|
||||
if (DC != mXR->mPrivate->mGraphicsBinding.hDC)
|
||||
{
|
||||
Log(Debug::Warning) << "Graphics DC does not match DC used to construct XR context";
|
||||
throw std::logic_error("OpenXRViewer::configure() failed to make graphics context current.");
|
||||
}
|
||||
|
||||
if (GLRC != mXR->mPrivate->mGraphicsBinding.hGLRC)
|
||||
{
|
||||
Log(Debug::Warning) << "Graphics GLRC does not match GLRC used to construct XR context";
|
||||
}
|
||||
mMainCamera = mViewer->getCamera();
|
||||
mMainCamera->setName("Main");
|
||||
mMainCamera->setInitialDrawCallback(new OpenXRView::InitialDrawCallback());
|
||||
|
||||
osg::ref_ptr<osg::Camera> camera = mViewer->getCamera();
|
||||
camera->setName("Main");
|
||||
osg::Vec4 clearColor = camera->getClearColor();
|
||||
// Use the main camera to render any GUI to the OpenXR GUI quad's swapchain.
|
||||
// (When swapping the window buffer we'll blit the mirror texture to it instead.)
|
||||
mMainCamera->setCullMask(MWRender::Mask_GUI);
|
||||
mMainCamera->getGraphicsContext()->setSwapCallback(new OpenXRViewer::SwapBuffersCallback(this));
|
||||
|
||||
mViews[LEFT_VIEW] = new OpenXRView(mXR, context->getState(), mMetersPerUnit, 0);
|
||||
mViews[RIGHT_VIEW] = new OpenXRView(mXR, context->getState(), mMetersPerUnit, 1);
|
||||
osg::Vec4 clearColor = mMainCamera->getClearColor();
|
||||
|
||||
osg::Camera* leftCamera = mViews[LEFT_VIEW]->createCamera(LEFT_VIEW, clearColor, context);
|
||||
osg::Camera* rightCamera = mViews[RIGHT_VIEW]->createCamera(RIGHT_VIEW, clearColor, context);
|
||||
mViews[OpenXRWorldView::LEFT_VIEW] = new OpenXRWorldView(mXR, context->getState(), mMetersPerUnit, OpenXRWorldView::LEFT_VIEW);
|
||||
mViews[OpenXRWorldView::RIGHT_VIEW] = new OpenXRWorldView(mXR, context->getState(), mMetersPerUnit, OpenXRWorldView::RIGHT_VIEW);
|
||||
|
||||
leftCamera->setName("LeftEye");
|
||||
rightCamera->setName("RightEye");
|
||||
mLeftCamera = mViews[OpenXRWorldView::LEFT_VIEW]->createCamera(OpenXRWorldView::LEFT_VIEW, clearColor, context);
|
||||
mRightCamera = mViews[OpenXRWorldView::RIGHT_VIEW]->createCamera(OpenXRWorldView::RIGHT_VIEW, clearColor, context);
|
||||
// Stereo cameras should only draw the scene (AR layers should later add minimap, health, etc.)
|
||||
|
||||
mViewer->addSlave(leftCamera, mViews[LEFT_VIEW]->projectionMatrix(), mViews[LEFT_VIEW]->viewMatrix(), true);
|
||||
mViewer->addSlave(rightCamera, mViews[RIGHT_VIEW]->projectionMatrix(), mViews[RIGHT_VIEW]->viewMatrix(), true);
|
||||
//mLeftCamera->setGraphicsContext(mLeftGW);
|
||||
//mRightCamera->setGraphicsContext(mRightGW);
|
||||
|
||||
mViewer->getSlave(LEFT_VIEW)._updateSlaveCallback = new UpdateSlaveCallback(mXR, mViews[LEFT_VIEW]);
|
||||
mViewer->getSlave(RIGHT_VIEW)._updateSlaveCallback = new UpdateSlaveCallback(mXR, mViews[RIGHT_VIEW]);
|
||||
mLeftCamera->setCullMask(~MWRender::Mask_GUI);
|
||||
mRightCamera->setCullMask(~MWRender::Mask_GUI);
|
||||
|
||||
mLeftCamera->setName("LeftEye");
|
||||
mRightCamera->setName("RightEye");
|
||||
|
||||
mViewer->addSlave(mLeftCamera, mViews[OpenXRWorldView::LEFT_VIEW]->projectionMatrix(), mViews[OpenXRWorldView::LEFT_VIEW]->viewMatrix(), true);
|
||||
mViewer->addSlave(mRightCamera, mViews[OpenXRWorldView::RIGHT_VIEW]->projectionMatrix(), mViews[OpenXRWorldView::RIGHT_VIEW]->viewMatrix(), true);
|
||||
|
||||
mViewer->getSlave(OpenXRWorldView::LEFT_VIEW)._updateSlaveCallback = new UpdateSlaveCallback(mXR, mViews[OpenXRWorldView::LEFT_VIEW], context);
|
||||
mViewer->getSlave(OpenXRWorldView::RIGHT_VIEW)._updateSlaveCallback = new UpdateSlaveCallback(mXR, mViews[OpenXRWorldView::RIGHT_VIEW], context);
|
||||
|
||||
mViewer->setLightingMode(osg::View::SKY_LIGHT);
|
||||
mViewer->setReleaseContextAtEndOfFrameHint(false);
|
||||
|
@ -90,8 +121,71 @@ namespace MWVR
|
|||
//camera->setGraphicsContext(nullptr);
|
||||
mXRInput.reset(new OpenXRInputManager(mXR));
|
||||
|
||||
|
||||
mLayer.reset(new XrCompositionLayerProjection);
|
||||
mLayer->type = XR_TYPE_COMPOSITION_LAYER_PROJECTION;
|
||||
mLayer->space = mXR->impl().mReferenceSpaceStage;
|
||||
mLayer->viewCount = 2;
|
||||
mLayer->views = mCompositionLayerProjectionViews.data();
|
||||
mCompositionLayerProjectionViews[OpenXRWorldView::LEFT_VIEW].subImage = mViews[OpenXRWorldView::LEFT_VIEW]->swapchain().subImage();
|
||||
mCompositionLayerProjectionViews[OpenXRWorldView::RIGHT_VIEW].subImage = mViews[OpenXRWorldView::RIGHT_VIEW]->swapchain().subImage();
|
||||
|
||||
mXR->impl().mLayerStack.setLayer(OpenXRLayerStack::WORLD_VIEW_LAYER, this);
|
||||
|
||||
OpenXRSwapchain::Config config;
|
||||
config.requestedFormats = {
|
||||
GL_RGBA8,
|
||||
GL_RGBA8_SNORM,
|
||||
};
|
||||
config.width = mMainCamera->getViewport()->width();
|
||||
config.height = mMainCamera->getViewport()->height();
|
||||
config.samples = 1;
|
||||
|
||||
// Mirror texture doesn't have to be an OpenXR swapchain.
|
||||
// It's just convenient.
|
||||
mMirrorTextureSwapchain.reset(new OpenXRSwapchain(mXR, context->getState(), config));
|
||||
|
||||
mXRMenu.reset(new OpenXRMenu(mXR, context->getState(), "MainMenu", config.width, config.height, osg::Vec2(1.f, 1.f)));
|
||||
mMainCamera->setPreDrawCallback(new OpenXRView::PredrawCallback(mMainCamera, mXRMenu.get()));
|
||||
mMainCamera->setFinalDrawCallback(new OpenXRView::PostdrawCallback(mMainCamera, mXRMenu.get()));
|
||||
mXR->impl().mLayerStack.setLayer(OpenXRLayerStack::MENU_VIEW_LAYER, mXRMenu.get());
|
||||
|
||||
mConfigured = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void OpenXRViewer::blitEyesToMirrorTexture(osg::GraphicsContext* gc) const
|
||||
{
|
||||
mMirrorTextureSwapchain->beginFrame(gc);
|
||||
mViews[OpenXRWorldView::LEFT_VIEW]->swapchain().current()->blit(gc, 0, 0, mMirrorTextureSwapchain->width() / 2, mMirrorTextureSwapchain->height());
|
||||
mViews[OpenXRWorldView::RIGHT_VIEW]->swapchain().current()->blit(gc, mMirrorTextureSwapchain->width() / 2, 0, mMirrorTextureSwapchain->width(), mMirrorTextureSwapchain->height());
|
||||
|
||||
//mXRMenu->swapchain().current()->blit(gc, 0, 0, mMirrorTextureSwapchain->width() / 2, mMirrorTextureSwapchain->height());
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRViewer::SwapBuffersCallback::swapBuffersImplementation(
|
||||
osg::GraphicsContext* gc)
|
||||
{
|
||||
mViewer->swapBuffers(gc);
|
||||
}
|
||||
|
||||
void OpenXRViewer::swapBuffers(osg::GraphicsContext* gc)
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mMutex);
|
||||
if (!mConfigured)
|
||||
return;
|
||||
|
||||
auto* state = gc->getState();
|
||||
auto* gl = osg::GLExtensions::Get(state->getContextID(), false);
|
||||
blitEyesToMirrorTexture(gc);
|
||||
mXR->endFrame();
|
||||
gl->glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
||||
|
||||
mMirrorTextureSwapchain->current()->blit(gc, 0, 0, mMirrorTextureSwapchain->width(), mMirrorTextureSwapchain->height());
|
||||
|
||||
gc->swapBuffersImplementation();
|
||||
mMirrorTextureSwapchain->releaseSwapchainImage();
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -103,24 +197,32 @@ namespace MWVR
|
|||
if (!mXR->sessionRunning())
|
||||
return;
|
||||
|
||||
|
||||
|
||||
auto* camera = slave._camera.get();
|
||||
auto name = camera->getName();
|
||||
|
||||
Log(Debug::Debug) << "Updating camera " << name;
|
||||
|
||||
if (camera->getName() == "LeftEye")
|
||||
{
|
||||
mXR->handleEvents();
|
||||
mXR->waitFrame();
|
||||
mXR->beginFrame();
|
||||
mXR->updateControls();
|
||||
mXR->updatePoses();
|
||||
}
|
||||
|
||||
auto viewMatrix = view.getCamera()->getViewMatrix() * mView->viewMatrix();
|
||||
auto projMatrix = mView->projectionMatrix();
|
||||
|
||||
camera->setViewMatrix(viewMatrix);
|
||||
camera->setProjectionMatrix(projMatrix);
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
OpenXRViewer::RealizeOperation::operator()(
|
||||
osg::GraphicsContext* gc)
|
||||
{
|
||||
OpenXRManager::RealizeOperation::operator()(gc);
|
||||
mViewer->realize(gc);
|
||||
}
|
||||
|
||||
bool
|
||||
OpenXRViewer::RealizeOperation::realized()
|
||||
{
|
||||
return mViewer->realized();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,42 +8,56 @@
|
|||
#include <osgViewer/Viewer>
|
||||
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrview.hpp"
|
||||
#include "openxrlayer.hpp"
|
||||
#include "openxrworldview.hpp"
|
||||
#include "openxrmenu.hpp"
|
||||
#include "openxrinputmanager.hpp"
|
||||
|
||||
|
||||
struct XrCompositionLayerProjection;
|
||||
struct XrCompositionLayerProjectionView;
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRViewer : public osg::Group
|
||||
class OpenXRViewer : public osg::Group, public OpenXRLayer
|
||||
{
|
||||
public:
|
||||
class RealizeOperation : public OpenXRManager::RealizeOperation
|
||||
{
|
||||
public:
|
||||
RealizeOperation(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<OpenXRViewer> viewer) : OpenXRManager::RealizeOperation(XR), mViewer(viewer) {};
|
||||
void operator()(osg::GraphicsContext* gc) override;
|
||||
bool realized() override;
|
||||
|
||||
private:
|
||||
osg::ref_ptr<OpenXRViewer> mViewer;
|
||||
};
|
||||
|
||||
class UpdateSlaveCallback : public osg::View::Slave::UpdateSlaveCallback
|
||||
{
|
||||
public:
|
||||
UpdateSlaveCallback(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<OpenXRView> view)
|
||||
: mXR(XR), mView(view)
|
||||
UpdateSlaveCallback(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<OpenXRWorldView> view, osg::GraphicsContext* gc)
|
||||
: mXR(XR), mView(view), mGC(gc)
|
||||
{}
|
||||
|
||||
void updateSlave(osg::View& view, osg::View::Slave& slave) override;
|
||||
|
||||
private:
|
||||
osg::ref_ptr<OpenXRManager> mXR;
|
||||
osg::ref_ptr<OpenXRView> mView;
|
||||
osg::ref_ptr<OpenXRWorldView> mView;
|
||||
osg::ref_ptr<osg::GraphicsContext> mGC;
|
||||
};
|
||||
|
||||
public:
|
||||
enum Views
|
||||
class SwapBuffersCallback : public osg::GraphicsContext::SwapCallback
|
||||
{
|
||||
LEFT_VIEW = 0,
|
||||
RIGHT_VIEW = 1
|
||||
public:
|
||||
SwapBuffersCallback(OpenXRViewer* viewer) : mViewer(viewer) {};
|
||||
void swapBuffersImplementation(osg::GraphicsContext* gc) override;
|
||||
|
||||
private:
|
||||
OpenXRViewer* mViewer;
|
||||
};
|
||||
|
||||
public:
|
||||
//! Create an OpenXR manager based on the graphics context from the given window.
|
||||
//! The OpenXRManager will make its own context with shared resources.
|
||||
OpenXRViewer(
|
||||
osg::ref_ptr<OpenXRManager> XR,
|
||||
osg::ref_ptr<OpenXRManager::RealizeOperation> realizeOperation,
|
||||
osg::ref_ptr<osgViewer::Viewer> viewer,
|
||||
float metersPerUnit = 1.f);
|
||||
|
||||
|
@ -51,14 +65,38 @@ namespace MWVR
|
|||
|
||||
virtual void traverse(osg::NodeVisitor& visitor) override;
|
||||
|
||||
protected:
|
||||
virtual bool configure();
|
||||
const XrCompositionLayerBaseHeader* layer() override;
|
||||
|
||||
void traversals();
|
||||
void blitEyesToMirrorTexture(osg::GraphicsContext* gc) const;
|
||||
void swapBuffers(osg::GraphicsContext* gc) ;
|
||||
void realize(osg::GraphicsContext* gc);
|
||||
|
||||
bool realized() { return mConfigured; }
|
||||
|
||||
protected:
|
||||
|
||||
std::unique_ptr<XrCompositionLayerProjection> mLayer = nullptr;
|
||||
std::vector<XrCompositionLayerProjectionView> mCompositionLayerProjectionViews;
|
||||
osg::observer_ptr<OpenXRManager> mXR = nullptr;
|
||||
osg::observer_ptr<OpenXRManager::RealizeOperation> mRealizeOperation = nullptr;
|
||||
osg::ref_ptr<OpenXRManager::RealizeOperation> mRealizeOperation = nullptr;
|
||||
osg::observer_ptr<osgViewer::Viewer> mViewer = nullptr;
|
||||
std::unique_ptr<MWVR::OpenXRInputManager> mXRInput = nullptr;
|
||||
std::array<osg::ref_ptr<OpenXRView>, 2> mViews{};
|
||||
std::unique_ptr<MWVR::OpenXRMenu> mXRMenu = nullptr;
|
||||
std::array<osg::ref_ptr<OpenXRWorldView>, 2> mViews{};
|
||||
|
||||
//osg::ref_ptr<SDLUtil::GraphicsWindowSDL2> mViewerGW;
|
||||
//osg::ref_ptr<SDLUtil::GraphicsWindowSDL2> mLeftGW;
|
||||
//osg::ref_ptr<SDLUtil::GraphicsWindowSDL2> mRightGW;
|
||||
|
||||
osg::Camera* mMainCamera = nullptr;
|
||||
osg::Camera* mLeftCamera = nullptr;
|
||||
osg::Camera* mRightCamera = nullptr;
|
||||
|
||||
std::unique_ptr<OpenXRSwapchain> mMirrorTextureSwapchain = nullptr;
|
||||
|
||||
std::mutex mMutex;
|
||||
|
||||
float mMetersPerUnit = 1.f;
|
||||
bool mConfigured = false;
|
||||
};
|
||||
|
|
138
apps/openmw/mwvr/openxrworldview.cpp
Normal file
138
apps/openmw/mwvr/openxrworldview.cpp
Normal file
|
@ -0,0 +1,138 @@
|
|||
#include "openxrworldview.hpp"
|
||||
#include "openxrmanager.hpp"
|
||||
#include "openxrmanagerimpl.hpp"
|
||||
#include "../mwinput/inputmanagerimp.hpp"
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/sdlutil/sdlgraphicswindow.hpp>
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <openxr/openxr.h>
|
||||
|
||||
|
||||
#include <osg/Camera>
|
||||
#include <osgViewer/Renderer>
|
||||
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <iostream>
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
// Some headers like to define these.
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
|
||||
static osg::Matrix
|
||||
perspectiveFovMatrix(float near, float far, XrFovf fov)
|
||||
{
|
||||
const float tanLeft = tanf(fov.angleLeft);
|
||||
const float tanRight = tanf(fov.angleRight);
|
||||
const float tanDown = tanf(fov.angleDown);
|
||||
const float tanUp = tanf(fov.angleUp);
|
||||
|
||||
const float tanWidth = tanRight - tanLeft;
|
||||
const float tanHeight = tanUp - tanDown;
|
||||
|
||||
const float offset = near;
|
||||
|
||||
float matrix[16] = {};
|
||||
|
||||
matrix[0] = 2 / tanWidth;
|
||||
matrix[4] = 0;
|
||||
matrix[8] = (tanRight + tanLeft) / tanWidth;
|
||||
matrix[12] = 0;
|
||||
|
||||
matrix[1] = 0;
|
||||
matrix[5] = 2 / tanHeight;
|
||||
matrix[9] = (tanUp + tanDown) / tanHeight;
|
||||
matrix[13] = 0;
|
||||
|
||||
if (far <= near) {
|
||||
matrix[2] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[10] = -1;
|
||||
matrix[14] = -(near + offset);
|
||||
}
|
||||
else {
|
||||
matrix[2] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[10] = -(far + offset) / (far - near);
|
||||
matrix[14] = -(far * (near + offset)) / (far - near);
|
||||
}
|
||||
|
||||
matrix[3] = 0;
|
||||
matrix[7] = 0;
|
||||
matrix[11] = -1;
|
||||
matrix[15] = 0;
|
||||
|
||||
return osg::Matrix(matrix);
|
||||
}
|
||||
|
||||
osg::Matrix OpenXRWorldView::projectionMatrix()
|
||||
{
|
||||
auto hmdViews = mXR->impl().getHmdViews();
|
||||
|
||||
float near = Settings::Manager::getFloat("near clip", "Camera");
|
||||
float far = Settings::Manager::getFloat("viewing distance", "Camera");
|
||||
//return perspectiveFovMatrix()
|
||||
return perspectiveFovMatrix(near, far, hmdViews[mView].fov);
|
||||
}
|
||||
|
||||
osg::Matrix OpenXRWorldView::viewMatrix()
|
||||
{
|
||||
osg::Matrix viewMatrix;
|
||||
auto hmdViews = mXR->impl().getHmdViews();
|
||||
auto pose = hmdViews[mView].pose;
|
||||
osg::Vec3 position = osg::Vec3(pose.position.x, pose.position.y, pose.position.z);
|
||||
|
||||
auto stageViews = mXR->impl().getStageViews();
|
||||
auto stagePose = stageViews[mView].pose;
|
||||
|
||||
// invert orientation (conjugate of Quaternion) and position to apply to the view matrix as offset
|
||||
viewMatrix.setTrans(position);
|
||||
viewMatrix.postMultRotate(osg::fromXR(stagePose.orientation).conj());
|
||||
|
||||
// Scale to world units
|
||||
viewMatrix.postMultScale(osg::Vec3d(mMetersPerUnit, mMetersPerUnit, mMetersPerUnit));
|
||||
|
||||
return viewMatrix;
|
||||
}
|
||||
|
||||
OpenXRWorldView::OpenXRWorldView(
|
||||
osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, float metersPerUnit, SubView view)
|
||||
: OpenXRView(XR)
|
||||
, mMetersPerUnit(metersPerUnit)
|
||||
, mView(view)
|
||||
{
|
||||
auto config = mXR->impl().mConfigViews[view];
|
||||
|
||||
setWidth(config.recommendedImageRectWidth);
|
||||
setHeight(config.recommendedImageRectHeight);
|
||||
setSamples(config.recommendedSwapchainSampleCount);
|
||||
realize(state);
|
||||
// XR->setViewSubImage(view, mSwapchain->subImage());
|
||||
}
|
||||
|
||||
OpenXRWorldView::~OpenXRWorldView()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void OpenXRWorldView::InitialDrawCallback::operator()(osg::RenderInfo& renderInfo) const
|
||||
{
|
||||
osg::GraphicsOperation* graphicsOperation = renderInfo.getCurrentCamera()->getRenderer();
|
||||
osgViewer::Renderer* renderer = dynamic_cast<osgViewer::Renderer*>(graphicsOperation);
|
||||
if (renderer != nullptr)
|
||||
{
|
||||
// Disable normal OSG FBO camera setup because it will undo the MSAA FBO configuration.
|
||||
renderer->setCameraRequiresSetUp(false);
|
||||
}
|
||||
}
|
||||
}
|
34
apps/openmw/mwvr/openxrworldview.hpp
Normal file
34
apps/openmw/mwvr/openxrworldview.hpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
#ifndef OPENXRWORLDVIEW_HPP
|
||||
#define OPENXRWORLDVIEW_HPP
|
||||
|
||||
#include "openxrview.hpp"
|
||||
|
||||
namespace MWVR
|
||||
{
|
||||
class OpenXRWorldView : public OpenXRView
|
||||
{
|
||||
public:
|
||||
enum SubView
|
||||
{
|
||||
LEFT_VIEW = 0,
|
||||
RIGHT_VIEW = 1,
|
||||
SUBVIEW_MAX = RIGHT_VIEW, //!< Used to size subview arrays. Not a valid input.
|
||||
};
|
||||
|
||||
public:
|
||||
OpenXRWorldView(osg::ref_ptr<OpenXRManager> XR, osg::ref_ptr<osg::State> state, float metersPerUnit, SubView view);
|
||||
~OpenXRWorldView();
|
||||
|
||||
//! Projection offset for this view
|
||||
osg::Matrix projectionMatrix();
|
||||
//! View offset for this view
|
||||
osg::Matrix viewMatrix();
|
||||
//! Which view this is
|
||||
SubView view() { return mView; }
|
||||
|
||||
float mMetersPerUnit = 1.f;
|
||||
SubView mView;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue