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openmw-tes3mp/apps/openmw/mwvr/openxrmanagerimpl.hpp

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C++

#ifndef OPENXR_MANAGER_IMPL_HPP
#define OPENXR_MANAGER_IMPL_HPP
#include "openxrmanager.hpp"
#include "openxrlayer.hpp"
#include "../mwinput/inputmanagerimp.hpp"
#include "../mwrender/vismask.hpp"
#include <components/debug/debuglog.hpp>
#include <components/sdlutil/sdlgraphicswindow.hpp>
// The OpenXR SDK assumes we've included Windows.h
#include <Windows.h>
#include <openxr/openxr.h>
#include <openxr/openxr_platform.h>
#include <openxr/openxr_platform_defines.h>
#include <openxr/openxr_reflection.h>
#include <vector>
#include <array>
#include <map>
#include <iostream>
#include <thread>
namespace osg {
Vec3 fromXR(XrVector3f);
Quat fromXR(XrQuaternionf quat);
XrVector3f toXR(Vec3 v);
XrQuaternionf toXR(Quat quat);
}
namespace MWVR
{
#define CHK_STRINGIFY(x) #x
#define TOSTRING(x) CHK_STRINGIFY(x)
#define FILE_AND_LINE __FILE__ ":" TOSTRING(__LINE__)
#define CHECK_XRCMD(cmd) CheckXrResult(cmd, #cmd, FILE_AND_LINE);
#define CHECK_XRRESULT(res, cmdStr) CheckXrResult(res, cmdStr, FILE_AND_LINE);
XrResult CheckXrResult(XrResult res, const char* originator = nullptr, const char* sourceLocation = nullptr);
MWVR::Pose fromXR(XrPosef pose);
XrPosef toXR(MWVR::Pose pose);
struct OpenXRManagerImpl
{
using PoseUpdateCallback = OpenXRManager::PoseUpdateCallback;
OpenXRManagerImpl(void);
~OpenXRManagerImpl(void);
void LogLayersAndExtensions();
void LogInstanceInfo();
void LogReferenceSpaces();
const XrEventDataBaseHeader* nextEvent();
void waitFrame();
void beginFrame();
void endFrame();
std::array<XrView, 2> getStageViews();
std::array<XrView, 2> getHmdViews();
MWVR::Pose getLimbPose(TrackedLimb limb, TrackedSpace space);
int eyes();
void handleEvents();
void updateControls();
void updatePoses();
void addPoseUpdateCallback(osg::ref_ptr<PoseUpdateCallback> cb);
void HandleSessionStateChanged(const XrEventDataSessionStateChanged& stateChangedEvent);
bool initialized = false;
long long frameIndex = 0;
XrInstance mInstance = XR_NULL_HANDLE;
XrSession mSession = XR_NULL_HANDLE;
XrSpace mSpace = XR_NULL_HANDLE;
XrFormFactor mFormFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
XrViewConfigurationType mViewConfigType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
XrEnvironmentBlendMode mEnvironmentBlendMode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
XrSystemId mSystemId = XR_NULL_SYSTEM_ID;
XrGraphicsBindingOpenGLWin32KHR mGraphicsBinding{ XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR };
XrSystemProperties mSystemProperties{ XR_TYPE_SYSTEM_PROPERTIES };
std::array<XrViewConfigurationView, 2> mConfigViews{ { {XR_TYPE_VIEW_CONFIGURATION_VIEW}, {XR_TYPE_VIEW_CONFIGURATION_VIEW} } };
XrSpace mReferenceSpaceView = XR_NULL_HANDLE;
XrSpace mReferenceSpaceStage = XR_NULL_HANDLE;
XrEventDataBuffer mEventDataBuffer{ XR_TYPE_EVENT_DATA_BUFFER };
//XrCompositionLayerProjection mLayer{ XR_TYPE_COMPOSITION_LAYER_PROJECTION };
//XrCompositionLayerBaseHeader const* mLayer_p = reinterpret_cast<XrCompositionLayerBaseHeader*>(&mLayer);
//std::array<XrCompositionLayerProjectionView, 2> mProjectionLayerViews{ { {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW}, {XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW} } };
OpenXRLayerStack mLayerStack{};
XrFrameState mFrameState{ XR_TYPE_FRAME_STATE };
XrSessionState mSessionState = XR_SESSION_STATE_UNKNOWN;
bool mSessionRunning = false;
//osg::Pose mHeadTrackedPose{};
//osg::Pose mLeftHandTrackedPose{};
//osg::Pose mRightHandTrackedPose{};
std::vector< osg::ref_ptr<PoseUpdateCallback> > mPoseUpdateCallbacks{};
std::mutex mEventMutex{};
enum {
OPENXR_FRAME_STATUS_IDLE, //!< Frame is ready for initialization
OPENXR_FRAME_STATUS_READY, //!< Frame has been initialized and swapchains may be acquired
OPENXR_FRAME_STATUS_ENDING //!< All swapchains have been releazed, frame ready for presentation
} mFrameStatus{ OPENXR_FRAME_STATUS_IDLE };
std::condition_variable mFrameStatusSignal{};
std::mutex mFrameStatusMutex;
int mBarrier{ 0 };
int mNBarrier{ 0 };
std::condition_variable mBarrierSignal{};
std::mutex mBarrierMutex;
void viewerBarrier();
void registerToBarrier();
void unregisterFromBarrier();
};
}
#endif