Merge pull request #2585 from unelsson/terrainselectionfixes

Terrain selection fixes
pull/556/head
Alexei Dobrohotov 5 years ago committed by GitHub
commit 2ee17f39fd
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -242,10 +242,37 @@ void CSVRender::TerrainSelection::drawTextureSelection(const osg::ref_ptr<osg::V
}
}
bool CSVRender::TerrainSelection::noCell(const std::string& cellId)
{
CSMDoc::Document& document = mWorldspaceWidget->getDocument();
const CSMWorld::IdCollection<CSMWorld::Cell>& cellCollection = document.getData().getCells();
return cellCollection.searchId (cellId) == -1;
}
bool CSVRender::TerrainSelection::noLand(const std::string& cellId)
{
CSMDoc::Document& document = mWorldspaceWidget->getDocument();
const CSMWorld::IdCollection<CSMWorld::Land>& landCollection = document.getData().getLand();
return landCollection.searchId (cellId) == -1;
}
bool CSVRender::TerrainSelection::noLandLoaded(const std::string& cellId)
{
CSMDoc::Document& document = mWorldspaceWidget->getDocument();
const CSMWorld::IdCollection<CSMWorld::Land>& landCollection = document.getData().getLand();
return !landCollection.getRecord(cellId).get().isDataLoaded(ESM::Land::DATA_VNML);
}
bool CSVRender::TerrainSelection::isLandLoaded(const std::string& cellId)
{
if (!noCell(cellId) && !noLand(cellId) && !noLandLoaded(cellId)) return true;
return false;
}
int CSVRender::TerrainSelection::calculateLandHeight(int x, int y) // global vertex coordinates
{
int cellX = std::floor((1.0f*x / (ESM::Land::LAND_SIZE - 1)));
int cellY = std::floor((1.0f*y / (ESM::Land::LAND_SIZE - 1)));
int cellX = std::floor(static_cast<float>(x) / (ESM::Land::LAND_SIZE - 1));
int cellY = std::floor(static_cast<float>(y) / (ESM::Land::LAND_SIZE - 1));
int localX = x - cellX * (ESM::Land::LAND_SIZE - 1);
int localY = y - cellY * (ESM::Land::LAND_SIZE - 1);
@ -253,7 +280,18 @@ int CSVRender::TerrainSelection::calculateLandHeight(int x, int y) // global ver
float landHeight = 0.f;
if (CSVRender::Cell* cell = dynamic_cast<CSVRender::Cell*>(mWorldspaceWidget->getCell(coords)))
{
landHeight = cell->getSumOfAlteredAndTrueHeight(cellX, cellY, localX, localY);
}
else if (isLandLoaded(CSMWorld::CellCoordinates::generateId(cellX, cellY)))
{
CSMDoc::Document& document = mWorldspaceWidget->getDocument();
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> ( *document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
std::string cellId = CSMWorld::CellCoordinates::generateId(cellX, cellY);
int landshapeColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandHeightsIndex);
const CSMWorld::LandHeightsColumn::DataType mPointer = landTable.data(landTable.getModelIndex(cellId, landshapeColumn)).value<CSMWorld::LandHeightsColumn::DataType>();
return mPointer[localY*ESM::Land::LAND_SIZE + localX];
}
return landHeight;
}

@ -44,10 +44,10 @@ namespace CSVRender
std::vector<std::pair<int, int>> getTerrainSelection() const;
protected:
void update();
protected:
void drawShapeSelection(const osg::ref_ptr<osg::Vec3Array> vertices);
void drawTextureSelection(const osg::ref_ptr<osg::Vec3Array> vertices);
@ -55,6 +55,14 @@ namespace CSVRender
private:
bool noCell(const std::string& cellId);
bool noLand(const std::string& cellId);
bool noLandLoaded(const std::string& cellId);
bool isLandLoaded(const std::string& cellId);
osg::Group* mParentNode;
WorldspaceWidget *mWorldspaceWidget;
osg::ref_ptr<osg::PositionAttitudeTransform> mBaseNode;

@ -112,12 +112,7 @@ void CSVRender::TerrainShapeMode::primaryEditPressed(const WorldspaceHitResult&
selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1, true);
}
}
if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
paged->resetAllAlteredHeights();
mTotalDiffY = 0;
}
clearTransientEdits();
}
void CSVRender::TerrainShapeMode::primarySelectPressed(const WorldspaceHitResult& hit)
@ -214,28 +209,15 @@ void CSVRender::TerrainShapeMode::dragCompleted(const QPoint& pos)
{
if (mDragMode == InteractionType_PrimaryEdit)
{
if (mIsEditing)
{
mTotalDiffY = 0;
mIsEditing = false;
}
applyTerrainEditChanges();
if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
paged->resetAllAlteredHeights();
clearTransientEdits();
}
}
void CSVRender::TerrainShapeMode::dragAborted()
{
if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
paged->resetAllAlteredHeights();
mTotalDiffY = 0;
}
clearTransientEdits();
}
void CSVRender::TerrainShapeMode::dragWheel (int diff, double speedFactor)
@ -266,17 +248,22 @@ void CSVRender::TerrainShapeMode::sortAndLimitAlteredCells()
if (passes > 2)
{
Log(Debug::Warning) << "Warning: User edit exceeds accepted slope steepness. Automatic limiting has failed, edit has been discarded.";
if (CSVRender::PagedWorldspaceWidget *paged =
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
paged->resetAllAlteredHeights();
mAlteredCells.clear();
return;
}
clearTransientEdits();
return;
}
}
}
void CSVRender::TerrainShapeMode::clearTransientEdits()
{
mTotalDiffY = 0;
mIsEditing = false;
mAlteredCells.clear();
if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
paged->resetAllAlteredHeights();
mTerrainShapeSelection->update();
}
void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
{
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
@ -385,7 +372,7 @@ void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
}
undoStack.endMacro();
mAlteredCells.clear();
clearTransientEdits();
}
float CSVRender::TerrainShapeMode::calculateBumpShape(float distance, int radius, float height)
@ -498,6 +485,7 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
}
}
}
mTerrainShapeSelection->update();
}
void CSVRender::TerrainShapeMode::setFlattenToolTargetHeight(const WorldspaceHitResult& hit)
@ -1039,6 +1027,17 @@ bool CSVRender::TerrainShapeMode::limitAlteredHeights(const CSMWorld::CellCoordi
return steepnessIsWithinLimits;
}
bool CSVRender::TerrainShapeMode::isInCellSelection(int globalSelectionX, int globalSelectionY)
{
if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
{
std::pair<int, int> vertexCoords = std::make_pair(globalSelectionX, globalSelectionY);
std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
return paged->getCellSelection().has(CSMWorld::CellCoordinates::fromId(cellId).first) && isLandLoaded(cellId);
}
return false;
}
void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>& vertexCoords, unsigned char selectMode, bool dragOperation)
{
int r = mBrushSize / 2;
@ -1046,7 +1045,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
if (mBrushShape == CSVWidget::BrushShape_Point)
{
selections.emplace_back(vertexCoords);
if (isInCellSelection(vertexCoords.first, vertexCoords.second)) selections.emplace_back(vertexCoords.first, vertexCoords.second);
}
if (mBrushShape == CSVWidget::BrushShape_Square)
@ -1055,7 +1054,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
{
for(int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
{
selections.emplace_back(std::make_pair(i, j));
if (isInCellSelection(i, j)) selections.emplace_back(i, j);
}
}
}
@ -1069,7 +1068,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
int distanceX = abs(i - vertexCoords.first);
int distanceY = abs(j - vertexCoords.second);
int distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
if (distance <= r) selections.emplace_back(std::make_pair(i, j));
if (isInCellSelection(i, j) && distance <= r) selections.emplace_back(i, j);
}
}
}
@ -1080,7 +1079,9 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
{
for(auto const& value: mCustomBrushShape)
{
selections.emplace_back(std::make_pair(vertexCoords.first + value.first, vertexCoords.second + value.second));
std::pair<int, int> localVertexCoords (vertexCoords.first + value.first, vertexCoords.second + value.second);
std::string cellId (CSMWorld::CellCoordinates::vertexGlobalToCellId(localVertexCoords));
if (isInCellSelection(localVertexCoords.first, localVertexCoords.second)) selections.emplace_back(localVertexCoords);
}
}
}

@ -95,6 +95,9 @@ namespace CSVRender
/// Remove duplicates and sort mAlteredCells, then limitAlteredHeights forward and reverse
void sortAndLimitAlteredCells();
/// Reset everything in the current edit
void clearTransientEdits();
/// Move pending alteredHeights changes to omwgame/omwaddon -data
void applyTerrainEditChanges();
@ -128,6 +131,9 @@ namespace CSVRender
/// Check that the edit doesn't break save format limits, fix if necessary, return true if slope steepness is within limits
bool limitAlteredHeights(const CSMWorld::CellCoordinates& cellCoords, bool reverseMode = false);
/// Check if global selection coordinate belongs to cell in view
bool isInCellSelection(int globalSelectionX, int globalSelectionY);
/// Handle brush mechanics for terrain shape selection
void selectTerrainShapes (const std::pair<int, int>& vertexCoords, unsigned char selectMode, bool dragOperation);

Loading…
Cancel
Save