Fix Equip command infinite loop (bug #3072)

pull/540/head
Capostrophic 6 years ago committed by Capostrophic
parent dcd381049c
commit 372697489b

@ -15,6 +15,7 @@
Bug #2872: Tab completion in console doesn't work with explicit reference Bug #2872: Tab completion in console doesn't work with explicit reference
Bug #2971: Compiler did not reject lines with naked expressions beginning with x.y Bug #2971: Compiler did not reject lines with naked expressions beginning with x.y
Bug #3049: Drain and Fortify effects are not properly applied on health, magicka and fatigue Bug #3049: Drain and Fortify effects are not properly applied on health, magicka and fatigue
Bug #3072: Fatal error on AddItem <item> that has a script containing Equip <item>
Bug #3249: Fixed revert function not updating views properly Bug #3249: Fixed revert function not updating views properly
Bug #3374: Touch spells not hitting kwama foragers Bug #3374: Touch spells not hitting kwama foragers
Bug #3486: [Mod] NPC Commands does not work Bug #3486: [Mod] NPC Commands does not work

@ -517,7 +517,7 @@ namespace MWGui
// Give the script a chance to run once before we do anything else // Give the script a chance to run once before we do anything else
// this is important when setting pcskipequip as a reaction to onpcequip being set (bk_treasuryreport does this) // this is important when setting pcskipequip as a reaction to onpcequip being set (bk_treasuryreport does this)
if (!script.empty() && MWBase::Environment::get().getWorld()->getScriptsEnabled()) if (!force && !script.empty() && MWBase::Environment::get().getWorld()->getScriptsEnabled())
{ {
MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr); MWScript::InterpreterContext interpreterContext (&ptr.getRefData().getLocals(), ptr);
MWBase::Environment::get().getScriptManager()->run (script, interpreterContext); MWBase::Environment::get().getScriptManager()->run (script, interpreterContext);

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