Now no longer need to handle this exception here as it is handled by the dispatcher in the OpenEngine submodule

actorid
Jacob Essex 13 years ago
parent 9aac625000
commit 3779aaba62

@ -408,10 +408,6 @@ void OMW::Engine::go()
void OMW::Engine::activate()
{
// TODO: This is only a workaround. The input dispatcher should catch any exceptions thrown inside
// the input handling functions. Looks like this will require an OpenEngine modification.
try
{
std::string handle = mEnvironment.mWorld->getFacedHandle();
if (handle.empty())
@ -443,11 +439,6 @@ void OMW::Engine::activate()
{
interpreterContext.executeActivation();
}
}
catch (const std::exception& e)
{
std::cerr << "Activation failed: " << e.what() << std::endl;
}
}
void OMW::Engine::setCompileAll (bool all)

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