[Server] Don't automatically share PlayerTopic packets between players

0.6.1
David Cernat 7 years ago
parent f532ab241d
commit 3aedc2e5bc

@ -17,8 +17,6 @@ namespace mwmp
{
DEBUG_PRINTF(strPacketID.c_str());
packet.Send(true);
Script::Call<Script::CallbackIdentity("OnPlayerTopic")>(player.getId());
}
};

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